Player Matchup

Hades
Hades
GankKyraxes
Hades
Level 45
God Stats
3W - 2L
1,500 SR
Queue Stats
68W - 65L
1,566 Elo+
Party 2
Anhur
Anhur
ItsJustTheDoc
Anhur
Level 87
God Stats
10W - 6L
1,167 SR
Queue Stats
67W - 41L
1,527 Elo+
Party 2
Scylla
Scylla
Kyraxes
Scylla
Level 86
God Stats
15W - 13L
1,650 SR
Queue Stats
54W - 44L
1,595 Elo+
Party 2
Pele
Pele
Prexede
Pele
Level 43
God Stats
3W - 2L
1,475 SR
Queue Stats
85W - 64L
1,514 Elo+
Party 2
Artio
Artio
Wirefrxme
Artio
Level 43
God Stats
7W - 3L
1,500 SR
Queue Stats
54W - 38L
1,541 Elo+
Party 2
Team Averages
Level 61
1,458 SR
1,549 Elo+

VS

Team Averages
Level 72
1,443 SR
1,503 Elo+
Thanatos
Thanatos
DatManRob11
Thanatos
Level 89
God Stats
5W - 4L
1,500 SR
Queue Stats
293W - 255L
1,465 Elo+
Party 1
Merlin
Merlin
Hmark01
Merlin
Level 95
God Stats
5W - 4L
1,500 SR
Queue Stats
290W - 248L
1,518 Elo+
Party 1
Achilles
Achilles
Jtstoib51
Achilles
Level 85
God Stats
5W - 6L
1,401 SR
Queue Stats
199W - 179L
1,524 Elo+
Party 1
Ares
Ares
Miken Dude
Ares
Level 44
God Stats
2W - 5L
1,316 SR
Queue Stats
318W - 272L
1,532 Elo+
Party 1
Jing Wei
Jing Wei
blood_x77
Jing Wei
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 187L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 4
11,450
573
17,275
17,673
9,868
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
7 / 3 / 11
11,106
555
12,510
11,654
3,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Kyraxes
Scylla
15
5 / 1 / 9
10,108
505
9,958
11,011
3,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
Prexede
Pele
17
6 / 3 / 11
10,738
537
12,508
13,062
7,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
Wirefrxme
Artio
15
5 / 0 / 16
10,360
518
5,978
11,950
11,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DatManRob11
Thanatos
15
6 / 5 / 3
9,955
498
10,536
17,521
6,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
Hmark01
Merlin
13
4 / 5 / 2
8,935
447
12,537
9,720
2,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Jtstoib51
Achilles
13
1 / 9 / 3
8,049
402
6,490
21,135
17,701
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 6 / 1
7,225
361
2,770
15,230
7,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
blood_x77
Jing Wei
13
0 / 8 / 5
7,920
396
6,554
16,148
4,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
25
33
Kills
11
11
Deaths
33
51
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DatManRob11
Thanatos
6
5
3
1.5
W
10
4
4
3
L
Merlin
Hmark01
Merlin
4
5
2
1
W
7
3
11
4.17
L
Achilles
Jtstoib51
Achilles
1
9
3
0.28
W
Scylla
Kyraxes
Scylla
5
1
9
9.5
L
0
6
1
0.08
W
Pele
Prexede
Pele
6
3
11
3.83
W
Artio
Wirefrxme
Artio
5
0
16
13
L
Jing Wei
blood_x77
Jing Wei
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,229
Damage
38,887
65,350
Taken
79,754
35,768
Mitigated
38,439
23,530
Healing
24,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DatManRob11
Thanatos
10,536
1,135
0
13,501
17,521
6,248
0
5,813
11,494
0
54,599
W
17,275
2,057
292
9,342
17,673
9,868
1,893
2,948
14,467
65,535
0
L
Merlin
Hmark01
Merlin
12,537
504
0
1,772
9,720
2,787
58
4,534
5,102
45,028
0
W
12,510
4,216
0
169
11,654
3,798
2,613
2,303
9,193
0
71,306
L
Achilles
Jtstoib51
Achilles
6,490
1,606
0
2,881
21,135
17,701
0
12,972
8,039
0
21,482
W
Scylla
Kyraxes
Scylla
9,958
1,133
0
4,320
11,011
3,228
774
2,960
7,653
54,092
0
L
2,770
61
463
1,694
15,230
7,230
0
3,837
11,379
29,685
0
W
Pele
Prexede
Pele
12,508
4,515
0
4,474
13,062
7,366
196
2,125
10,609
0
75,647
W
Artio
Wirefrxme
Artio
5,978
565
435
4,498
11,950
11,508
118
3,579
8,121
20,637
0
L
Jing Wei
blood_x77
Jing Wei
6,554
5,318
0
4,123
16,148
4,473
0
5,531
10,529
0
33,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,762
Gold Earned
42,084
471
Minions Killed
327
0
Camps Cleared
0
1,885,493
Distance Traveled
1,686,673
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,955
498
97
5
0
355,405
2
W
Hades
11,450
573
109
5
0
303,382
2
L
Merlin
8,935
447
83
4
0
353,883
1
W
Anhur
11,106
555
106
5
0
361,443
0
L
Achilles
8,049
402
42
2
0
298,537
0
W
Scylla
10,108
505
100
5
0
389,292
4
L
Ares
7,225
361
39
2
0
318,756
0
W
Pele
10,738
537
126
6
0
432,196
0
W
Artio
10,360
518
30
2
0
399,180
0
L
Jing Wei
7,920
396
66
3
0
360,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role