Player Matchup

Chaac
Chaac
MRFPangan11
Chaac
Level 145
God Stats
15W - 11L
1,640 SR
Queue Stats
160W - 133L
1,690 Elo+
Party 1
Hel
Hel
SteroidJRgamer
Hel
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
211W - 171L
1,657 Elo+
Party 1
Thor
Thor
StrappedCoconut
Thor
Level 19
God Stats
11W - 10L
1,674 SR
Queue Stats
12W - 10L
1,923 Elo+
Party 1
Team Averages
Level 104
1,604 SR
1,757 Elo+

VS

Team Averages
Level 79
1,357 SR
1,464 Elo+
Olorun
Olorun
Cosmic-nook
Olorun
Level 108
God Stats
0W - 4L
1,231 SR
Queue Stats
61W - 71L
1,457 Elo+
Party 2
Arachne
Arachne
SSoufWESS
Arachne
Level 104
God Stats
5W - 5L
1,574 SR
Queue Stats
51W - 54L
1,467 Elo+
Party 2
Neith
Neith
WarlordStu6224
Neith
Level 26
God Stats
15W - 17L
1,265 SR
Queue Stats
45W - 62L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 7
10,182
727
12,184
19,232
18,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
7 / 1 / 4
10,637
760
13,896
12,302
4,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 3 / 8
8,432
602
1,236
9,724
3,284
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
3 / 5 / 1
8,841
632
9,927
17,208
6,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
SSoufWESS
Arachne
7
0 / 2 / 3
7,742
553
0
2,538
1,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

12
1 / 5 / 1
8,433
602
8,019
11,191
4,040
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
12
Kills
4
5
Deaths
12
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
3
5
1
0.7
W
5
1
7
8.5
L
Arachne
SSoufWESS
Arachne
0
2
3
0.75
W
7
1
4
9
W
0
3
8
1.33
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,316
Damage
17,946
41,258
Taken
30,937
26,087
Mitigated
11,802
23,650
Healing
9,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
9,927
5,098
243
7,036
17,208
6,674
0
7,501
9,040
49,359
0
W
12,184
1,303
0
6,480
19,232
18,119
159
3,713
14,236
0
44,963
L
Arachne
SSoufWESS
Arachne
0
0
0
0
2,538
1,088
0
853
1,642
0
519
W
13,896
1,157
7,191
9,970
12,302
4,684
998
4,234
8,068
51,038
0
W
1,236
116
0
9
9,724
3,284
494
2,132
4,990
0
8,056
L
8,019
1,855
381
1,993
11,191
4,040
0
4,892
5,567
0
37,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,251
Gold Earned
25,016
160
Minions Killed
121
0
Camps Cleared
0
724,090
Distance Traveled
430,553
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,841
632
57
4
0
188,920
0
W
Chaac
10,182
727
50
4
0
269,031
5
L
Arachne
7,742
553
2
0
0
15,516
0
W
Hel
10,637
760
100
7
0
241,407
0
W
Thor
8,432
602
10
1
0
213,652
2
L
Neith
8,433
602
62
4
0
226,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role