Player Matchup

Ao Kuang
Ao Kuang
FactsRFacts
Ao Kuang
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
111W - 105L
1,498 Elo+
Party 2
Guan Yu
Guan Yu
SlayG2019
Guan Yu
Level 88
God Stats
6W - 2L
1,671 SR
Queue Stats
233W - 233L
1,501 Elo+
Party 2
Erlang Shen
Erlang Shen
elderyitsaaq
Erlang Shen
Level 28
God Stats
14W - 13L
1,501 SR
Queue Stats
399W - 468L
1,462 Elo+
Party 4
Ra
Ra
iDorko
Ra
Level 107
God Stats
5W - 2L
1,343 SR
Queue Stats
506W - 529L
1,515 Elo+
Party 4
Heimdallr
Heimdallr
phashizl
Heimdallr
Level 40
God Stats
5W - 6L
1,322 SR
Queue Stats
160W - 167L
1,488 Elo+
Party 4
Team Averages
Level 78
1,468 SR
1,493 Elo+

VS

Team Averages
Level 70
1,470 SR
1,428 Elo+
Danzaburou
Danzaburou
Calebkfd16
Danzaburou
Level 38
God Stats
0W - 3L
1,500 SR
Queue Stats
184W - 190L
1,419 Elo+
Party 1
Thoth
Thoth
KindFawn
Thoth
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
506W - 522L
1,475 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MrSake
Tsukuyomi
Level 125
God Stats
9W - 10L
1,560 SR
Queue Stats
129W - 120L
1,453 Elo+
Party 3
Ymir
Ymir
NicxlasAx
Ymir
Level 36
God Stats
3W - 4L
1,500 SR
Queue Stats
67W - 78L
1,460 Elo+
Party 3
Ah Puch
Ah Puch
calmsurble
Ah Puch
Level 86
God Stats
0W - 3L
1,292 SR
Queue Stats
1W - 5L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FactsRFacts
Ao Kuang
15
6 / 0 / 2
9,238
543
7,681
10,708
5,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
SlayG2019
Guan Yu
13
3 / 1 / 6
8,620
507
8,870
13,050
11,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
elderyitsaaq
Erlang Shen
15
2 / 3 / 2
9,189
541
7,046
11,759
10,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ra
18
7 / 2 / 2
10,820
636
11,149
9,584
3,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
phashizl
Heimdallr
13
1 / 0 / 6
8,158
480
3,677
7,192
2,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Calebkfd16
Danzaburou
13
0 / 4 / 1
7,750
456
3,135
7,301
1,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
KindFawn
Thoth
14
0 / 4 / 1
7,741
455
4,769
8,765
2,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
MrSake
Tsukuyomi
13
2 / 5 / 1
7,785
458
11,358
14,588
5,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ymir
12
1 / 3 / 1
7,544
444
3,971
11,689
5,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
calmsurble
Ah Puch
14
3 / 3 / 0
8,392
494
8,264
9,260
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
19
Kills
6
6
Deaths
19
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Calebkfd16
Danzaburou
0
4
1
0.13
W
Ao Kuang
FactsRFacts
Ao Kuang
6
0
2
7
L
Thoth
KindFawn
Thoth
0
4
1
0.13
L
Tsukuyomi
MrSake
Tsukuyomi
2
5
1
0.5
L
Ymir
1
3
1
0.5
W
Guan Yu
SlayG2019
Guan Yu
3
1
6
6
L
Ah Puch
calmsurble
Ah Puch
3
3
0
1
W
Erlang Shen
elderyitsaaq
Erlang Shen
2
3
2
1
W
Ra
7
2
2
4
W
Heimdallr
phashizl
Heimdallr
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,423
Damage
31,497
52,293
Taken
51,603
34,399
Mitigated
18,792
23,792
Healing
9,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Calebkfd16
Danzaburou
3,135
1,166
0
1,493
7,301
1,924
0
1,287
6,014
0
42,722
W
Ao Kuang
FactsRFacts
Ao Kuang
7,681
1,440
0
5,015
10,708
5,838
243
2,589
7,956
52,758
7,602
L
Thoth
KindFawn
Thoth
4,769
406
0
750
8,765
2,846
615
5,356
3,240
41,336
0
L
Tsukuyomi
MrSake
Tsukuyomi
11,358
2,778
0
2,219
14,588
5,124
0
5,719
8,709
0
55,929
L
Ymir
3,971
610
0
2,671
11,689
5,566
0
3,542
8,022
22,727
0
W
Guan Yu
SlayG2019
Guan Yu
8,870
474
2,335
5,609
13,050
11,948
15
2,375
10,579
0
40,614
L
Ah Puch
calmsurble
Ah Puch
8,264
857
0
2,328
9,260
3,332
289
2,308
6,916
42,733
0
W
Erlang Shen
elderyitsaaq
Erlang Shen
7,046
3,266
0
3,072
11,759
10,138
251
6,963
4,335
0
51,043
W
Ra
11,149
1,299
271
4,127
9,584
3,863
306
2,271
7,105
90,925
0
W
Heimdallr
phashizl
Heimdallr
3,677
1,545
0
3,363
7,192
2,612
260
1,838
5,314
0
34,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,025
Gold Earned
39,212
515
Minions Killed
402
0
Camps Cleared
0
1,662,767
Distance Traveled
1,552,328
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,750
456
78
5
0
281,904
5
W
Ao Kuang
9,238
543
95
6
0
354,453
3
L
Thoth
7,741
455
91
5
0
303,974
5
L
Tsukuyomi
7,785
458
87
5
0
364,503
2
L
Ymir
7,544
444
50
3
0
332,200
6
W
Guan Yu
8,620
507
49
3
0
357,171
5
L
Ah Puch
8,392
494
96
6
0
269,747
3
W
Erlang Shen
9,189
541
124
7
0
315,310
1
W
Ra
10,820
636
170
10
0
362,673
7
W
Heimdallr
8,158
480
77
5
0
273,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role