Player Matchup

Chaac
Chaac
Frankwest2006
Chaac
Level 126
God Stats
1W - 1L
1,693 SR
Queue Stats
216W - 115L
1,893 Elo+
Party 1
Cerberus
Cerberus
Icarus Senpai
Cerberus
Level 116
God Stats
5W - 6L
1,504 SR
Queue Stats
21W - 20L
1,580 Elo+
Party 2
Vulcan
Vulcan
Kroop12
Vulcan
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 72L
1,764 Elo+
Solo
Thanatos
Thanatos
Lichatarius
Thanatos
Level 149
God Stats
2W - 1L
1,775 SR
Queue Stats
39W - 35L
1,602 Elo+
Party 2
Apollo
Apollo
MLPsuckit
Apollo
Level 156
God Stats
4W - 5L
1,931 SR
Queue Stats
426W - 310L
1,736 Elo+
Party 1
Team Averages
Level 141
1,680 SR
1,715 Elo+

VS

Team Averages
Level 117
1,696 SR
1,647 Elo+
Guan Yu
Guan Yu
BinaryBundit
Guan Yu
Level 116
God Stats
3W - 6L
1,665 SR
Queue Stats
129W - 85L
1,711 Elo+
Party 3
Vulcan
Vulcan
Dimawho
Vulcan
Level 129
God Stats
8W - 9L
1,568 SR
Queue Stats
115W - 133L
1,556 Elo+
Solo
Medusa
Medusa
Rynkang
Medusa
Level 130
God Stats
2W - 0L
1,735 SR
Queue Stats
59W - 36L
1,723 Elo+
Party 3
Nemesis
Nemesis
TenTwo
Nemesis
Level 54
God Stats
6W - 2L
1,500 SR
Queue Stats
138W - 88L
1,532 Elo+
Party 3
Artio
Artio
UltiG
Artio
Level 157
God Stats
5W - 1L
2,012 SR
Queue Stats
387W - 244L
1,712 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 3
9,674
509
6,464
16,011
11,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Icarus Senpai
Cerberus
14
1 / 5 / 6
8,701
458
8,390
15,561
5,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
Kroop12
Vulcan
17
4 / 5 / 2
10,302
542
14,559
10,382
3,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Lichatarius
Thanatos
13
3 / 5 / 3
8,162
430
7,934
13,904
5,506
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Apollo
MLPsuckit
Apollo
17
2 / 2 / 2
10,432
549
6,129
10,878
6,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BinaryBundit
Guan Yu
13
4 / 1 / 8
8,982
473
6,950
15,527
12,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
Dimawho
Vulcan
14
1 / 2 / 9
9,272
488
9,594
5,706
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Rynkang
Medusa
17
3 / 3 / 3
10,741
565
5,985
10,948
3,739
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
TenTwo
Nemesis
16
7 / 4 / 5
9,877
520
9,996
15,067
6,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
UltiG
Artio
18
5 / 1 / 4
10,868
572
13,303
18,776
10,248
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
11
Kills
20
20
Deaths
11
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BinaryBundit
Guan Yu
4
1
8
8
W
Vulcan
Dimawho
Vulcan
1
2
9
2.75
L
1
3
3
0.83
L
Cerberus
Icarus Senpai
Cerberus
1
5
6
0.8
L
Vulcan
Kroop12
Vulcan
4
5
2
1
L
Thanatos
Lichatarius
Thanatos
3
5
3
0.9
L
Apollo
MLPsuckit
Apollo
2
2
2
1.5
W
Medusa
Rynkang
Medusa
3
3
3
1.5
W
Nemesis
TenTwo
Nemesis
7
4
5
2.38
W
Artio
UltiG
Artio
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,476
Damage
45,828
66,736
Taken
66,024
32,195
Mitigated
34,503
27,901
Healing
26,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BinaryBundit
Guan Yu
6,950
698
1,361
3,563
15,527
12,248
0
6,594
8,762
0
23,515
W
Vulcan
Dimawho
Vulcan
9,594
1,426
0
1,111
5,706
2,047
0
2,409
3,166
61,233
0
L
6,464
2,036
0
8,435
16,011
11,225
0
7,882
7,632
0
62,853
L
Cerberus
Icarus Senpai
Cerberus
8,390
858
0
5,526
15,561
5,333
0
4,485
10,889
55,693
0
L
Vulcan
Kroop12
Vulcan
14,559
3,372
0
591
10,382
3,622
570
4,975
5,173
78,900
0
L
Thanatos
Lichatarius
Thanatos
7,934
2,297
582
9,464
13,904
5,506
0
2,381
11,445
0
36,483
L
Apollo
MLPsuckit
Apollo
6,129
3,286
0
3,303
10,878
6,509
0
2,146
8,700
0
83,357
W
Medusa
Rynkang
Medusa
5,985
2,987
0
3,276
10,948
3,739
273
734
10,189
0
73,653
W
Nemesis
TenTwo
Nemesis
9,996
4,495
0
4,942
15,067
6,221
0
5,708
9,168
0
71,159
W
Artio
UltiG
Artio
13,303
2,404
413
11,341
18,776
10,248
378
7,000
11,365
69,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,271
Gold Earned
49,740
647
Minions Killed
528
0
Camps Cleared
0
1,887,333
Distance Traveled
2,010,195
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,982
473
21
1
0
420,050
4
W
Vulcan
9,272
488
119
6
0
414,229
8
L
Chaac
9,674
509
142
7
0
388,174
1
L
Cerberus
8,701
458
135
7
0
373,977
4
L
Vulcan
10,302
542
164
9
0
384,000
7
L
Thanatos
8,162
430
49
3
0
378,747
6
L
Apollo
10,432
549
157
8
0
362,435
4
W
Medusa
10,741
565
142
7
0
341,961
5
W
Nemesis
9,877
520
108
6
0
426,855
2
W
Artio
10,868
572
138
7
0
407,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role