Player Matchup

Chronos
Chronos
Ahhdestroy
Chronos
Level 126
God Stats
1W - 6L
1,277 SR
Queue Stats
161W - 159L
1,404 Elo+
Party 2
Amaterasu
Amaterasu
IAmMrMeeses
Amaterasu
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
254W - 262L
1,587 Elo+
Party 3
Heimdallr
Heimdallr
KARBONKOP33
Heimdallr
Level 136
God Stats
0W - 1L
1,298 SR
Queue Stats
2W - 2L
1,782 Elo+
Party 3
Thanatos
Thanatos
ScarceMorpheus50
Thanatos
Level 156
God Stats
7W - 13L
1,588 SR
Queue Stats
332W - 375L
1,535 Elo+
Party 3
Fafnir
Fafnir
killslikewhoa
Fafnir
Level 149
God Stats
10W - 10L
1,567 SR
Queue Stats
547W - 530L
1,502 Elo+
Party 2
Team Averages
Level 142
1,446 SR
1,562 Elo+

VS

Team Averages
Level 118
1,566 SR
1,507 Elo+
Fenrir
Fenrir
GioMeloni
Fenrir
Level 129
God Stats
8W - 5L
1,735 SR
Queue Stats
143W - 127L
1,462 Elo+
Party 1
Nu Wa
Nu Wa
Gliiky
Nu Wa
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,562 Elo+
Solo
Janus
Janus
Hacodchopp
Janus
Level 118
God Stats
4W - 6L
1,297 SR
Queue Stats
191W - 171L
1,499 Elo+
Party 4
Jing Wei
Jing Wei
I R4G3 I
Jing Wei
Level 124
God Stats
2W - 0L
1,798 SR
Queue Stats
189W - 183L
1,482 Elo+
Party 1
Ne Zha
Ne Zha
OvalSteam
Ne Zha
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
206W - 185L
1,532 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Ahhdestroy
Chronos
13
1 / 8 / 2
8,513
448
4,775
18,873
6,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
IAmMrMeeses
Amaterasu
14
2 / 3 / 2
9,147
481
10,346
24,310
15,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
KARBONKOP33
Heimdallr
14
0 / 6 / 2
8,550
450
6,693
12,373
4,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
6 / 3 / 2
11,093
584
11,001
14,110
8,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 3 / 2
9,816
517
11,530
13,549
14,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GioMeloni
Fenrir
15
4 / 1 / 6
9,696
510
10,892
16,761
14,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Gliiky
Nu Wa
15
1 / 4 / 6
9,246
487
10,018
11,965
5,258
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Janus
16
4 / 4 / 7
10,231
538
11,491
10,300
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
I R4G3 I
Jing Wei
17
5 / 0 / 7
10,171
535
13,804
12,745
4,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
OvalSteam
Ne Zha
18
9 / 4 / 3
11,550
608
13,487
15,753
5,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
13
Kills
23
23
Deaths
13
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chronos
Ahhdestroy
Chronos
1
8
2
0.25
W
Fenrir
GioMeloni
Fenrir
4
1
6
7
W
Nu Wa
Gliiky
Nu Wa
1
4
6
1
W
Janus
4
4
7
1.88
W
Jing Wei
I R4G3 I
Jing Wei
5
0
7
8.5
L
Amaterasu
IAmMrMeeses
Amaterasu
2
3
2
1
L
Heimdallr
KARBONKOP33
Heimdallr
0
6
2
0.17
W
Ne Zha
OvalSteam
Ne Zha
9
4
3
2.63
L
6
3
2
2.33
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,345
Damage
59,692
83,215
Taken
67,524
49,904
Mitigated
34,260
35,790
Healing
26,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Ahhdestroy
Chronos
4,775
519
0
5,527
18,873
6,998
0
7,898
10,975
48,493
0
W
Fenrir
GioMeloni
Fenrir
10,892
1,978
740
5,175
16,761
14,764
0
1,593
15,168
0
21,110
W
Nu Wa
Gliiky
Nu Wa
10,018
3,203
0
3,311
11,965
5,258
802
8,760
3,205
52,869
0
W
Janus
11,491
484
0
298
10,300
3,659
61
2,314
7,986
59,418
0
W
Jing Wei
I R4G3 I
Jing Wei
13,804
9,705
0
10,140
12,745
4,865
2,038
677
12,068
0
74,998
L
Amaterasu
IAmMrMeeses
Amaterasu
10,346
3,041
0
10,567
24,310
15,314
0
4,830
19,480
0
30,304
L
Heimdallr
KARBONKOP33
Heimdallr
6,693
2,453
0
3,227
12,373
4,859
241
368
12,005
0
53,347
W
Ne Zha
OvalSteam
Ne Zha
13,487
5,558
0
7,280
15,753
5,714
1,518
2,961
12,792
0
68,398
L
11,001
4,064
0
12,902
14,110
8,584
0
2,531
11,579
0
80,554
L
11,530
4,138
0
3,567
13,549
14,149
0
5,882
7,667
54,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,119
Gold Earned
50,894
438
Minions Killed
459
0
Camps Cleared
0
1,766,543
Distance Traveled
1,816,614
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,513
448
96
5
0
327,340
1
W
Fenrir
9,696
510
27
1
0
440,090
3
W
Nu Wa
9,246
487
86
5
0
279,105
2
W
Janus
10,231
538
110
6
0
374,446
1
W
Jing Wei
10,171
535
132
7
0
353,510
1
L
Amaterasu
9,147
481
35
2
0
390,449
2
L
Heimdallr
8,550
450
96
5
0
304,922
4
W
Ne Zha
11,550
608
104
5
0
369,463
0
L
Thanatos
11,093
584
137
7
0
395,164
1
L
Fafnir
9,816
517
74
4
0
348,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role