Player Matchup

Eset
Eset
Dj102938
Eset
Level 111
God Stats
9W - 4L
1,707 SR
Queue Stats
169W - 102L
1,606 Elo+
Party 2
Skadi
Skadi
druida139
Skadi
Level 88
God Stats
32W - 31L
1,373 SR
Queue Stats
150W - 170L
1,588 Elo+
Solo
Artio
Artio
kookoftheyear
Artio
Level 117
God Stats
3W - 1L
2,059 SR
Queue Stats
154W - 103L
1,654 Elo+
Party 2
Team Averages
Level 105
1,713 SR
1,616 Elo+

VS

Team Averages
Level 92
1,558 SR
1,517 Elo+
Apollo
Apollo
RidgyBobcat8
Apollo
Level 46
God Stats
1W - 6L
1,309 SR
Queue Stats
12W - 19L
1,521 Elo+
Solo
Hercules
Hercules
Rocktamus
Hercules
Level 118
God Stats
2W - 3L
1,608 SR
Queue Stats
91W - 108L
1,566 Elo+
Party 1
Chronos
Chronos
StarshipRoktapus
Chronos
Level 112
God Stats
4W - 6L
1,756 SR
Queue Stats
239W - 267L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
2 / 3 / 8
9,626
688
13,317
9,231
3,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
druida139
Skadi
14
5 / 1 / 3
10,162
726
9,665
7,935
2,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
3 / 0 / 7
10,675
763
7,093
14,038
15,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
2 / 3 / 1
8,746
625
5,580
10,291
3,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Rocktamus
Hercules
12
1 / 5 / 2
8,436
603
6,938
17,601
10,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 2 / 3
8,788
628
7,250
10,495
4,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
10
Kills
4
4
Deaths
10
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Eset
2
3
8
2
L
Apollo
2
3
1
0.83
L
Hercules
Rocktamus
Hercules
1
5
2
0.4
L
1
2
3
1.25
W
Skadi
druida139
Skadi
5
1
3
6.5
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,075
Damage
19,768
31,204
Taken
38,387
21,525
Mitigated
18,492
16,239
Healing
11,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
13,317
1,188
1,420
3,479
9,231
3,591
225
1,752
7,479
46,560
0
L
Apollo
5,580
2,799
0
876
10,291
3,465
0
5,069
4,954
0
27,978
L
Hercules
Rocktamus
Hercules
6,938
1,464
546
6,658
17,601
10,117
0
8,697
8,484
0
17,400
L
7,250
3,052
0
3,874
10,495
4,910
0
5,807
4,517
49,084
2,724
W
Skadi
druida139
Skadi
9,665
4,343
999
3,173
7,935
2,768
2,094
2,730
5,205
0
53,653
W
7,093
708
1,070
6,098
14,038
15,166
104
2,421
11,617
26,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,463
Gold Earned
25,970
185
Minions Killed
144
0
Camps Cleared
0
808,143
Distance Traveled
763,909
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,626
688
91
7
0
259,049
5
L
Apollo
8,746
625
45
3
0
250,144
0
L
Hercules
8,436
603
28
2
0
259,442
4
L
Chronos
8,788
628
71
5
0
254,323
2
W
Skadi
10,162
726
74
5
0
270,404
2
W
Artio
10,675
763
20
1
0
278,690
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role