Player Matchup

Janus
Janus
CattyUrchin6339
Janus
Level 109
God Stats
4W - 2L
1,700 SR
Queue Stats
86W - 101L
1,639 Elo+
Party 1
Sylvanus
Sylvanus
Creamy66
Sylvanus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
DAYLIGHT657
Izanami
Level 21
God Stats
0W - 1L
1,534 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
Rex0120
Nemesis
Level 42
God Stats
2W - 9L
1,317 SR
Queue Stats
116W - 106L
1,291 Elo+
Solo
Hou Yi
Hou Yi
xNoscopedJFk944
Hou Yi
Level 7
God Stats
3W - 2L
1,724 SR
Queue Stats
7W - 6L
1,495 Elo+
Party 1
Team Averages
Level 56
1,555 SR
1,485 Elo+

VS

Team Averages
Level 67
1,597 SR
1,547 Elo+
Fenrir
Fenrir
Andyba0414
Fenrir
Level 121
God Stats
5W - 2L
1,500 SR
Queue Stats
395W - 350L
1,537 Elo+
Party 2
Scylla
Scylla
DaRealJager
Scylla
Level 57
God Stats
17W - 10L
1,632 SR
Queue Stats
218W - 209L
1,527 Elo+
Party 2
Erlang Shen
Erlang Shen
TotaComunista
Erlang Shen
Level 21
God Stats
4W - 3L
1,719 SR
Queue Stats
32W - 35L
1,423 Elo+
Party 2
Ymir
Ymir
iTheLars
Ymir
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
136W - 115L
1,721 Elo+
Solo
Anhur
Anhur
xXEL_PEQUEXx
Anhur
Level 68
God Stats
7W - 2L
1,634 SR
Queue Stats
294W - 258L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,471
539
3,733
4,762
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
Creamy66
Sylvanus
10
1 / 2 / 0
5,952
496
4,814
6,684
3,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
DAYLIGHT657
Izanami
9
0 / 4 / 0
5,250
438
1,665
6,006
1,568
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
Rex0120
Nemesis
8
0 / 3 / 0
5,191
433
2,485
8,874
2,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 2 / 0
6,435
536
4,227
8,300
2,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Andyba0414
Fenrir
13
4 / 0 / 3
7,452
621
4,222
9,169
3,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
12
2 / 1 / 3
7,079
590
5,105
5,413
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
TotaComunista
Erlang Shen
13
3 / 0 / 3
7,516
626
6,248
8,438
5,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
10
0 / 0 / 5
6,321
527
4,704
6,264
2,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
5 / 0 / 2
6,836
570
4,427
3,974
1,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
14
14
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Andyba0414
Fenrir
4
0
3
5.5
L
0
3
1
0.17
L
Sylvanus
Creamy66
Sylvanus
1
2
0
0.5
L
Izanami
DAYLIGHT657
Izanami
0
4
0
0
W
Scylla
2
1
3
3.5
L
Nemesis
Rex0120
Nemesis
0
3
0
0
W
Erlang Shen
TotaComunista
Erlang Shen
3
0
3
4.5
W
Ymir
0
0
5
2.5
L
0
2
0
0
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,924
Damage
24,706
34,626
Taken
33,258
11,680
Mitigated
14,673
10,773
Healing
15,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Andyba0414
Fenrir
4,222
1,263
0
4,502
9,169
3,409
369
1,474
7,695
0
44,116
L
3,733
112
0
500
4,762
1,445
0
2,345
2,288
41,334
0
L
Sylvanus
Creamy66
Sylvanus
4,814
1,324
906
2,933
6,684
3,485
0
2,062
4,580
28,153
7,012
L
Izanami
DAYLIGHT657
Izanami
1,665
1,170
0
314
6,006
1,568
0
1,294
4,687
0
19,538
W
Scylla
5,105
828
0
1,715
5,413
1,695
0
3,239
2,174
38,031
0
L
Nemesis
Rex0120
Nemesis
2,485
663
0
2,978
8,874
2,743
0
3,550
5,162
0
21,659
W
Erlang Shen
TotaComunista
Erlang Shen
6,248
2,431
0
4,725
8,438
5,622
559
410
8,028
0
43,720
W
Ymir
4,704
803
0
1,496
6,264
2,914
0
2,293
3,971
18,449
0
L
4,227
2,141
0
3,142
8,300
2,439
117
260
7,625
0
38,226
W
4,427
879
0
2,597
3,974
1,033
0
850
3,124
0
35,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,299
Gold Earned
35,204
317
Minions Killed
341
0
Camps Cleared
0
1,155,297
Distance Traveled
1,200,249
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,452
621
78
7
0
256,792
0
L
Janus
6,471
539
88
7
0
263,438
3
L
Sylvanus
5,952
496
57
5
0
224,290
5
L
Izanami
5,250
438
47
4
0
185,008
5
W
Scylla
7,079
590
83
7
0
233,198
0
L
Nemesis
5,191
433
52
4
0
268,359
3
W
Erlang Shen
7,516
626
77
6
0
248,440
2
W
Ymir
6,321
527
25
2
0
245,644
3
L
Hou Yi
6,435
536
73
6
0
214,202
1
W
Anhur
6,836
570
78
7
0
216,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role