Player Matchup

Cthulhu
Cthulhu
HectickMoose
Cthulhu
Level 18
God Stats
40W - 34L
1,632 SR
Queue Stats
654W - 669L
1,530 Elo+
Party 2
Nu Wa
Nu Wa
I_SomeMexican_I
Nu Wa
Level 68
God Stats
4W - 1L
1,500 SR
Queue Stats
355W - 378L
1,599 Elo+
Party 2
Cernunnos
Cernunnos
LiLxPoGxCHaMP
Cernunnos
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 17L
1,634 Elo+
Party 2
Chaac
Chaac
reinbold4445
Chaac
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
213W - 257L
1,477 Elo+
Party 2
Set
Set
zekethegeek816
Set
Level 36
God Stats
6W - 12L
1,298 SR
Queue Stats
553W - 579L
1,578 Elo+
Party 2
Team Averages
Level 27
1,486 SR
1,564 Elo+

VS

Team Averages
Level 27
1,599 SR
1,799 Elo+
Chronos
Chronos
Counteristics
Chronos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 23L
1,760 Elo+
Party 1
Medusa
Medusa
Jeffoam
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,807 Elo+
Solo
King Arthur
King Arthur
RJay_416
King Arthur
Level 26
God Stats
14W - 14L
1,500 SR
Queue Stats
233W - 237L
1,632 Elo+
Solo
Ymir
Ymir
Rugbaee
Ymir
Level 27
God Stats
12W - 4L
1,995 SR
Queue Stats
31W - 22L
1,900 Elo+
Party 1
Cerberus
Cerberus
ayY0mommaO_o
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 13L
1,899 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HectickMoose
Cthulhu
10
0 / 3 / 1
6,518
435
3,065
12,004
7,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 5 / 0
7,839
523
6,917
7,871
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
LiLxPoGxCHaMP
Cernunnos
10
1 / 1 / 1
6,438
429
6,607
9,934
2,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 3 / 1
6,328
422
2,501
8,962
7,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
0 / 6 / 1
6,178
412
2,461
12,129
3,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
14
4 / 0 / 1
8,122
541
8,262
8,363
4,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
Jeffoam
Medusa
16
6 / 0 / 3
9,596
640
7,465
6,513
2,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
RJay_416
King Arthur
16
4 / 1 / 1
9,220
615
7,525
9,003
6,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
Rugbaee
Ymir
11
0 / 0 / 2
7,122
475
2,907
8,375
4,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
ayY0mommaO_o
Cerberus
15
4 / 1 / 7
8,789
586
6,881
9,880
4,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
18
18
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chronos
4
0
1
4.5
L
Cthulhu
HectickMoose
Cthulhu
0
3
1
0.17
L
1
5
0
0.2
W
Medusa
Jeffoam
Medusa
6
0
3
7.5
L
Cernunnos
LiLxPoGxCHaMP
Cernunnos
1
1
1
1.5
W
King Arthur
RJay_416
King Arthur
4
1
1
4.5
W
Ymir
Rugbaee
Ymir
0
0
2
1
W
Cerberus
ayY0mommaO_o
Cerberus
4
1
7
7.5
L
0
3
1
0.17
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,551
Damage
33,040
50,900
Taken
42,134
23,229
Mitigated
20,805
11,422
Healing
20,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
8,262
3,466
0
5,111
8,363
4,034
968
1,960
6,318
56,169
6,112
L
Cthulhu
HectickMoose
Cthulhu
3,065
377
29
814
12,004
7,201
0
6,478
5,526
20,597
0
L
6,917
947
0
1,435
7,871
2,133
967
2,167
5,704
49,980
0
W
Medusa
Jeffoam
Medusa
7,465
2,785
0
3,740
6,513
2,287
554
2,366
3,933
0
53,376
L
Cernunnos
LiLxPoGxCHaMP
Cernunnos
6,607
2,656
0
4,129
9,934
2,783
0
4,657
5,096
0
33,432
W
King Arthur
RJay_416
King Arthur
7,525
992
0
4,579
9,003
6,453
0
1,200
7,362
0
53,615
W
Ymir
Rugbaee
Ymir
2,907
1,424
0
1,652
8,375
4,002
204
2,015
6,235
10,945
0
W
Cerberus
ayY0mommaO_o
Cerberus
6,881
478
0
5,767
9,880
4,029
0
1,808
7,958
64,087
0
L
2,501
476
0
1,326
8,962
7,299
0
1,156
7,518
0
21,213
L
2,461
1,069
0
3,689
12,129
3,813
0
3,011
9,018
0
31,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,301
Gold Earned
42,849
291
Minions Killed
497
0
Camps Cleared
0
1,370,587
Distance Traveled
1,515,995
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,122
541
102
7
0
293,795
0
L
Cthulhu
6,518
435
42
3
0
305,635
0
L
Nu Wa
7,839
523
88
6
0
259,562
1
W
Medusa
9,596
640
110
7
0
318,662
2
L
Cernunnos
6,438
429
63
4
0
241,311
4
W
King Arthur
9,220
615
106
7
0
258,513
0
W
Ymir
7,122
475
14
1
0
327,813
0
W
Cerberus
8,789
586
165
11
0
317,212
5
L
Chaac
6,328
422
40
3
0
276,970
0
L
Set
6,178
412
58
4
0
287,109
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role