Player Matchup

Bellona
Bellona
BlkUnicrn1
Bellona
Level 71
God Stats
1W - 1L
1,604 SR
Queue Stats
31W - 24L
1,850 Elo+
Solo
Jing Wei
Jing Wei
IXowoXI
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
StoneCold505
Ne Zha
Level 129
God Stats
4W - 6L
1,513 SR
Queue Stats
204W - 205L
1,480 Elo+
Solo
Cthulhu
Cthulhu
THE_MUFFIN_KING_
Cthulhu
Level 110
God Stats
32W - 29L
1,738 SR
Queue Stats
116W - 138L
1,165 Elo+
Solo
Chernobog
Chernobog
Tusk_A4
Chernobog
Level 60
God Stats
0W - 1L
1,845 SR
Queue Stats
21W - 21L
1,626 Elo+
Party 1
Team Averages
Level 80
1,640 SR
1,524 Elo+

VS

Team Averages
Level 87
1,602 SR
1,385 Elo+
Cupid
Cupid
Cavoslayer197
Cupid
Level 63
God Stats
5W - 4L
1,494 SR
Queue Stats
163W - 172L
1,306 Elo+
Solo
Kuzenbo
Kuzenbo
ChoazRune
Kuzenbo
Level 118
God Stats
4W - 2L
1,456 SR
Queue Stats
19W - 25L
1,373 Elo+
Party 2
Sun Wukong
Sun Wukong
DigitaldragonUwU
Sun Wukong
Level 28
God Stats
1W - 0L
1,760 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Thanatos
Thanatos
Drewski1013
Thanatos
Level 125
God Stats
14W - 11L
1,799 SR
Queue Stats
23W - 27L
1,373 Elo+
Party 2
Sol
Sol
FangedCarnage20
Sol
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BlkUnicrn1
Bellona
16
5 / 6 / 4
9,813
755
9,461
15,612
17,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
IXowoXI
Jing Wei
15
0 / 6 / 8
8,433
649
10,791
14,965
6,577
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
13
0 / 6 / 9
8,006
616
8,283
10,519
4,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 5 / 6
9,633
741
14,750
14,808
13,526
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
Tusk_A4
Chernobog
15
5 / 7 / 4
9,875
760
7,087
13,098
6,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 14
11,117
855
10,573
7,872
3,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kuzenbo
ChoazRune
Kuzenbo
17
5 / 1 / 15
12,299
946
9,789
11,452
12,148
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
DigitaldragonUwU
Sun Wukong
15
1 / 4 / 9
9,004
693
4,420
12,240
6,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Drewski1013
Thanatos
19
18 / 4 / 7
13,714
1,055
20,894
16,494
8,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 3 / 14
9,761
751
11,014
11,577
4,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
89
13
Kills
30
30
Deaths
13
31
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Bellona
BlkUnicrn1
Bellona
5
6
4
1.17
W
4
1
14
11
W
Kuzenbo
ChoazRune
Kuzenbo
5
1
15
12.5
W
Sun Wukong
DigitaldragonUwU
Sun Wukong
1
4
9
1.38
W
Thanatos
Drewski1013
Thanatos
18
4
7
5.38
W
2
3
14
3
L
Jing Wei
IXowoXI
Jing Wei
0
6
8
0.67
L
Ne Zha
0
6
9
0.75
L
3
5
6
1.2
L
Chernobog
Tusk_A4
Chernobog
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,372
Damage
56,690
69,002
Taken
59,635
49,442
Mitigated
35,547
9,027
Healing
26,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BlkUnicrn1
Bellona
9,461
2,608
0
851
15,612
17,901
0
5,727
9,613
132
30,481
W
10,573
5,130
495
4,053
7,872
3,565
236
2,204
5,568
0
49,170
W
Kuzenbo
ChoazRune
Kuzenbo
9,789
3,713
1,414
2,014
11,452
12,148
138
4,143
7,221
18,770
0
W
Sun Wukong
DigitaldragonUwU
Sun Wukong
4,420
358
1,485
1,490
12,240
6,890
232
3,366
8,749
0
19,898
W
Thanatos
Drewski1013
Thanatos
20,894
7,066
0
12,442
16,494
8,281
1,037
3,073
13,271
0
37,011
W
11,014
3,470
0
3,558
11,577
4,663
391
2,177
9,275
25,604
0
L
Jing Wei
IXowoXI
Jing Wei
10,791
8,050
0
2,462
14,965
6,577
48
3,637
11,194
0
36,881
L
Ne Zha
8,283
1,292
0
801
10,519
4,842
0
2,817
7,554
0
18,497
L
14,750
1,079
852
3,467
14,808
13,526
1
4,483
10,150
35,546
0
L
Chernobog
Tusk_A4
Chernobog
7,087
4,135
0
594
13,098
6,596
15
3,342
9,688
0
13,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,760
Gold Earned
55,895
237
Minions Killed
234
6
Camps Cleared
6
1,123,200
Distance Traveled
1,189,971
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,813
755
48
4
3
229,337
3
W
Cupid
11,117
855
91
7
0
243,247
2
W
Kuzenbo
12,299
946
29
2
0
234,163
0
W
Sun Wukong
9,004
693
41
3
3
236,013
0
W
Thanatos
13,714
1,055
30
2
2
259,031
0
W
Sol
9,761
751
43
3
1
217,517
0
L
Jing Wei
8,433
649
72
6
1
222,012
0
L
Ne Zha
8,006
616
25
2
1
242,310
4
L
Cthulhu
9,633
741
68
5
0
224,428
2
L
Chernobog
9,875
760
24
2
1
205,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role