Player Matchup

Cabrakan
Cabrakan
Aüriiel
Cabrakan
Level 5
God Stats
2W - 1L
1,723 SR
Queue Stats
8W - 2L
1,766 Elo+
Party 1
Osiris
Osiris
Pelon1421
Osiris
Level 29
God Stats
14W - 9L
1,534 SR
Queue Stats
44W - 30L
1,626 Elo+
Solo
Camazotz
Camazotz
Pøker
Camazotz
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,766 Elo+
Party 1
Danzaburou
Danzaburou
SPANKxSPANKx
Danzaburou
Level 26
God Stats
22W - 20L
1,718 SR
Queue Stats
39W - 35L
1,618 Elo+
Party 2
Zhong Kui
Zhong Kui
Swollito
Zhong Kui
Level 29
God Stats
5W - 4L
1,659 SR
Queue Stats
580W - 535L
1,626 Elo+
Party 2
Team Averages
Level 20
1,627 SR
1,681 Elo+

VS

Team Averages
Level 23
1,435 SR
1,531 Elo+
Skadi
Skadi
Gameru3012
Skadi
Level 27
God Stats
16W - 19L
1,461 SR
Queue Stats
45W - 44L
1,486 Elo+
Party 3
Sun Wukong
Sun Wukong
JuJuBeees
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,250 Elo+
Solo
Fenrir
Fenrir
NotKlumzy
Fenrir
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 34L
1,777 Elo+
Solo
Cthulhu
Cthulhu
matufl
Cthulhu
Level 28
God Stats
5W - 7L
1,451 SR
Queue Stats
39W - 45L
1,486 Elo+
Party 3
Thoth
Thoth
nicholas2
Thoth
Level 29
God Stats
5W - 6L
1,261 SR
Queue Stats
342W - 278L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Aüriiel
Cabrakan
14
3 / 3 / 9
9,737
512
9,162
11,686
12,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
Pelon1421
Osiris
18
8 / 3 / 2
11,501
605
11,047
13,699
9,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
Pøker
Camazotz
19
7 / 4 / 6
12,002
632
10,610
17,842
9,997
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
SPANKxSPANKx
Danzaburou
17
6 / 6 / 4
10,965
577
13,321
11,948
4,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
Swollito
Zhong Kui
15
3 / 5 / 1
9,567
504
5,521
8,977
7,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
3 / 7 / 4
8,915
469
6,338
15,191
5,020
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
JuJuBeees
Sun Wukong
13
2 / 8 / 0
8,023
422
5,869
13,057
6,005
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
NotKlumzy
Fenrir
16
5 / 3 / 9
9,951
524
6,453
12,501
5,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
matufl
Cthulhu
14
3 / 5 / 5
9,373
493
7,275
16,120
13,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thoth
nicholas2
Thoth
16
8 / 4 / 4
10,427
549
12,380
10,874
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
43
27
Kills
21
21
Deaths
27
22
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Aüriiel
Cabrakan
3
3
9
2.5
L
Skadi
3
7
4
0.71
L
Sun Wukong
JuJuBeees
Sun Wukong
2
8
0
0.25
L
Fenrir
NotKlumzy
Fenrir
5
3
9
3.17
W
Osiris
Pelon1421
Osiris
8
3
2
3
W
Camazotz
Pøker
Camazotz
7
4
6
2.5
W
Danzaburou
SPANKxSPANKx
Danzaburou
6
6
4
1.33
W
Zhong Kui
Swollito
Zhong Kui
3
5
1
0.7
L
Cthulhu
matufl
Cthulhu
3
5
5
1.1
L
Thoth
nicholas2
Thoth
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,661
Damage
38,315
64,152
Taken
67,743
43,974
Mitigated
33,651
18,577
Healing
14,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Aüriiel
Cabrakan
9,162
1,609
0
1,915
11,686
12,982
674
3,509
8,177
23,212
0
L
Skadi
6,338
3,987
0
4,116
15,191
5,020
378
2,999
12,192
0
43,753
L
Sun Wukong
JuJuBeees
Sun Wukong
5,869
2,764
0
628
13,057
6,005
0
1,093
11,964
0
40,369
L
Fenrir
NotKlumzy
Fenrir
6,453
1,778
0
5,144
12,501
5,396
0
3,618
8,883
0
52,973
W
Osiris
Pelon1421
Osiris
11,047
4,377
0
4,139
13,699
9,311
1,815
4,535
9,164
0
65,339
W
Camazotz
Pøker
Camazotz
10,610
3,343
0
8,877
17,842
9,997
1,450
4,177
13,665
0
85,095
W
Danzaburou
SPANKxSPANKx
Danzaburou
13,321
6,258
0
1,455
11,948
4,514
950
3,205
8,743
0
79,068
W
Zhong Kui
Swollito
Zhong Kui
5,521
1,298
0
2,191
8,977
7,170
916
4,229
4,748
51,161
5,581
L
Cthulhu
matufl
Cthulhu
7,275
437
314
2,005
16,120
13,545
69
5,288
10,832
33,261
0
L
Thoth
nicholas2
Thoth
12,380
302
0
2,484
10,874
3,685
0
1,522
9,352
65,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,772
Gold Earned
46,689
510
Minions Killed
428
0
Camps Cleared
0
1,640,967
Distance Traveled
1,575,990
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,737
512
30
2
0
302,629
7
L
Skadi
8,915
469
81
4
0
308,873
1
L
Sun Wukong
8,023
422
71
4
0
318,776
0
L
Fenrir
9,951
524
101
5
0
327,862
0
W
Osiris
11,501
605
125
7
0
372,539
0
W
Camazotz
12,002
632
152
8
0
388,433
5
W
Danzaburou
10,965
577
104
5
0
305,101
4
W
Zhong Kui
9,567
504
99
5
0
272,265
2
L
Cthulhu
9,373
493
65
3
0
312,999
3
L
Thoth
10,427
549
110
6
0
307,480
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role