Player Matchup

Nemesis
Nemesis
A BubbleBath326
Nemesis
Level 26
God Stats
13W - 7L
1,692 SR
Queue Stats
198W - 257L
1,542 Elo+
Solo
Ganesha
Ganesha
Birdman6354
Ganesha
Level 30
God Stats
17W - 16L
1,629 SR
Queue Stats
18W - 20L
1,537 Elo+
Solo
Ullr
Ullr
EXILE_ODYSSEY_
Ullr
Level 143
God Stats
3W - 9L
1,244 SR
Queue Stats
323W - 307L
1,454 Elo+
Party 1
Janus
Janus
gow3fansdad69OwO
Janus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,290 Elo+
Party 1
Chang'e
Chang'e
pumkimduke969
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,290 Elo+
Party 1
Team Averages
Level 45
1,513 SR
1,423 Elo+

VS

Team Averages
Level 18
1,566 SR
1,442 Elo+
Nemesis
Nemesis
Carmilla9423
Nemesis
Level 15
God Stats
2W - 0L
1,715 SR
Queue Stats
27W - 43L
1,352 Elo+
Solo
Arachne
Arachne
MISTERMAD123456
Arachne
Level 29
God Stats
22W - 15L
1,586 SR
Queue Stats
55W - 58L
1,480 Elo+
Solo
Kukulkan
Kukulkan
XxFERCHISxX2507
Kukulkan
Level 18
God Stats
15W - 11L
1,633 SR
Queue Stats
291W - 306L
1,548 Elo+
Solo
Yemoja
Yemoja
edccchang
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,285 Elo+
Solo
Bellona
Bellona
johnj67
Bellona
Level 26
God Stats
13W - 14L
1,398 SR
Queue Stats
62W - 54L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 1
9,339
623
5,043
9,438
5,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Birdman6354
Ganesha
12
0 / 0 / 7
7,903
527
1,252
9,798
6,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
3 / 1 / 7
8,155
544
3,520
5,288
1,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
6 / 0 / 3
8,661
577
5,850
6,367
2,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
15
12 / 2 / 4
9,718
648
14,459
11,756
4,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Carmilla9423
Nemesis
11
0 / 6 / 0
6,691
446
2,589
8,927
2,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 7 / 1
5,951
397
2,886
10,794
3,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
12
1 / 6 / 0
6,522
435
3,344
10,376
3,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Yemoja
edccchang
Yemoja
5
0 / 1 / 0
4,810
321
755
1,995
888
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes

Shoes

+6%
Movement Speed

Bellona
johnj67
Bellona
11
1 / 3 / 0
6,541
436
3,673
10,476
6,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
23
Kills
2
4
Deaths
23
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
L
Ganesha
Birdman6354
Ganesha
0
0
7
3.5
W
Nemesis
Carmilla9423
Nemesis
0
6
0
0
L
3
1
7
6.5
W
0
7
1
0.07
W
Kukulkan
1
6
0
0.17
W
Yemoja
edccchang
Yemoja
0
1
0
0
L
6
0
3
7.5
W
Bellona
johnj67
Bellona
1
3
0
0.33
L
Chang'e
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,124
Damage
13,247
42,647
Taken
42,568
20,945
Mitigated
16,906
15,483
Healing
7,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,043
2,403
0
2,128
9,438
5,799
2,567
0
9,438
0
59,092
L
Ganesha
Birdman6354
Ganesha
1,252
42
0
3,800
9,798
6,646
1,603
792
9,006
22,218
0
W
Nemesis
Carmilla9423
Nemesis
2,589
939
0
515
8,927
2,701
504
3,094
5,783
0
29,334
L
3,520
679
0
419
5,288
1,991
1,838
1,097
4,191
0
37,409
W
2,886
2,297
0
3,303
10,794
3,221
0
3,218
7,460
0
22,780
W
Kukulkan
3,344
169
0
840
10,376
3,790
0
8,314
1,680
28,967
0
W
Yemoja
edccchang
Yemoja
755
139
0
510
1,995
888
0
953
1,002
4,122
0
L
5,850
595
0
2,250
6,367
2,004
267
1,036
5,331
42,944
0
W
Bellona
johnj67
Bellona
3,673
712
0
2,357
10,476
6,306
0
5,250
5,082
0
20,322
L
Chang'e
14,459
934
1,271
5,615
11,756
4,505
1,948
1,174
10,582
50,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,776
Gold Earned
30,515
403
Minions Killed
208
0
Camps Cleared
0
1,375,766
Distance Traveled
1,127,584
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,339
623
119
8
0
257,715
3
L
Ganesha
7,903
527
0
0
0
291,063
4
W
Nemesis
6,691
446
63
4
0
292,016
0
L
Ullr
8,155
544
99
7
0
244,793
1
W
Arachne
5,951
397
41
3
0
217,299
0
W
Kukulkan
6,522
435
54
4
0
253,873
0
W
Yemoja
4,810
321
4
0
0
80,660
0
L
Janus
8,661
577
81
5
0
293,909
4
W
Bellona
6,541
436
46
3
0
283,736
3
L
Chang'e
9,718
648
104
7
0
288,286
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role