Player Matchup

Neith
Neith
COZMlC
Neith
Level 3
God Stats
1W - 1L
1,310 SR
Queue Stats
1W - 2L
1,353 Elo+
Party 1
Chaac
Chaac
Kangaroom
Chaac
Level 13
God Stats
3W - 2L
1,350 SR
Queue Stats
96W - 87L
1,588 Elo+
Party 1
Ganesha
Ganesha
iManprotoo
Ganesha
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,353 Elo+
Party 1
Tsukuyomi
Tsukuyomi
locettttttttt
Tsukuyomi
Level 8
God Stats
3W - 1L
1,916 SR
Queue Stats
14W - 8L
1,716 Elo+
Party 1
Kukulkan
Kukulkan
raeslice
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,353 Elo+
Party 1
Team Averages
Level 9
1,515 SR
1,473 Elo+

VS

Team Averages
Level 31
1,498 SR
1,659 Elo+
Chaac
Chaac
BasedIzram
Chaac
Level 97
God Stats
1W - 1L
1,746 SR
Queue Stats
2W - 3L
1,821 Elo+
Party 2
Danzaburou
Danzaburou
Punishmepapa
Danzaburou
Level 17
God Stats
3W - 4L
1,669 SR
Queue Stats
28W - 30L
1,606 Elo+
Party 3
Sylvanus
Sylvanus
Tebbie007
Sylvanus
Level 16
God Stats
0W - 2L
1,295 SR
Queue Stats
30W - 35L
1,460 Elo+
Party 3
Thanatos
Thanatos
codefakie
Thanatos
Level 24
God Stats
8W - 7L
1,282 SR
Queue Stats
104W - 94L
1,587 Elo+
Solo
Raijin
Raijin
veuler
Raijin
Level 3
God Stats
2W - 5L
1,500 SR
Queue Stats
12W - 12L
1,821 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
COZMlC
Neith
13
2 / 0 / 5
7,868
492
2,350
2,650
792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Kangaroom
Chaac
13
1 / 2 / 4
7,626
477
4,165
9,501
8,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
iManprotoo
Ganesha
12
0 / 1 / 16
7,727
483
5,990
9,458
6,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
locettttttttt
Tsukuyomi
15
10 / 0 / 5
8,998
562
12,086
11,583
4,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
raeslice
Kukulkan
15
10 / 0 / 6
9,321
583
9,866
6,047
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
0 / 4 / 2
6,704
419
5,393
11,441
8,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
Punishmepapa
Danzaburou
11
0 / 5 / 1
6,498
406
5,927
8,604
2,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Tebbie007
Sylvanus
9
1 / 7 / 0
6,318
395
3,300
12,382
4,005
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
codefakie
Thanatos
12
2 / 4 / 0
7,350
459
2,823
11,511
3,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
veuler
Raijin
9
0 / 3 / 0
6,146
384
2,305
5,681
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
6
23
Kills
3
3
Deaths
23
36
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
4
2
0.25
W
Neith
COZMlC
Neith
2
0
5
4.5
W
Chaac
Kangaroom
Chaac
1
2
4
1.5
L
Danzaburou
Punishmepapa
Danzaburou
0
5
1
0.1
L
Sylvanus
Tebbie007
Sylvanus
1
7
0
0.14
L
Thanatos
codefakie
Thanatos
2
4
0
0.5
W
Ganesha
iManprotoo
Ganesha
0
1
16
8
W
Tsukuyomi
locettttttttt
Tsukuyomi
10
0
5
12.5
W
Kukulkan
raeslice
Kukulkan
10
0
6
13
L
Raijin
veuler
Raijin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,457
Damage
19,748
39,239
Taken
49,619
22,831
Mitigated
20,840
13,343
Healing
15,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
5,393
1,232
0
4,666
11,441
8,814
156
1,193
9,973
0
26,685
W
Neith
COZMlC
Neith
2,350
1,018
0
1,257
2,650
792
1,487
413
2,237
0
35,330
W
Chaac
Kangaroom
Chaac
4,165
446
0
2,751
9,501
8,600
478
603
8,423
0
35,141
L
Danzaburou
Punishmepapa
Danzaburou
5,927
3,454
0
377
8,604
2,623
26
4,769
3,835
0
42,683
L
Sylvanus
Tebbie007
Sylvanus
3,300
1,065
1,203
1,809
12,382
4,005
0
6,297
6,085
12,258
0
L
Thanatos
codefakie
Thanatos
2,823
686
0
6,948
11,511
3,847
0
1,919
9,542
0
41,760
W
Ganesha
iManprotoo
Ganesha
5,990
522
0
2,012
9,458
6,570
172
1,196
8,262
33,125
0
W
Tsukuyomi
locettttttttt
Tsukuyomi
12,086
2,763
0
6,258
11,583
4,632
43
1,466
10,024
0
57,878
W
Kukulkan
raeslice
Kukulkan
9,866
939
0
1,065
6,047
2,237
469
1,927
4,120
59,481
0
L
Raijin
veuler
Raijin
2,305
140
0
390
5,681
1,551
0
1,678
3,978
26,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,540
Gold Earned
33,016
392
Minions Killed
281
0
Camps Cleared
0
1,609,680
Distance Traveled
1,328,736
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,704
419
45
3
0
265,163
1
W
Neith
7,868
492
107
7
0
291,674
0
W
Chaac
7,626
477
68
4
0
293,116
0
L
Danzaburou
6,498
406
78
5
0
270,725
0
L
Sylvanus
6,318
395
17
1
0
262,086
2
L
Thanatos
7,350
459
86
5
0
317,175
0
W
Ganesha
7,727
483
18
1
0
328,564
5
W
Tsukuyomi
8,998
562
86
5
0
353,664
2
W
Kukulkan
9,321
583
113
7
0
342,662
1
L
Raijin
6,146
384
55
3
0
213,587
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role