Player Matchup

Danzaburou
Danzaburou
ChronicleShotz
Danzaburou
Level 129
God Stats
3W - 1L
1,715 SR
Queue Stats
69W - 61L
1,368 Elo+
Party 3
Ymir
Ymir
Hazmit
Ymir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,315 Elo+
Party 3
Sobek
Sobek
Simbionic
Sobek
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 27L
1,534 Elo+
Party 3
Janus
Janus
TootzierRoll
Janus
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 111L
1,424 Elo+
Party 2
Ao Kuang
Ao Kuang
YungRoonskie
Ao Kuang
Level 68
God Stats
3W - 3L
1,716 SR
Queue Stats
105W - 121L
1,414 Elo+
Party 2
Team Averages
Level 65
1,586 SR
1,411 Elo+

VS

Team Averages
Level 65
1,470 SR
1,442 Elo+
Da Ji
Da Ji
Ash12501
Da Ji
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 19L
1,459 Elo+
Party 1
Neith
Neith
BeefCake42069
Neith
Level 7
God Stats
7W - 11L
1,530 SR
Queue Stats
18W - 21L
1,530 Elo+
Party 1
Chang'e
Chang'e
ChillzSon
Chang'e
Level 69
God Stats
21W - 17L
1,515 SR
Queue Stats
102W - 100L
1,477 Elo+
Party 1
Anubis
Anubis
Manufan03
Anubis
Level 21
God Stats
15W - 21L
1,519 SR
Queue Stats
34W - 50L
1,427 Elo+
Party 1
Amaterasu
Amaterasu
SiKHaZe
Amaterasu
Level 107
God Stats
2W - 4L
1,287 SR
Queue Stats
66W - 63L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChronicleShotz
Danzaburou
20
16 / 2 / 10
20,441
659
37,739
24,220
11,061
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
Hazmit
Ymir
20
1 / 2 / 10
15,753
508
7,040
28,882
34,951
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sobek
Simbionic
Sobek
19
7 / 9 / 11
15,327
494
9,005
31,817
41,125
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 5 / 10
18,297
590
25,032
19,607
7,904
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
YungRoonskie
Ao Kuang
20
8 / 6 / 7
16,493
532
16,325
29,476
11,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ash12501
Da Ji
20
8 / 5 / 7
15,130
488
18,531
25,970
11,850
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
1 / 10 / 7
13,317
430
10,684
19,731
7,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
ChillzSon
Chang'e
20
5 / 5 / 5
15,134
488
22,675
21,859
19,703
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Manufan03
Anubis
20
6 / 7 / 7
14,943
482
15,603
21,898
13,000
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
SiKHaZe
Amaterasu
17
4 / 10 / 9
12,611
407
12,779
36,803
40,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
59
37
Kills
24
24
Deaths
37
48
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Ash12501
Da Ji
8
5
7
2.3
L
1
10
7
0.45
L
Chang'e
ChillzSon
Chang'e
5
5
5
1.5
W
Danzaburou
ChronicleShotz
Danzaburou
16
2
10
10.5
W
Ymir
Hazmit
Ymir
1
2
10
3
L
Anubis
Manufan03
Anubis
6
7
7
1.36
L
Amaterasu
SiKHaZe
Amaterasu
4
10
9
0.85
W
Sobek
Simbionic
Sobek
7
9
11
1.39
W
5
5
10
2
W
Ao Kuang
YungRoonskie
Ao Kuang
8
6
7
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,141
Damage
80,272
134,002
Taken
126,261
106,257
Mitigated
91,884
36,997
Healing
40,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Ash12501
Da Ji
18,531
4,455
0
5,108
25,970
11,850
0
8,421
17,378
0
92,839
L
10,684
6,606
0
4,053
19,731
7,241
7,062
4,240
15,359
0
83,423
L
Chang'e
ChillzSon
Chang'e
22,675
3,247
4,137
8,729
21,859
19,703
1,025
13,350
8,187
87,098
0
W
Danzaburou
ChronicleShotz
Danzaburou
37,739
21,377
0
12,919
24,220
11,061
6,598
6,101
17,699
0
165,277
W
Ymir
Hazmit
Ymir
7,040
1,330
0
3,643
28,882
34,951
1,251
14,901
13,455
78,975
0
L
Anubis
Manufan03
Anubis
15,603
1,227
0
8,295
21,898
13,000
1,291
11,748
9,840
87,912
0
L
Amaterasu
SiKHaZe
Amaterasu
12,779
3,357
0
10,563
36,803
40,090
37
18,720
17,499
0
34,822
W
Sobek
Simbionic
Sobek
9,005
1,117
0
5,389
31,817
41,125
752
11,389
19,712
28,431
0
W
25,032
1,386
0
4,653
19,607
7,904
2,766
4,007
15,530
148,902
0
W
Ao Kuang
YungRoonskie
Ao Kuang
16,325
2,305
0
10,393
29,476
11,216
1,775
7,338
21,763
126,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,311
Gold Earned
71,135
688
Minions Killed
529
0
Camps Cleared
0
2,743,298
Distance Traveled
2,551,095
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
15,130
488
90
3
0
588,630
0
L
Neith
13,317
430
133
4
0
446,563
2
L
Chang'e
15,134
488
145
5
0
535,902
0
W
Danzaburou
20,441
659
186
6
0
557,543
6
W
Ymir
15,753
508
125
4
0
501,113
2
L
Anubis
14,943
482
127
4
0
439,004
5
L
Amaterasu
12,611
407
34
1
0
540,996
3
W
Sobek
15,327
494
15
0
0
574,093
1
W
Janus
18,297
590
227
7
0
531,227
2
W
Ao Kuang
16,493
532
135
4
0
579,322
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role