Player Matchup

Cthulhu
Cthulhu
RedRum4411
Cthulhu
Level 21
God Stats
0W - 1L
1,316 SR
Queue Stats
3W - 7L
1,108 Elo+
Party 1
Apollo
Apollo
leftball103
Apollo
Level 17
God Stats
0W - 1L
1,552 SR
Queue Stats
5W - 12L
1,284 Elo+
Party 1
Artemis
Artemis
rightball93
Artemis
Level 4
God Stats
0W - 2L
1,408 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Team Averages
Level 14
1,425 SR
1,297 Elo+

VS

Team Averages
Level 38
1,536 SR
1,561 Elo+
Baron Samedi
Baron Samedi
Chunky9Gam3r
Baron Samedi
Level 28
God Stats
8W - 5L
1,411 SR
Queue Stats
55W - 62L
1,585 Elo+
Party 2
Rama
Rama
GeekStinkBreath0
Rama
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 34L
1,733 Elo+
Solo
Yemoja
Yemoja
LadyVampyr08
Yemoja
Level 64
God Stats
2W - 1L
1,696 SR
Queue Stats
12W - 18L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RedRum4411
Cthulhu
11
2 / 4 / 2
8,972
598
8,994
14,438
6,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
12
2 / 6 / 2
9,184
612
4,520
13,926
5,175
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Artemis
rightball93
Artemis
12
1 / 7 / 3
9,086
606
4,438
10,428
3,770
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chunky9Gam3r
Baron Samedi
15
9 / 3 / 7
11,526
768
16,308
11,330
5,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
7 / 2 / 8
10,876
725
9,348
8,909
4,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
13
1 / 0 / 13
9,685
646
4,043
7,681
5,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
5
Kills
17
17
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Chunky9Gam3r
Baron Samedi
9
3
7
4.17
W
7
2
8
5.5
W
Yemoja
1
0
13
7.5
L
Cthulhu
RedRum4411
Cthulhu
2
4
2
0.75
L
Apollo
2
6
2
0.5
L
Artemis
rightball93
Artemis
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,952
Damage
29,699
38,792
Taken
27,920
15,118
Mitigated
16,063
2,748
Healing
11,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Chunky9Gam3r
Baron Samedi
16,308
1,366
2,562
4,026
11,330
5,705
507
3,176
8,154
54,462
0
W
9,348
7,364
0
915
8,909
4,458
1,928
2,408
6,501
0
47,748
W
Yemoja
4,043
309
2,403
1,862
7,681
5,900
406
3,422
4,259
18,690
0
L
Cthulhu
RedRum4411
Cthulhu
8,994
259
0
360
14,438
6,173
0
6,190
8,248
27,402
0
L
Apollo
4,520
1,818
0
2,388
13,926
5,175
0
8,837
5,089
0
27,104
L
Artemis
rightball93
Artemis
4,438
1,695
0
0
10,428
3,770
0
5,340
5,088
0
24,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,242
Gold Earned
32,087
97
Minions Killed
170
0
Camps Cleared
0
771,548
Distance Traveled
721,346
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,526
768
66
4
0
234,804
1
W
Rama
10,876
725
75
5
0
240,575
1
W
Yemoja
9,685
646
29
2
0
245,967
1
L
Cthulhu
8,972
598
24
2
0
281,796
0
L
Apollo
9,184
612
36
2
0
250,613
5
L
Artemis
9,086
606
37
2
0
239,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role