Player Matchup

Sun Wukong
Sun Wukong
Crowidk
Sun Wukong
Level 29
God Stats
62W - 59L
1,530 SR
Queue Stats
157W - 154L
1,532 Elo+
Party 1
Tsukuyomi
Tsukuyomi
EmperorTruza
Tsukuyomi
Level 27
God Stats
7W - 4L
1,526 SR
Queue Stats
205W - 208L
1,451 Elo+
Party 1
Danzaburou
Danzaburou
Mikey18
Danzaburou
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
PelesDaddy
Thoth
Level 28
God Stats
13W - 9L
1,621 SR
Queue Stats
64W - 35L
1,688 Elo+
Solo
Bacchus
Bacchus
a20gstation
Bacchus
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
560W - 552L
1,467 Elo+
Party 1
Team Averages
Level 27
1,535 SR
1,528 Elo+

VS

Team Averages
Level 12
1,469 SR
1,414 Elo+
Geb
Geb
CelticEsus
Geb
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 12L
1,498 Elo+
Solo
Fenrir
Fenrir
DropBombLikeOsam
Fenrir
Level 3
God Stats
1W - 4L
1,270 SR
Queue Stats
1W - 4L
1,051 Elo+
Party 2
Horus
Horus
Theetat5052
Horus
Level 6
God Stats
0W - 2L
1,312 SR
Queue Stats
5W - 8L
1,416 Elo+
Solo
Chronos
Chronos
UltraVillainn
Chronos
Level 28
God Stats
4W - 4L
1,550 SR
Queue Stats
44W - 46L
1,627 Elo+
Solo
Ao Kuang
Ao Kuang
iHave_No_Mercy
Ao Kuang
Level 12
God Stats
21W - 17L
1,715 SR
Queue Stats
90W - 82L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Crowidk
Sun Wukong
10
3 / 0 / 3
6,281
571
4,801
3,831
2,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
EmperorTruza
Tsukuyomi
9
7 / 0 / 3
6,607
601
5,721
4,808
1,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Mikey18
Danzaburou
9
3 / 1 / 6
6,205
564
3,834
6,702
2,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thoth
13
3 / 0 / 1
7,498
682
2,249
3,749
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
a20gstation
Bacchus
8
3 / 3 / 8
5,748
523
3,974
7,782
4,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 4 / 2
4,995
454
3,126
5,897
2,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 6 / 2
4,841
440
2,447
7,559
2,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 4 / 1
4,626
421
523
7,539
3,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
9
1 / 3 / 1
5,386
490
3,894
4,438
1,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ao Kuang
8
1 / 3 / 1
5,022
457
2,769
6,460
1,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
19
Kills
4
4
Deaths
20
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
Sun Wukong
Crowidk
Sun Wukong
3
0
3
4.5
L
0
6
2
0.17
W
Tsukuyomi
EmperorTruza
Tsukuyomi
7
0
3
8.5
W
Danzaburou
Mikey18
Danzaburou
3
1
6
6
W
Thoth
3
0
1
3.5
L
0
4
1
0.13
L
Chronos
1
3
1
0.5
W
Bacchus
a20gstation
Bacchus
3
3
8
2.33
L
Ao Kuang
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,579
Damage
12,759
26,872
Taken
31,893
10,881
Mitigated
10,981
8,696
Healing
6,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,126
746
0
344
5,897
2,333
0
1,929
3,968
7,103
0
W
Sun Wukong
Crowidk
Sun Wukong
4,801
1,234
0
1,050
3,831
2,092
415
760
3,071
0
25,930
L
2,447
440
0
1,623
7,559
2,034
0
618
6,891
0
16,604
W
Tsukuyomi
EmperorTruza
Tsukuyomi
5,721
862
0
1,163
4,808
1,437
312
1,049
3,759
0
22,899
W
Danzaburou
Mikey18
Danzaburou
3,834
2,210
0
2,709
6,702
2,003
705
3,085
3,617
0
26,397
W
Thoth
2,249
0
0
1,911
3,749
1,232
53
1,197
2,552
57,925
0
L
523
227
250
595
7,539
3,073
0
0
7,264
0
8,702
L
Chronos
3,894
1,186
0
894
4,438
1,824
0
1,894
2,544
23,242
2,160
W
Bacchus
a20gstation
Bacchus
3,974
537
0
1,863
7,782
4,117
0
3,470
4,312
11,814
0
L
Ao Kuang
2,769
612
0
2,304
6,460
1,717
0
1,782
4,653
19,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,339
Gold Earned
24,870
269
Minions Killed
146
0
Camps Cleared
0
1,023,067
Distance Traveled
968,200
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,995
454
6
1
0
227,325
4
W
Sun Wukong
6,281
571
50
5
0
196,164
0
L
Fenrir
4,841
440
37
3
0
185,776
0
W
Tsukuyomi
6,607
601
38
3
0
237,480
1
W
Danzaburou
6,205
564
46
4
0
182,426
2
W
Thoth
7,498
682
120
11
0
201,865
3
L
Horus
4,626
421
14
1
0
196,182
0
L
Chronos
5,386
490
48
4
0
182,418
2
W
Bacchus
5,748
523
15
1
0
205,132
3
L
Ao Kuang
5,022
457
41
4
0
176,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role