Player Matchup

Bacchus
Bacchus
Dannyboi694
Bacchus
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 42L
1,238 Elo+
Solo
Rama
Rama
MKZ xWOLVERINEx
Rama
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 106L
1,562 Elo+
Party 1
Freya
Freya
SWIMWEARD4W
Freya
Level 107
God Stats
148W - 109L
1,324 SR
Queue Stats
258W - 262L
1,744 Elo+
Party 2
Sol
Sol
cookitup609
Sol
Level 107
God Stats
69W - 70L
1,500 SR
Queue Stats
259W - 284L
1,335 Elo+
Party 2
Tyr
Tyr
jalkiller
Tyr
Level 160
God Stats
6W - 1L
1,584 SR
Queue Stats
283W - 293L
1,482 Elo+
Party 1
Team Averages
Level 117
1,482 SR
1,472 Elo+

VS

Team Averages
Level 99
1,586 SR
1,463 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
Big_Beau_Blue
Raijin
Level 119
God Stats
1W - 2L
1,567 SR
Queue Stats
29W - 30L
1,483 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Slow Edgar
Cu Chulainn
Level 88
God Stats
2W - 4L
1,500 SR
Queue Stats
143W - 142L
1,492 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZLew93
Tsukuyomi
Level 82
God Stats
4W - 2L
1,865 SR
Queue Stats
13W - 22L
1,388 Elo+
Party 3
Ymir
Ymir
x Im Aydennn
Ymir
Level 85
God Stats
3W - 6L
1,500 SR
Queue Stats
383W - 369L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dannyboi694
Bacchus
18
6 / 1 / 16
11,597
1,160
10,536
9,390
10,247
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 4 / 13
10,106
1,011
9,006
10,442
3,997
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
10 / 4 / 13
12,254
1,225
18,201
17,832
7,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
7 / 2 / 13
11,429
1,143
10,855
12,109
4,588
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 3 / 7
9,741
974
6,708
12,614
7,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

237

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
3 / 4 / 8
10,605
1,061
17,395
9,047
3,835
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 5 / 8
10,326
1,033
13,225
14,735
5,970
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Slow Edgar
Cu Chulainn
16
3 / 5 / 9
10,275
1,028
13,246
16,492
14,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
ZLew93
Tsukuyomi
16
4 / 11 / 4
10,599
1,060
12,416
17,437
7,674
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 2 / 3
8,834
883
1,998
3,344
1,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
46
27
Kills
14
14
Deaths
27
62
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
4
8
1.75
L
3
5
8
1.4
W
Bacchus
Dannyboi694
Bacchus
6
1
16
14
W
2
4
13
2.13
W
10
4
13
4.13
L
Cu Chulainn
Slow Edgar
Cu Chulainn
3
5
9
1.5
L
Tsukuyomi
ZLew93
Tsukuyomi
4
11
4
0.55
W
7
2
13
6.75
W
2
3
7
1.83
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,306
Damage
58,280
62,387
Taken
61,055
33,909
Mitigated
33,833
15,609
Healing
3,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
17,395
6,120
0
774
9,047
3,835
0
4,398
4,649
0
45,760
L
13,225
1,509
0
29
14,735
5,970
0
10,906
3,829
35,269
0
W
Bacchus
Dannyboi694
Bacchus
10,536
1,176
0
0
9,390
10,247
0
2,108
7,167
17,640
0
W
9,006
6,270
462
548
10,442
3,997
0
1,511
8,806
0
23,798
W
18,201
5,968
0
7,937
17,832
7,762
0
5,162
12,445
43,686
0
L
Cu Chulainn
Slow Edgar
Cu Chulainn
13,246
4,311
824
1,111
16,492
14,781
0
10,694
5,798
0
26,029
L
Tsukuyomi
ZLew93
Tsukuyomi
12,416
3,556
0
289
17,437
7,674
0
11,404
6,033
0
28,416
W
10,855
2,621
1,828
3,238
12,109
4,588
0
2,460
9,624
34,462
0
W
6,708
930
0
1,596
12,614
7,315
0
3,982
8,532
0
18,992
L
1,998
338
0
580
3,344
1,573
0
2,190
1,154
4,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,127
Gold Earned
50,639
192
Minions Killed
180
7
Camps Cleared
5
897,332
Distance Traveled
759,102
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,605
1,061
63
6
1
168,918
1
L
Raijin
10,326
1,033
46
5
0
167,104
0
W
Bacchus
11,597
1,160
15
2
0
203,004
0
W
Rama
10,106
1,011
36
4
0
144,361
0
W
Freya
12,254
1,225
50
5
2
165,553
3
L
Cu Chulainn
10,275
1,028
35
4
1
185,911
0
L
Tsukuyomi
10,599
1,060
33
3
2
187,597
0
W
Sol
11,429
1,143
66
7
2
197,027
1
W
Tyr
9,741
974
25
3
3
187,387
0
L
Ymir
8,834
883
3
0
1
49,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role