Player Matchup

Heimdallr
Heimdallr
Bhelkan
Heimdallr
Level 7
God Stats
1W - 1L
1,306 SR
Queue Stats
2W - 5L
1,497 Elo+
Solo
Hel
Hel
Maple05
Hel
Level 15
God Stats
2W - 6L
1,651 SR
Queue Stats
531W - 534L
1,425 Elo+
Party 1
Sol
Sol
MaybeTerribad
Sol
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 28L
1,583 Elo+
Party 3
Mercury
Mercury
Red914
Mercury
Level 35
God Stats
24W - 15L
1,784 SR
Queue Stats
464W - 455L
1,467 Elo+
Party 1
Guan Yu
Guan Yu
tundrahmb
Guan Yu
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
221W - 239L
1,551 Elo+
Party 3
Team Averages
Level 34
1,548 SR
1,505 Elo+

VS

Team Averages
Level 16
1,580 SR
1,443 Elo+
Chaac
Chaac
AtlMaverick
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 107L
1,451 Elo+
Solo
Artemis
Artemis
Maraschinos
Artemis
Level 24
God Stats
114W - 88L
1,556 SR
Queue Stats
170W - 147L
1,555 Elo+
Solo
Zeus
Zeus
NotEze
Zeus
Level 6
God Stats
1W - 1L
1,843 SR
Queue Stats
13W - 18L
1,677 Elo+
Solo
Loki
Loki
YourSelf630
Loki
Level 10
God Stats
10W - 12L
1,500 SR
Queue Stats
88W - 103L
1,247 Elo+
Party 2
Cthulhu
Cthulhu
dacurls420
Cthulhu
Level 14
God Stats
4W - 12L
1,500 SR
Queue Stats
29W - 57L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bhelkan
Heimdallr
15
5 / 4 / 4
10,159
535
7,067
13,377
5,175
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
13
0 / 5 / 7
8,185
431
3,366
8,054
2,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
10 / 2 / 1
11,301
595
14,592
11,014
3,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
Red914
Mercury
19
13 / 2 / 2
12,299
647
10,759
11,359
5,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
tundrahmb
Guan Yu
18
2 / 2 / 8
11,393
600
11,238
15,344
14,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 3
8,758
461
7,634
15,825
13,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
Maraschinos
Artemis
15
4 / 4 / 3
9,734
512
10,572
11,454
3,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
NotEze
Zeus
13
1 / 9 / 2
8,631
454
5,393
11,174
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
6 / 6 / 1
9,157
482
7,723
11,943
3,193
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
dacurls420
Cthulhu
13
3 / 7 / 3
8,599
453
5,404
17,506
17,715
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
30
Kills
14
15
Deaths
30
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Heimdallr
Bhelkan
Heimdallr
5
4
4
1.75
W
Hel
0
5
7
0.7
L
Artemis
Maraschinos
Artemis
4
4
3
1.38
W
10
2
1
5.25
L
Zeus
NotEze
Zeus
1
9
2
0.22
W
Mercury
Red914
Mercury
13
2
2
7
L
6
6
1
1.08
L
Cthulhu
dacurls420
Cthulhu
3
7
3
0.64
W
Guan Yu
tundrahmb
Guan Yu
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,022
Damage
36,726
59,148
Taken
67,902
31,940
Mitigated
41,439
23,108
Healing
12,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,634
1,674
0
6,934
15,825
13,216
0
4,935
10,216
234
46,774
W
Heimdallr
Bhelkan
Heimdallr
7,067
3,738
0
3,547
13,377
5,175
3,985
2,621
10,756
0
46,155
W
Hel
3,366
838
3,043
2,710
8,054
2,686
1,050
2,053
5,976
14,575
0
L
Artemis
Maraschinos
Artemis
10,572
4,128
0
2,579
11,454
3,800
241
1,478
9,871
0
59,304
W
14,592
4,099
0
6,087
11,014
3,859
4,327
3,835
7,154
58,162
0
L
Zeus
NotEze
Zeus
5,393
1,112
0
1,561
11,174
3,515
1,393
5,527
5,582
48,545
0
W
Mercury
Red914
Mercury
10,759
9,322
0
726
11,359
5,435
1,449
1,363
9,971
0
95,925
L
7,723
1,873
0
1,282
11,943
3,193
0
2,285
9,563
0
36,457
L
Cthulhu
dacurls420
Cthulhu
5,404
513
0
0
17,506
17,715
279
5,124
12,028
30,805
0
W
Guan Yu
tundrahmb
Guan Yu
11,238
2,264
460
6,535
15,344
14,785
338
1,159
13,635
8,091
64,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,337
Gold Earned
44,879
473
Minions Killed
420
0
Camps Cleared
0
1,754,537
Distance Traveled
1,609,054
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,758
461
105
6
0
321,422
5
W
Heimdallr
10,159
535
81
4
0
286,285
0
W
Hel
8,185
431
31
2
0
313,501
1
L
Artemis
9,734
512
94
5
0
307,403
8
W
Sol
11,301
595
85
4
0
342,501
1
L
Zeus
8,631
454
100
5
0
268,249
2
W
Mercury
12,299
647
137
7
0
432,950
0
L
Loki
9,157
482
55
3
0
369,103
0
L
Cthulhu
8,599
453
66
3
0
342,877
1
W
Guan Yu
11,393
600
139
7
0
379,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role