Player Matchup

Baron Samedi
Baron Samedi
Bronze III
OMOA Limit
Baron Samedi
Bronze III
Level 98
God Stats
7W - 4L
1,572 SR
Queue Stats
116W - 104L
1,557 MMR
Party 2
Sylvanus
Sylvanus
Bronze III
Relax9
Sylvanus
Bronze III
Level 88
God Stats
1W - 0L
1,502 SR
Queue Stats
109W - 102L
1,557 MMR
Party 2
Neith
Neith
Bronze III
Thirstenium
Neith
Bronze III
Level 77
God Stats
7W - 8L
1,605 SR
Queue Stats
18W - 27L
1,557 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 88
1,560 SR
1,557 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 87
1,530 SR
1,536 MMR
Cerberus
Cerberus
Bronze III
Crumbles1988
Cerberus
Bronze III
Level 57
God Stats
0W - 2L
1,523 SR
Queue Stats
5W - 12L
1,499 MMR
Solo
Artemis
Artemis
Bronze III
Lazypup123
Artemis
Bronze III
Level 78
God Stats
0W - 1L
1,611 SR
Queue Stats
2W - 3L
1,554 MMR
Party 1
Scylla
Scylla
Bronze III
Maxyyy01
Scylla
Bronze III
Level 125
God Stats
1W - 2L
1,456 SR
Queue Stats
6W - 8L
1,554 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
OMOA Limit
Baron Samedi
16
6 / 7 / 7
13,259
698
17,003
17,117
7,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Relax9
Sylvanus
14
3 / 8 / 10
12,088
636
9,527
22,336
22,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
9 / 6 / 4
13,766
725
21,228
17,124
6,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
HadesZeusChaacKumbhakarnaCu Chulainn

VS

Bans
AresBacchusIzanamiCabrakanArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Crumbles1988
Cerberus
14
5 / 4 / 9
11,975
630
11,136
27,028
26,356
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Lazypup123
Artemis
16
3 / 10 / 13
12,574
662
12,197
21,904
7,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Maxyyy01
Scylla
19
13 / 4 / 6
14,177
746
17,280
15,440
5,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
49
18
Kills
21
21
Deaths
18
21
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Crumbles1988
Cerberus
5
4
9
2.38
L
Artemis
Lazypup123
Artemis
3
10
13
0.95
L
Scylla
Maxyyy01
Scylla
13
4
6
4
W
Baron Samedi
OMOA Limit
Baron Samedi
6
7
7
1.36
W
Sylvanus
Relax9
Sylvanus
3
8
10
1
W
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,758
Damage
40,613
56,577
Taken
64,372
35,786
Mitigated
39,909
13,990
Healing
13,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Crumbles1988
Cerberus
11,136
544
246
7,335
27,028
26,356
0
9,841
16,685
27,483
0
L
Artemis
Lazypup123
Artemis
12,197
7,028
0
4,067
21,904
7,883
1,232
9,248
12,249
0
54,705
L
Scylla
Maxyyy01
Scylla
17,280
224
0
1,536
15,440
5,670
609
5,884
9,286
59,549
0
W
Baron Samedi
OMOA Limit
Baron Samedi
17,003
1,136
1,385
4,552
17,117
7,586
986
8,800
8,317
55,552
0
W
Sylvanus
Relax9
Sylvanus
9,527
3,184
1,115
3,039
22,336
22,163
1,251
10,011
12,325
28,136
5,402
W
21,228
12,810
0
3,899
17,124
6,037
1,680
9,661
7,463
0
55,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,113
Gold Earned
38,726
181
Minions Killed
174
0
Camps Cleared
0
788,193
Distance Traveled
913,876
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,975
630
37
2
0
312,815
5
L
Artemis
12,574
662
73
4
0
263,759
1
L
Scylla
14,177
746
64
3
0
337,302
0
W
Baron Samedi
13,259
698
67
4
0
267,093
2
W
Sylvanus
12,088
636
53
3
0
236,673
0
W
Neith
13,766
725
61
3
0
284,427
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role