Player Matchup

Athena
Athena
BigSimpin93
Athena
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,409 Elo+
Party 3
Zhong Kui
Zhong Kui
Th3MuffinMan815
Zhong Kui
Level 87
God Stats
1W - 4L
1,674 SR
Queue Stats
100W - 119L
1,493 Elo+
Party 3
Neith
Neith
YaBoiTerpy
Neith
Level 108
God Stats
0W - 3L
1,626 SR
Queue Stats
9W - 18L
1,165 Elo+
Party 3
Hercules
Hercules
gabe_escobar
Hercules
Level 116
God Stats
2W - 3L
1,500 SR
Queue Stats
23W - 27L
1,533 Elo+
Party 3
Awilix
Awilix
munozvo1
Awilix
Level 105
God Stats
24W - 22L
1,614 SR
Queue Stats
216W - 209L
1,513 Elo+
Solo
Team Averages
Level 105
1,583 SR
1,423 Elo+

VS

Team Averages
Level 90
1,427 SR
1,491 Elo+
Jing Wei
Jing Wei
DC5 JUIICE
Jing Wei
Level 124
God Stats
7W - 6L
1,453 SR
Queue Stats
144W - 143L
1,436 Elo+
Party 1
Osiris
Osiris
OnlyChillwill
Osiris
Level 127
God Stats
5W - 1L
1,500 SR
Queue Stats
166W - 150L
1,467 Elo+
Party 1
Baron Samedi
Baron Samedi
Paladin Veedro
Baron Samedi
Level 89
God Stats
12W - 12L
1,181 SR
Queue Stats
95W - 83L
1,534 Elo+
Party 1
Da Ji
Da Ji
Tano2919
Da Ji
Level 22
God Stats
4W - 0L
1,500 SR
Queue Stats
48W - 49L
1,509 Elo+
Party 2
Yemoja
Yemoja
cesarthegreat2
Yemoja
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 39L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
2 / 5 / 4
7,866
437
3,921
12,761
8,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Zhong Kui
Th3MuffinMan815
Zhong Kui
13
2 / 6 / 1
7,703
428
8,313
14,875
10,753
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Neith
15
3 / 6 / 2
9,036
502
12,814
15,085
5,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
gabe_escobar
Hercules
13
2 / 4 / 2
8,589
477
7,501
16,921
13,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
munozvo1
Awilix
14
2 / 4 / 3
8,516
473
7,766
12,711
6,815
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DC5 JUIICE
Jing Wei
15
4 / 2 / 4
8,985
499
10,608
13,890
4,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
5 / 3 / 3
9,133
507
14,666
12,674
9,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+20
Physical Power
+30
Physical Protection
+50
Health

AURA - Reduces the Physical Protection of enemies within 55 units by 5%.

Baron Samedi
Paladin Veedro
Baron Samedi
15
2 / 2 / 7
9,310
517
11,197
10,065
4,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
Tano2919
Da Ji
17
13 / 4 / 3
10,868
604
10,761
15,065
7,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 1 / 15
8,711
484
10,891
12,878
8,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
57
11
Kills
25
25
Deaths
12
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Athena
2
5
4
0.8
W
Jing Wei
DC5 JUIICE
Jing Wei
4
2
4
3
W
5
3
3
2.17
W
Baron Samedi
Paladin Veedro
Baron Samedi
2
2
7
2.75
W
Da Ji
Tano2919
Da Ji
13
4
3
3.63
L
Zhong Kui
Th3MuffinMan815
Zhong Kui
2
6
1
0.42
L
Neith
3
6
2
0.67
W
1
1
15
8.5
L
Hercules
gabe_escobar
Hercules
2
4
2
0.75
L
Awilix
munozvo1
Awilix
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,315
Damage
58,123
72,353
Taken
64,572
44,804
Mitigated
34,731
15,759
Healing
26,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
3,921
1,465
0
750
12,761
8,597
0
5,329
7,169
20,975
0
W
Jing Wei
DC5 JUIICE
Jing Wei
10,608
8,330
0
7,052
13,890
4,603
349
1,299
12,566
0
53,526
W
14,666
6,992
0
3,488
12,674
9,514
243
2,097
10,189
0
45,078
W
Baron Samedi
Paladin Veedro
Baron Samedi
11,197
752
457
3,138
10,065
4,666
0
2,939
7,101
57,302
0
W
Da Ji
Tano2919
Da Ji
10,761
3,686
0
5,696
15,065
7,320
0
2,284
12,756
0
58,999
L
Zhong Kui
Th3MuffinMan815
Zhong Kui
8,313
487
0
5,377
14,875
10,753
0
5,883
8,551
39,127
0
L
Neith
12,814
6,900
0
5,017
15,085
5,218
0
4,595
10,344
0
61,377
W
10,891
3,410
2,503
4,295
12,878
8,628
337
3,615
9,163
32,205
0
L
Hercules
gabe_escobar
Hercules
7,501
2,178
0
4,095
16,921
13,421
0
2,530
13,766
0
34,553
L
Awilix
munozvo1
Awilix
7,766
3,265
0
520
12,711
6,815
0
2,874
9,669
0
53,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,710
Gold Earned
47,007
367
Minions Killed
407
0
Camps Cleared
0
1,602,626
Distance Traveled
1,572,634
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,866
437
47
3
0
364,533
7
W
Jing Wei
8,985
499
91
5
0
294,811
0
W
Osiris
9,133
507
69
4
0
304,448
1
W
Baron Samedi
9,310
517
92
5
0
337,480
3
W
Da Ji
10,868
604
102
6
0
336,793
1
L
Zhong Kui
7,703
428
67
4
0
277,849
3
L
Neith
9,036
502
111
6
0
278,909
1
W
Yemoja
8,711
484
53
3
0
299,102
1
L
Hercules
8,589
477
66
4
0
322,354
4
L
Awilix
8,516
473
76
4
0
358,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role