Player Matchup

Apollo
Apollo
BigDweeb
Apollo
Level 69
God Stats
2W - 1L
1,823 SR
Queue Stats
51W - 51L
1,664 Elo+
Party 2
Tyr
Tyr
Dude2435
Tyr
Level 63
God Stats
3W - 4L
1,715 SR
Queue Stats
33W - 32L
1,664 Elo+
Party 2
Ymir
Ymir
KWGILLLA
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,205 Elo+
Solo
Team Averages
Level 45
1,679 SR
1,511 Elo+

VS

Team Averages
Level 85
1,642 SR
1,580 Elo+
Aphrodite
Aphrodite
Ektiarel
Aphrodite
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,778 Elo+
Party 1
Danzaburou
Danzaburou
SATORIIVIII
Danzaburou
Level 46
God Stats
19W - 13L
1,676 SR
Queue Stats
68W - 81L
1,462 Elo+
Solo
Fenrir
Fenrir
akaGustavo
Fenrir
Level 64
God Stats
11W - 11L
1,751 SR
Queue Stats
17W - 21L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BigDweeb
Apollo
20
7 / 6 / 3
15,480
645
23,456
22,788
10,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 1 / 7
15,092
629
17,541
22,291
23,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
4
0 / 2 / 1
10,725
447
222
1,983
632
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ektiarel
Aphrodite
20
6 / 4 / 3
16,289
679
22,818
22,338
23,802
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
SATORIIVIII
Danzaburou
9
0 / 4 / 4
11,937
497
3,409
6,030
2,050
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
akaGustavo
Fenrir
19
3 / 2 / 5
16,268
678
10,949
26,734
34,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
21
10
Kills
9
9
Deaths
10
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Apollo
BigDweeb
Apollo
7
6
3
1.42
L
3
1
7
6.5
W
Aphrodite
Ektiarel
Aphrodite
6
4
3
1.88
L
Ymir
0
2
1
0.25
W
Danzaburou
SATORIIVIII
Danzaburou
0
4
4
0.5
W
Fenrir
akaGustavo
Fenrir
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,219
Damage
37,176
47,062
Taken
55,102
34,182
Mitigated
60,271
14,695
Healing
29,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BigDweeb
Apollo
23,456
16,141
0
8,086
22,788
10,538
2,449
11,414
11,374
0
120,501
L
17,541
2,990
0
6,419
22,291
23,012
783
11,297
10,994
0
68,081
W
Aphrodite
Ektiarel
Aphrodite
22,818
1,469
10,966
14,032
22,338
23,802
1,848
75
22,263
125,081
0
L
Ymir
222
99
0
190
1,983
632
0
352
1,631
321
0
W
Danzaburou
SATORIIVIII
Danzaburou
3,409
996
0
493
6,030
2,050
0
131
5,899
0
17,496
W
Fenrir
akaGustavo
Fenrir
10,949
2,815
753
3,705
26,734
34,419
1,606
149
26,585
0
43,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,297
Gold Earned
44,494
235
Minions Killed
230
0
Camps Cleared
0
888,932
Distance Traveled
1,014,362
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
15,480
645
151
6
0
374,488
10
L
Tyr
15,092
629
82
3
0
477,640
3
W
Aphrodite
16,289
679
171
7
0
399,385
10
L
Ymir
10,725
447
2
0
0
36,804
0
W
Danzaburou
11,937
497
24
1
0
151,723
2
W
Fenrir
16,268
678
35
1
0
463,254
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role