Player Matchup

Chronos
Chronos
BurnedNightMare
Chronos
Level 69
God Stats
1W - 1L
1,247 SR
Queue Stats
55W - 53L
1,490 Elo+
Party 1
Hachiman
Hachiman
Camarooooooooon
Hachiman
Level 29
God Stats
3W - 3L
1,534 SR
Queue Stats
21W - 24L
1,594 Elo+
Party 1
Chaac
Chaac
Draxan21
Chaac
Level 28
God Stats
11W - 9L
1,500 SR
Queue Stats
36W - 43L
1,617 Elo+
Party 1
Jormungandr
Jormungandr
Light313
Jormungandr
Level 55
God Stats
2W - 2L
1,715 SR
Queue Stats
34W - 31L
1,775 Elo+
Party 1
Zeus
Zeus
WaterproofBread
Zeus
Level 23
God Stats
5W - 4L
1,450 SR
Queue Stats
37W - 42L
1,526 Elo+
Party 1
Team Averages
Level 41
1,489 SR
1,601 Elo+

VS

Team Averages
Level 28
1,498 SR
1,500 Elo+
Ares
Ares
Deadly Cobra222
Ares
Level 25
God Stats
0W - 1L
1,502 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Odin
Odin
ELGingero2111
Odin
Level 18
God Stats
0W - 1L
1,541 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nox
Nox
ItzCheaBoiiJ
Nox
Level 16
God Stats
0W - 2L
1,525 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
YOUGOTREDZONED
Hou Yi
Level 66
God Stats
0W - 1L
1,451 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
YaSquishy
Danzaburou
Level 16
God Stats
0W - 2L
1,474 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 14
11,086
853
11,320
11,767
5,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
17
7 / 2 / 14
11,288
868
11,817
9,867
4,516
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Draxan21
Chaac
16
3 / 1 / 12
9,644
742
6,204
12,505
11,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
Light313
Jormungandr
18
6 / 0 / 17
12,176
937
7,083
9,715
12,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
11 / 0 / 12
12,546
965
16,583
5,269
2,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 1
9,212
709
6,874
17,464
13,976
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 4 / 3
8,008
616
5,636
8,789
5,897
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 6 / 1
8,563
659
9,057
10,422
4,160
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 5 / 2
8,261
635
5,001
12,306
4,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
YaSquishy
Danzaburou
13
0 / 8 / 2
7,302
562
1,908
11,675
4,689
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
14
30
Kills
5
5
Deaths
30
69
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
2
14
5
W
Hachiman
7
2
14
7
L
3
7
1
0.5
W
Chaac
Draxan21
Chaac
3
1
12
9
L
0
4
3
0.38
L
1
6
1
0.25
W
Jormungandr
Light313
Jormungandr
6
0
17
14.5
W
11
0
12
17
L
1
5
2
0.4
L
Danzaburou
YaSquishy
Danzaburou
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,007
Damage
28,476
49,123
Taken
60,656
37,056
Mitigated
33,510
16,486
Healing
3,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,320
4,012
0
2,586
11,767
5,761
2,875
4,837
6,930
54,602
0
W
Hachiman
11,817
8,219
0
5,751
9,867
4,516
1,997
2,397
7,470
0
35,440
L
6,874
726
0
171
17,464
13,976
1,046
9,712
7,384
23,318
0
W
Chaac
Draxan21
Chaac
6,204
179
0
5,773
12,505
11,930
1,034
4,374
8,131
0
16,389
L
5,636
1,720
0
231
8,789
5,897
0
3,700
4,831
0
20,114
L
9,057
583
231
975
10,422
4,160
0
7,713
2,413
35,456
0
W
Jormungandr
Light313
Jormungandr
7,083
1,992
0
1,332
9,715
12,293
764
3,117
6,598
29,315
0
W
16,583
2,408
0
1,044
5,269
2,556
1,237
1,348
3,921
45,570
0
L
5,001
1,730
0
1,938
12,306
4,788
0
6,555
5,343
0
22,132
L
Danzaburou
YaSquishy
Danzaburou
1,908
810
0
258
11,675
4,689
0
6,321
5,028
0
14,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,740
Gold Earned
41,346
354
Minions Killed
226
9
Camps Cleared
3
1,244,293
Distance Traveled
1,036,123
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,086
853
118
9
3
245,023
0
W
Hachiman
11,288
868
60
5
1
236,226
0
L
Ares
9,212
709
31
2
0
232,804
1
W
Chaac
9,644
742
32
2
0
244,756
0
L
Odin
8,008
616
48
4
0
219,383
1
L
Nox
8,563
659
84
6
0
213,062
0
W
Jormungandr
12,176
937
48
4
0
264,280
1
W
Zeus
12,546
965
96
7
5
254,008
1
L
Hou Yi
8,261
635
33
3
2
171,202
0
L
Danzaburou
7,302
562
30
2
1
199,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role