Player Matchup

Kukulkan
Kukulkan
Luffy1456YTube
Kukulkan
Level 2
God Stats
5W - 6L
1,500 SR
Queue Stats
27W - 25L
1,500 Elo+
Party 3
Nemesis
Nemesis
Miguelww
Nemesis
Level 28
God Stats
6W - 5L
1,922 SR
Queue Stats
44W - 45L
1,626 Elo+
Party 3
Ymir
Ymir
NoneaGod
Ymir
Level 16
God Stats
25W - 23L
1,711 SR
Queue Stats
147W - 169L
1,642 Elo+
Party 3
Set
Set
PORRUOAAAAH
Set
Level 19
God Stats
22W - 17L
1,732 SR
Queue Stats
107W - 104L
1,567 Elo+
Party 3
Olorun
Olorun
lucho1314XD
Olorun
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 171L
1,625 Elo+
Party 3
Team Averages
Level 19
1,673 SR
1,592 Elo+

VS

Team Averages
Level 23
1,667 SR
1,667 Elo+
Scylla
Scylla
AresAngel
Scylla
Level 16
God Stats
11W - 5L
1,731 SR
Queue Stats
33W - 20L
1,717 Elo+
Party 1
Chaac
Chaac
Dragyn69
Chaac
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Edwin41
Danzaburou
Level 18
God Stats
13W - 7L
1,603 SR
Queue Stats
57W - 33L
1,735 Elo+
Party 1
Arachne
Arachne
TTVsycotoxin
Arachne
Level 59
God Stats
10W - 4L
1,727 SR
Queue Stats
148W - 134L
1,661 Elo+
Party 2
Cthulhu
Cthulhu
raayrooy
Cthulhu
Level 20
God Stats
13W - 8L
1,772 SR
Queue Stats
46W - 32L
1,723 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
9
1 / 6 / 0
5,358
487
849
5,754
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Miguelww
Nemesis
7
0 / 3 / 1
4,818
438
1,915
8,235
2,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Ymir
5
0 / 5 / 1
4,376
398
2,017
6,040
2,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 3 / 0
5,569
506
1,927
6,220
3,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
8
1 / 5 / 1
5,044
459
5,938
9,386
2,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AresAngel
Scylla
12
3 / 0 / 4
7,039
640
3,793
2,585
902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Dragyn69
Chaac
11
1 / 0 / 3
6,434
585
3,096
4,226
2,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Edwin41
Danzaburou
11
4 / 2 / 7
7,097
645
7,302
6,809
2,044
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
TTVsycotoxin
Arachne
12
7 / 0 / 2
6,924
629
6,476
6,845
2,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
raayrooy
Cthulhu
11
6 / 0 / 4
7,284
662
6,349
5,551
2,881
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
2
Kills
21
22
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Scylla
AresAngel
Scylla
3
0
4
5
W
Chaac
Dragyn69
Chaac
1
0
3
2.5
W
Danzaburou
Edwin41
Danzaburou
4
2
7
3.75
L
Kukulkan
1
6
0
0.17
L
Nemesis
Miguelww
Nemesis
0
3
1
0.17
L
Ymir
0
5
1
0.1
L
0
3
0
0
W
Arachne
TTVsycotoxin
Arachne
7
0
2
8
L
Olorun
1
5
1
0.3
W
Cthulhu
raayrooy
Cthulhu
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,646
Damage
27,016
35,635
Taken
26,016
12,397
Mitigated
10,514
9,096
Healing
11,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AresAngel
Scylla
3,793
320
0
1,102
2,585
902
882
1,090
1,495
28,579
0
W
Chaac
Dragyn69
Chaac
3,096
336
0
2,147
4,226
2,648
396
0
4,226
0
21,860
W
Danzaburou
Edwin41
Danzaburou
7,302
3,941
0
1,031
6,809
2,044
1,895
3,797
3,012
0
34,652
L
Kukulkan
849
433
0
327
5,754
1,887
0
3,423
2,057
13,068
0
L
Nemesis
Miguelww
Nemesis
1,915
776
0
2,482
8,235
2,296
0
831
7,349
0
17,935
L
Ymir
2,017
768
0
989
6,040
2,000
0
1,834
4,206
6,644
0
L
1,927
643
0
1,578
6,220
3,563
0
0
6,000
0
25,150
W
Arachne
TTVsycotoxin
Arachne
6,476
4,643
0
5,126
6,845
2,039
1,153
738
6,107
0
33,353
L
Olorun
5,938
2,202
384
3,336
9,386
2,651
0
3,750
5,636
27,478
0
W
Cthulhu
raayrooy
Cthulhu
6,349
771
72
1,809
5,551
2,881
885
3,179
2,372
22,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,165
Gold Earned
34,778
180
Minions Killed
293
0
Camps Cleared
0
889,350
Distance Traveled
1,003,531
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,039
640
77
7
0
171,855
4
W
Chaac
6,434
585
53
5
0
178,940
0
W
Danzaburou
7,097
645
61
6
0
187,321
1
L
Kukulkan
5,358
487
31
3
0
157,707
1
L
Nemesis
4,818
438
39
4
0
182,693
0
L
Ymir
4,376
398
12
1
0
136,895
1
L
Set
5,569
506
53
5
0
203,598
0
W
Arachne
6,924
629
66
6
0
223,127
0
L
Olorun
5,044
459
45
4
0
208,457
4
W
Cthulhu
7,284
662
36
3
0
242,288
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role