Player Matchup

Mercury
Mercury
BleuCheeser
Mercury
Level 18
God Stats
4W - 2L
1,324 SR
Queue Stats
103W - 88L
1,609 Elo+
Party 1
Agni
Agni
GottaWee
Agni
Level 23
God Stats
3W - 4L
1,483 SR
Queue Stats
153W - 145L
1,582 Elo+
Party 1
Athena
Athena
ToonInk777
Athena
Level 29
God Stats
17W - 17L
1,261 SR
Queue Stats
154W - 174L
1,298 Elo+
Solo
Danzaburou
Danzaburou
WakeXXI
Danzaburou
Level 20
God Stats
14W - 11L
1,585 SR
Queue Stats
126W - 103L
1,580 Elo+
Party 1
Guan Yu
Guan Yu
fastskiler12
Guan Yu
Level 16
God Stats
58W - 52L
1,535 SR
Queue Stats
145W - 165L
1,503 Elo+
Party 1
Team Averages
Level 21
1,437 SR
1,514 Elo+

VS

Team Averages
Level 23
1,610 SR
1,530 Elo+
Loki
Loki
Blufferino
Loki
Level 26
God Stats
15W - 10L
1,643 SR
Queue Stats
171W - 187L
1,463 Elo+
Solo
Chernobog
Chernobog
KarimKhaneZand
Chernobog
Level 13
God Stats
34W - 15L
1,554 SR
Queue Stats
320W - 325L
1,508 Elo+
Solo
Fenrir
Fenrir
SquibSquibus
Fenrir
Level 29
God Stats
19W - 15L
1,612 SR
Queue Stats
51W - 57L
1,517 Elo+
Solo
Susano
Susano
StSanctus
Susano
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 22L
1,618 Elo+
Solo
Heimdallr
Heimdallr
imCrane
Heimdallr
Level 17
God Stats
3W - 0L
1,743 SR
Queue Stats
31W - 22L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BleuCheeser
Mercury
17
1 / 7 / 5
11,259
469
6,074
17,060
7,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
17
3 / 9 / 3
11,269
470
10,646
15,836
8,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
ToonInk777
Athena
15
2 / 9 / 2
9,605
400
4,934
20,834
13,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
WakeXXI
Danzaburou
18
7 / 9 / 4
13,195
550
19,328
17,996
8,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
fastskiler12
Guan Yu
18
4 / 6 / 5
12,035
501
11,908
20,942
25,686
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 5 / 4
13,228
551
8,014
15,012
5,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
KarimKhaneZand
Chernobog
20
13 / 3 / 12
14,779
616
17,431
18,341
8,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
19
7 / 4 / 14
12,701
529
9,829
20,380
21,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
StSanctus
Susano
20
8 / 2 / 10
13,718
572
10,837
18,777
8,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
imCrane
Heimdallr
20
10 / 4 / 16
14,076
587
22,287
26,028
11,682
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
95
17
Kills
39
40
Deaths
18
19
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Mercury
BleuCheeser
Mercury
1
7
5
0.5
W
1
5
4
0.6
L
Agni
3
9
3
0.5
W
Chernobog
KarimKhaneZand
Chernobog
13
3
12
6.33
W
Fenrir
7
4
14
3.5
W
Susano
StSanctus
Susano
8
2
10
6.5
L
Athena
ToonInk777
Athena
2
9
2
0.33
L
Danzaburou
WakeXXI
Danzaburou
7
9
4
1
L
Guan Yu
fastskiler12
Guan Yu
4
6
5
1.08
W
Heimdallr
imCrane
Heimdallr
10
4
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,890
Damage
68,398
92,668
Taken
98,538
63,132
Mitigated
56,189
11,487
Healing
42,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BleuCheeser
Mercury
6,074
3,344
0
1,290
17,060
7,336
0
0
17,010
0
76,385
W
8,014
1,365
0
2,031
15,012
5,446
3,813
3,526
11,486
0
88,665
L
Agni
10,646
108
0
2,529
15,836
8,182
720
0
15,804
52,902
0
W
Chernobog
KarimKhaneZand
Chernobog
17,431
10,827
0
8,541
18,341
8,795
3,843
5,962
12,379
0
83,878
W
Fenrir
9,829
2,544
0
9,234
20,380
21,819
305
5,133
15,247
0
60,095
W
Susano
StSanctus
Susano
10,837
2,201
0
9,653
18,777
8,447
171
2,500
16,277
0
81,805
L
Athena
ToonInk777
Athena
4,934
2,094
0
2,510
20,834
13,505
230
0
20,634
40,236
0
L
Danzaburou
WakeXXI
Danzaburou
19,328
10,773
0
1,767
17,996
8,423
180
0
17,921
0
77,438
L
Guan Yu
fastskiler12
Guan Yu
11,908
893
395
2,996
20,942
25,686
1,058
0
20,842
1,463
58,269
W
Heimdallr
imCrane
Heimdallr
22,287
9,086
0
12,878
26,028
11,682
2,830
5,785
20,243
0
110,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,363
Gold Earned
68,502
487
Minions Killed
601
0
Camps Cleared
0
2,293,269
Distance Traveled
2,313,495
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,259
469
124
5
0
494,379
1
W
Loki
13,228
551
139
6
0
430,353
1
L
Agni
11,269
470
88
4
0
462,467
5
W
Chernobog
14,779
616
138
6
0
494,909
0
W
Fenrir
12,701
529
69
3
0
463,982
3
W
Susano
13,718
572
116
5
0
520,603
2
L
Athena
9,605
400
57
2
0
482,445
0
L
Danzaburou
13,195
550
120
5
0
415,532
0
L
Guan Yu
12,035
501
98
4
0
438,446
4
W
Heimdallr
14,076
587
139
6
0
403,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role