Player Matchup

Sylvanus
Sylvanus
CrimsonBudz
Sylvanus
Level 29
God Stats
9W - 16L
1,330 SR
Queue Stats
13W - 23L
1,270 Elo+
Solo
Medusa
Medusa
Glock40StayGory
Medusa
Level 25
God Stats
1W - 1L
1,736 SR
Queue Stats
143W - 160L
1,394 Elo+
Party 1
Da Ji
Da Ji
NIX2DIE
Da Ji
Level 21
God Stats
7W - 10L
1,551 SR
Queue Stats
15W - 32L
1,230 Elo+
Solo
King Arthur
King Arthur
Supra13King
King Arthur
Level 18
God Stats
24W - 44L
1,253 SR
Queue Stats
113W - 127L
1,353 Elo+
Party 1
Fenrir
Fenrir
reekgo_nasty
Fenrir
Level 23
God Stats
2W - 6L
1,174 SR
Queue Stats
18W - 22L
1,265 Elo+
Solo
Team Averages
Level 23
1,409 SR
1,302 Elo+

VS

Team Averages
Level 25
1,401 SR
1,428 Elo+
Neith
Neith
DÜXX
Neith
Level 17
God Stats
3W - 5L
1,210 SR
Queue Stats
10W - 15L
1,298 Elo+
Party 2
Bastet
Bastet
EliteNecromancy
Bastet
Level 27
God Stats
23W - 21L
1,720 SR
Queue Stats
130W - 119L
1,499 Elo+
Solo
King Arthur
King Arthur
Johnny_yorkkml14
King Arthur
Level 24
God Stats
61W - 64L
1,298 SR
Queue Stats
260W - 303L
1,380 Elo+
Solo
Baba Yaga
Baba Yaga
namethedead
Baba Yaga
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
10W - 14L
1,611 Elo+
Party 2
Cerberus
Cerberus
soggy_scar3
Cerberus
Level 28
God Stats
2W - 7L
1,276 SR
Queue Stats
22W - 30L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CrimsonBudz
Sylvanus
15
4 / 4 / 6
9,585
456
8,114
19,011
13,244
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
9 / 7 / 1
9,919
472
16,297
19,226
6,753
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Da Ji
NIX2DIE
Da Ji
12
0 / 8 / 2
8,157
388
4,398
13,543
7,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Supra13King
King Arthur
13
0 / 7 / 2
8,165
389
3,678
15,409
13,347
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
15
4 / 6 / 2
10,011
477
5,459
12,972
4,217
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DÜXX
Neith
15
3 / 7 / 5
9,609
458
11,438
14,569
5,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
13 / 4 / 6
12,467
594
15,045
13,792
6,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Johnny_yorkkml14
King Arthur
17
5 / 2 / 8
10,473
499
10,346
14,022
12,978
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
namethedead
Baba Yaga
15
4 / 2 / 5
9,508
453
11,675
9,792
3,484
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
soggy_scar3
Cerberus
17
6 / 3 / 6
10,266
489
10,534
12,078
4,718
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
61
17
Kills
31
32
Deaths
18
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CrimsonBudz
Sylvanus
4
4
6
1.75
W
Neith
DÜXX
Neith
3
7
5
0.79
W
13
4
6
4
L
9
7
1
1.36
W
King Arthur
Johnny_yorkkml14
King Arthur
5
2
8
4.5
L
Da Ji
NIX2DIE
Da Ji
0
8
2
0.13
L
King Arthur
Supra13King
King Arthur
0
7
2
0.14
W
Baba Yaga
namethedead
Baba Yaga
4
2
5
3.25
L
Fenrir
4
6
2
0.83
W
Cerberus
soggy_scar3
Cerberus
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,946
Damage
59,038
80,161
Taken
64,253
45,179
Mitigated
33,121
14,948
Healing
20,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CrimsonBudz
Sylvanus
8,114
1,636
2,162
5,569
19,011
13,244
356
8,304
10,657
32,235
0
W
Neith
DÜXX
Neith
11,438
6,319
213
2,189
14,569
5,767
653
1,667
12,902
0
57,917
W
15,045
2,993
219
2,441
13,792
6,174
515
1,053
12,739
0
76,660
L
16,297
7,735
0
4,536
19,226
6,753
1,750
6,493
12,658
0
50,598
W
King Arthur
Johnny_yorkkml14
King Arthur
10,346
939
0
3,688
14,022
12,978
814
1,386
12,636
45
51,557
L
Da Ji
NIX2DIE
Da Ji
4,398
1,075
0
6
13,543
7,618
0
2,083
11,438
0
56,371
L
King Arthur
Supra13King
King Arthur
3,678
323
0
2,204
15,409
13,347
325
2,041
12,762
0
35,533
W
Baba Yaga
namethedead
Baba Yaga
11,675
1,503
0
4,756
9,792
3,484
1,084
1,193
8,599
41,926
0
L
Fenrir
5,459
1,036
0
471
12,972
4,217
0
3,333
9,564
0
23,059
W
Cerberus
soggy_scar3
Cerberus
10,534
531
1,238
5,404
12,078
4,718
889
2,815
9,263
55,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,837
Gold Earned
52,323
320
Minions Killed
533
0
Camps Cleared
0
1,691,750
Distance Traveled
1,954,575
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,585
456
54
3
0
324,778
0
W
Neith
9,609
458
94
4
0
346,247
1
W
Bastet
12,467
594
132
6
0
462,495
0
L
Medusa
9,919
472
73
3
0
320,589
0
W
King Arthur
10,473
499
103
5
0
376,339
5
L
Da Ji
8,157
388
82
4
0
301,807
1
L
King Arthur
8,165
389
64
3
0
378,144
1
W
Baba Yaga
9,508
453
77
4
0
336,799
1
L
Fenrir
10,011
477
47
2
0
366,432
0
W
Cerberus
10,266
489
127
6
0
432,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role