Player Matchup

Nu Wa
Nu Wa
AshenOyster7315
Nu Wa
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
269W - 194L
1,613 Elo+
Party 2
Cabrakan
Cabrakan
KnightMann503
Cabrakan
Level 42
God Stats
2W - 1L
1,747 SR
Queue Stats
322W - 252L
1,541 Elo+
Party 2
Horus
Horus
ToastKing503
Horus
Level 68
God Stats
77W - 35L
1,610 SR
Queue Stats
382W - 289L
1,571 Elo+
Party 2
Team Averages
Level 59
1,619 SR
1,575 Elo+

VS

Team Averages
Level 58
1,584 SR
1,608 Elo+
Skadi
Skadi
DR_Flatline_
Skadi
Level 143
God Stats
3W - 2L
1,500 SR
Queue Stats
155W - 111L
1,500 Elo+
Party 1
Achilles
Achilles
Slayer__Who
Achilles
Level 3
God Stats
8W - 2L
1,500 SR
Queue Stats
101W - 33L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
mvds__
Nu Wa
Level 29
God Stats
2W - 1L
1,753 SR
Queue Stats
7W - 5L
1,823 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 3
7,755
705
7,629
11,203
3,885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
KnightMann503
Cabrakan
10
0 / 5 / 5
7,683
698
2,708
14,000
13,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
4 / 5 / 1
8,037
731
6,787
9,672
6,558
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 8
8,852
805
10,485
9,648
3,353
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Slayer__Who
Achilles
13
12 / 2 / 3
10,558
960
13,513
11,009
7,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nu Wa
mvds__
Nu Wa
11
0 / 2 / 14
8,038
731
7,145
5,766
1,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
6
Kills
17
17
Deaths
6
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
W
5
2
8
4.5
L
Cabrakan
KnightMann503
Cabrakan
0
5
5
0.5
W
Achilles
Slayer__Who
Achilles
12
2
3
6.75
L
4
5
1
0.9
W
Nu Wa
mvds__
Nu Wa
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,124
Damage
31,143
34,875
Taken
26,423
23,925
Mitigated
12,589
7,822
Healing
6,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,629
2,050
630
979
11,203
3,885
0
1,491
9,497
31,191
0
W
10,485
3,872
0
876
9,648
3,353
624
3,947
5,701
0
44,735
L
Cabrakan
KnightMann503
Cabrakan
2,708
503
569
1,368
14,000
13,482
0
3,253
10,441
12,526
0
W
Achilles
Slayer__Who
Achilles
13,513
3,678
0
4,535
11,009
7,412
711
3,998
7,011
0
37,272
L
6,787
2,728
2,725
1,551
9,672
6,558
0
1,764
7,789
0
20,695
W
Nu Wa
mvds__
Nu Wa
7,145
1,913
0
1,010
5,766
1,824
170
2,497
3,269
35,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,475
Gold Earned
27,448
98
Minions Killed
170
0
Camps Cleared
0
600,071
Distance Traveled
620,592
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,755
705
50
5
0
181,924
3
W
Skadi
8,852
805
62
6
0
203,540
2
L
Cabrakan
7,683
698
17
2
0
215,339
1
W
Achilles
10,558
960
51
5
0
232,322
2
L
Horus
8,037
731
31
3
0
202,808
0
W
Nu Wa
8,038
731
57
5
0
184,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role