Player Matchup

Odin
Odin
Incursion831
Odin
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 31L
1,367 Elo+
Party 1
Chang'e
Chang'e
Naoie
Chang'e
Level 25
God Stats
1W - 5L
1,271 SR
Queue Stats
53W - 58L
1,229 Elo+
Party 1
Danzaburou
Danzaburou
Zance21
Danzaburou
Level 24
God Stats
66W - 59L
1,557 SR
Queue Stats
199W - 206L
1,365 Elo+
Party 1
Hel
Hel
lemon74928
Hel
Level 79
God Stats
3W - 4L
1,952 SR
Queue Stats
173W - 177L
1,410 Elo+
Party 1
Nemesis
Nemesis
玛卡巴卡鸭
Nemesis
Level 25
God Stats
2W - 4L
1,496 SR
Queue Stats
88W - 96L
1,443 Elo+
Solo
Team Averages
Level 32
1,555 SR
1,363 Elo+

VS

Team Averages
Level 18
1,527 SR
1,416 Elo+
Guan Yu
Guan Yu
Dazedword
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,230 Elo+
Party 2
Ymir
Ymir
Elmpop
Ymir
Level 26
God Stats
60W - 35L
1,560 SR
Queue Stats
265W - 277L
1,501 Elo+
Party 3
Neith
Neith
JOSAMACA
Neith
Level 29
God Stats
21W - 10L
1,574 SR
Queue Stats
173W - 197L
1,517 Elo+
Party 3
Artemis
Artemis
NaleForilox
Artemis
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
246W - 253L
1,516 Elo+
Party 3
Pele
Pele
plutonikZ
Pele
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 8L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 0
7,730
552
7,499
6,674
3,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Naoie
Chang'e
10
0 / 4 / 4
6,419
459
6,414
8,106
1,868
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
Zance21
Danzaburou
12
8 / 5 / 4
8,802
629
10,809
8,449
2,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 8 / 6
6,534
467
4,271
10,318
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 5 / 3
7,794
557
6,805
12,385
3,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dazedword
Guan Yu
12
0 / 5 / 2
7,007
501
933
7,559
2,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
Elmpop
Ymir
12
2 / 3 / 16
7,900
564
4,310
9,770
6,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
JOSAMACA
Neith
14
4 / 2 / 4
8,490
606
5,726
9,174
3,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
NaleForilox
Artemis
14
12 / 6 / 7
9,062
647
17,550
14,010
4,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
12
6 / 3 / 8
7,889
564
5,580
9,614
3,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
61
18
Kills
24
24
Deaths
19
17
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Dazedword
Guan Yu
0
5
2
0.2
W
Ymir
Elmpop
Ymir
2
3
16
3.33
L
7
2
0
3.5
W
Neith
JOSAMACA
Neith
4
2
4
3
W
Artemis
NaleForilox
Artemis
12
6
7
2.58
L
Chang'e
Naoie
Chang'e
0
4
4
0.5
L
Danzaburou
Zance21
Danzaburou
8
5
4
2
L
1
8
6
0.5
W
Pele
6
3
8
3.33
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,798
Damage
34,099
45,932
Taken
50,127
13,097
Mitigated
20,810
12,665
Healing
16,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Dazedword
Guan Yu
933
129
35
1,192
7,559
2,963
400
0
7,209
0
16,272
W
Ymir
Elmpop
Ymir
4,310
968
0
2,259
9,770
6,335
565
3,353
6,367
16,447
0
L
7,499
3,433
0
229
6,674
3,489
672
388
6,286
0
23,535
W
Neith
JOSAMACA
Neith
5,726
2,724
0
3,272
9,174
3,483
1,728
2,041
7,133
0
47,634
W
Artemis
NaleForilox
Artemis
17,550
12,026
0
6,870
14,010
4,883
3,355
4,456
9,554
0
49,425
L
Chang'e
Naoie
Chang'e
6,414
1,167
367
2,065
8,106
1,868
0
629
7,477
24,555
0
L
Danzaburou
Zance21
Danzaburou
10,809
4,688
0
1,015
8,449
2,205
1,774
718
7,731
0
33,659
L
4,271
510
1,821
3,309
10,318
2,029
706
1,422
8,896
19,424
0
W
Pele
5,580
1,636
0
2,918
9,614
3,146
349
835
8,704
0
37,583
L
6,805
1,646
0
3,859
12,385
3,506
0
1,153
11,232
0
27,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,279
Gold Earned
40,348
215
Minions Killed
305
0
Camps Cleared
0
1,249,060
Distance Traveled
1,198,373
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,007
501
49
4
0
247,532
0
W
Ymir
7,900
564
19
1
0
234,225
1
L
Odin
7,730
552
41
3
0
246,224
1
W
Neith
8,490
606
101
7
0
206,094
0
W
Artemis
9,062
647
67
5
0
243,555
1
L
Chang'e
6,419
459
39
3
0
257,438
4
L
Danzaburou
8,802
629
44
3
0
251,999
0
L
Hel
6,534
467
34
2
0
240,598
0
W
Pele
7,889
564
69
5
0
266,967
5
L
Nemesis
7,794
557
57
4
0
252,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role