Player Matchup

Thoth
Thoth
BioToxxins
Thoth
Level 28
God Stats
5W - 8L
1,242 SR
Queue Stats
271W - 340L
1,448 Elo+
Party 1
Mercury
Mercury
EXTRA_TOXIC_FANG
Mercury
Level 81
God Stats
17W - 17L
1,333 SR
Queue Stats
995W - 956L
1,429 Elo+
Party 3
Bellona
Bellona
Itz_Matt813
Bellona
Level 8
God Stats
4W - 4L
1,517 SR
Queue Stats
12W - 10L
1,499 Elo+
Party 3
Cthulhu
Cthulhu
Mario_Benguini
Cthulhu
Level 26
God Stats
53W - 46L
1,480 SR
Queue Stats
320W - 362L
1,414 Elo+
Party 1
Izanami
Izanami
temp-405923
Izanami
Level 12
God Stats
3W - 7L
1,292 SR
Queue Stats
9W - 15L
1,366 Elo+
Party 3
Team Averages
Level 31
1,373 SR
1,431 Elo+

VS

Team Averages
Level 20
1,514 SR
1,437 Elo+
Neith
Neith
Hargava
Neith
Level 14
God Stats
1W - 5L
1,217 SR
Queue Stats
1W - 6L
1,199 Elo+
Solo
Chang'e
Chang'e
RICHIE DEVILLE
Chang'e
Level 28
God Stats
0W - 1L
1,347 SR
Queue Stats
29W - 38L
1,395 Elo+
Party 2
Bacchus
Bacchus
SpitFireRocket
Bacchus
Level 11
God Stats
1W - 2L
1,715 SR
Queue Stats
3W - 3L
1,732 Elo+
Party 2
Pele
Pele
V Aire V
Pele
Level 24
God Stats
8W - 9L
1,705 SR
Queue Stats
33W - 46L
1,395 Elo+
Party 2
Nu Wa
Nu Wa
yyuie
Nu Wa
Level 25
God Stats
1W - 1L
1,585 SR
Queue Stats
17W - 21L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
12
3 / 1 / 0
6,847
571
5,750
3,392
909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 4
6,961
580
3,685
6,912
1,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bellona
Itz_Matt813
Bellona
11
3 / 2 / 0
6,891
574
3,308
7,453
3,923
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 3 / 1
6,249
521
5,508
8,425
3,567
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
temp-405923
Izanami
10
0 / 1 / 5
5,950
496
2,897
4,844
1,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hargava
Neith
8
1 / 4 / 2
5,439
453
2,520
6,357
1,654
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
3 / 0 / 1
5,451
454
2,529
6,039
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 3 / 2
5,267
439
885
6,755
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pele
11
3 / 3 / 1
6,731
561
3,254
8,301
2,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
yyuie
Nu Wa
10
0 / 1 / 1
5,577
465
4,269
3,739
1,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
11
Kills
7
7
Deaths
11
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thoth
3
1
0
3
W
1
0
4
3
L
Neith
Hargava
Neith
1
4
2
0.5
W
Bellona
Itz_Matt813
Bellona
3
2
0
1.5
W
4
3
1
1.5
L
3
0
1
3.5
L
0
3
2
0.33
L
Pele
3
3
1
1.17
W
Izanami
temp-405923
Izanami
0
1
5
2.5
L
Nu Wa
yyuie
Nu Wa
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,148
Damage
13,457
31,026
Taken
31,191
11,828
Mitigated
9,641
6,685
Healing
11,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
5,750
115
0
648
3,392
909
306
1,282
1,870
39,961
0
W
3,685
2,106
0
2,911
6,912
1,960
0
1,251
5,417
0
38,310
L
Neith
Hargava
Neith
2,520
1,403
0
1,556
6,357
1,654
348
2,536
3,821
0
21,483
W
Bellona
Itz_Matt813
Bellona
3,308
1,761
0
1,962
7,453
3,923
618
1,827
5,320
0
31,692
W
5,508
137
0
0
8,425
3,567
132
1,389
6,785
28,284
0
L
2,529
215
1,707
3,184
6,039
1,645
316
2,857
3,182
14,221
0
L
885
178
0
448
6,755
2,925
0
3,843
2,912
11,130
0
L
Pele
3,254
1,227
135
4,199
8,301
2,361
450
1,210
7,091
0
36,412
W
Izanami
temp-405923
Izanami
2,897
1,878
0
1,164
4,844
1,469
1,032
753
3,951
0
31,018
L
Nu Wa
yyuie
Nu Wa
4,269
607
0
300
3,739
1,056
0
812
2,927
22,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,898
Gold Earned
28,465
326
Minions Killed
199
0
Camps Cleared
0
1,193,584
Distance Traveled
1,053,908
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,847
571
72
6
0
220,854
0
W
Mercury
6,961
580
91
8
0
281,617
0
L
Neith
5,439
453
34
3
0
173,100
0
W
Bellona
6,891
574
68
6
0
204,082
0
W
Cthulhu
6,249
521
34
3
0
263,686
3
L
Chang'e
5,451
454
26
2
0
214,733
0
L
Bacchus
5,267
439
24
2
0
218,988
2
L
Pele
6,731
561
76
6
0
242,482
0
W
Izanami
5,950
496
61
5
0
223,345
0
L
Nu Wa
5,577
465
39
3
0
204,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role