Player Matchup

Achilles
Achilles
GaboCrack2014
Achilles
Level 101
God Stats
7W - 10L
1,673 SR
Queue Stats
69W - 65L
1,554 Elo+
Party 1
Hera
Hera
MERMAID255
Hera
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 68L
1,568 Elo+
Party 1
Skadi
Skadi
xZzBestial_
Skadi
Level 62
God Stats
0W - 1L
1,791 SR
Queue Stats
3W - 5L
1,308 Elo+
Party 1
Team Averages
Level 96
1,655 SR
1,477 Elo+

VS

Team Averages
Level 83
1,648 SR
1,539 Elo+
Amaterasu
Amaterasu
Jafvlyn
Amaterasu
Level 96
God Stats
16W - 19L
1,711 SR
Queue Stats
345W - 360L
1,501 Elo+
Party 2
Scylla
Scylla
SalsaPatty
Scylla
Level 66
God Stats
11W - 16L
1,800 SR
Queue Stats
287W - 264L
1,606 Elo+
Party 2
Hun Batz
Hun Batz
smoothdiched
Hun Batz
Level 86
God Stats
3W - 3L
1,434 SR
Queue Stats
132W - 144L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GaboCrack2014
Achilles
15
5 / 8 / 5
12,418
828
12,810
20,316
16,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
4 / 13 / 2
10,858
724
7,036
13,394
3,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 12 / 7
9,885
659
6,355
15,867
7,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Jafvlyn
Amaterasu
17
13 / 2 / 15
13,079
872
14,073
19,116
12,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
SalsaPatty
Scylla
16
10 / 5 / 21
12,868
858
17,970
14,215
4,807
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
smoothdiched
Hun Batz
16
10 / 3 / 14
12,923
862
10,235
11,788
4,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
83
9
Kills
33
33
Deaths
10
14
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Achilles
GaboCrack2014
Achilles
5
8
5
0.94
W
Amaterasu
Jafvlyn
Amaterasu
13
2
15
10.25
L
4
13
2
0.38
W
Scylla
SalsaPatty
Scylla
10
5
21
4.1
W
Hun Batz
smoothdiched
Hun Batz
10
3
14
5.67
L
0
12
7
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,201
Damage
42,278
49,577
Taken
45,119
27,544
Mitigated
21,594
3,985
Healing
18,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
GaboCrack2014
Achilles
12,810
5,482
0
3,580
20,316
16,499
0
6,487
13,829
0
45,917
W
Amaterasu
Jafvlyn
Amaterasu
14,073
7,110
1,062
9,975
19,116
12,644
2,349
3,101
15,820
0
46,590
L
7,036
1,456
0
80
13,394
3,959
0
3,748
9,646
25,518
0
W
Scylla
SalsaPatty
Scylla
17,970
2,638
306
5,389
14,215
4,807
1,178
2,363
11,752
60,370
0
W
Hun Batz
smoothdiched
Hun Batz
10,235
3,237
0
1,535
11,788
4,143
42
2,765
7,850
0
61,705
L
6,355
2,516
0
325
15,867
7,086
0
7,816
8,051
0
27,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,161
Gold Earned
38,870
136
Minions Killed
206
0
Camps Cleared
0
614,391
Distance Traveled
837,882
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,418
828
64
4
0
258,350
4
W
Amaterasu
13,079
872
45
3
0
298,449
0
L
Hera
10,858
724
29
2
0
165,419
1
W
Scylla
12,868
858
74
5
0
243,505
0
W
Hun Batz
12,923
862
87
6
0
295,928
1
L
Skadi
9,885
659
43
3
0
190,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role