Player Matchup

Ravana
Ravana
Gohipmonetop
Ravana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 78L
1,511 Elo+
Party 4
Cerberus
Cerberus
InsertSansAudio
Cerberus
Level 10
God Stats
16W - 15L
1,684 SR
Queue Stats
74W - 72L
1,514 Elo+
Party 4
Chang'e
Chang'e
LunaWolf822
Chang'e
Level 38
God Stats
10W - 2L
1,696 SR
Queue Stats
45W - 46L
1,530 Elo+
Party 4
Bacchus
Bacchus
SwearingSpider4
Bacchus
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 87L
1,318 Elo+
Party 3
Izanami
Izanami
isnortdrywall
Izanami
Level 5
God Stats
5W - 7L
1,263 SR
Queue Stats
90W - 82L
1,345 Elo+
Party 3
Team Averages
Level 20
1,529 SR
1,444 Elo+

VS

Team Averages
Level 16
1,271 SR
1,382 Elo+
Cu Chulainn
Cu Chulainn
Gick1
Cu Chulainn
Level 4
God Stats
0W - 2L
1,185 SR
Queue Stats
2W - 3L
1,461 Elo+
Party 2
Cernunnos
Cernunnos
Rayous
Cernunnos
Level 28
God Stats
0W - 2L
1,276 SR
Queue Stats
232W - 302L
1,364 Elo+
Party 1
Ra
Ra
Spacepope42
Ra
Level 21
God Stats
3W - 6L
1,349 SR
Queue Stats
147W - 181L
1,325 Elo+
Party 1
King Arthur
King Arthur
TheHandOfTyr
King Arthur
Level 21
God Stats
0W - 3L
1,276 SR
Queue Stats
111W - 131L
1,296 Elo+
Party 1
Neith
Neith
aust_hess23
Neith
Level 5
God Stats
1W - 2L
1,268 SR
Queue Stats
1W - 2L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
18
23 / 0 / 20
12,620
1,402
14,852
6,972
4,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
18
4 / 1 / 38
11,268
1,252
15,021
10,166
11,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
LunaWolf822
Chang'e
16
7 / 0 / 26
10,247
1,139
10,797
10,438
4,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
5 / 1 / 39
10,900
1,211
12,560
13,817
19,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
18
11 / 0 / 27
10,570
1,174
15,633
7,666
3,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

325

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Gick1
Cu Chulainn
14
0 / 11 / 1
7,734
859
4,445
14,995
5,494
Cernunnos
Rayous
Cernunnos
14
1 / 10 / 1
8,183
909
13,360
14,146
5,030
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 9 / 0
8,157
906
10,909
10,798
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
TheHandOfTyr
King Arthur
14
0 / 11 / 2
8,177
909
10,941
21,792
16,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 9 / 1
7,634
848
5,447
12,467
4,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

200
Kill Participation
7
50
Kills
2
2
Deaths
50
150
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Gick1
Cu Chulainn
0
11
1
0.05
W
Ravana
23
0
20
33
W
Cerberus
4
1
38
23
W
Chang'e
LunaWolf822
Chang'e
7
0
26
20
L
Cernunnos
Rayous
Cernunnos
1
10
1
0.15
L
1
9
0
0.11
W
5
1
39
24.5
L
King Arthur
TheHandOfTyr
King Arthur
0
11
2
0.09
L
0
9
1
0.06
W
Izanami
11
0
27
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,863
Damage
45,102
49,059
Taken
74,198
43,663
Mitigated
34,759
15,658
Healing
4,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Gick1
Cu Chulainn
4,445
983
0
21
14,995
5,494
0
7,203
7,792
0
7,352
W
Ravana
14,852
6,957
0
1,748
6,972
4,165
0
981
5,945
0
20,214
W
Cerberus
15,021
633
0
2,523
10,166
11,158
0
2,350
7,638
28,848
0
W
Chang'e
LunaWolf822
Chang'e
10,797
1,418
5,417
2,946
10,438
4,836
0
3,215
7,173
28,076
0
L
Cernunnos
Rayous
Cernunnos
13,360
5,975
0
600
14,146
5,030
0
8,060
6,086
0
32,394
L
10,909
1,274
1,171
289
10,798
3,814
0
7,210
3,588
40,683
0
W
12,560
2,861
0
816
13,817
19,679
0
2,955
10,313
18,531
0
L
King Arthur
TheHandOfTyr
King Arthur
10,941
1,201
0
1,743
21,792
16,318
0
12,346
9,446
241
17,211
L
5,447
2,572
0
1,135
12,467
4,103
0
3,559
8,908
0
18,256
W
Izanami
15,633
9,711
0
2,208
7,666
3,825
0
1,649
6,017
0
44,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,605
Gold Earned
39,885
196
Minions Killed
151
3
Camps Cleared
3
876,736
Distance Traveled
662,090
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,734
859
4
0
0
130,079
3
W
Ravana
12,620
1,402
18
2
0
178,642
0
W
Cerberus
11,268
1,252
31
3
0
178,828
0
W
Chang'e
10,247
1,139
37
4
1
191,166
0
L
Cernunnos
8,183
909
26
3
0
131,588
0
L
Ra
8,157
906
80
9
0
146,991
0
W
Bacchus
10,900
1,211
10
1
0
180,040
0
L
King Arthur
8,177
909
16
2
3
155,480
1
L
Neith
7,634
848
25
3
0
97,952
3
W
Izanami
10,570
1,174
100
11
2
148,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role