Player Matchup

Fenrir
Fenrir
HateThePlayer
Fenrir
Level 128
God Stats
5W - 1L
1,827 SR
Queue Stats
53W - 28L
1,665 Elo+
Party 2
Sobek
Sobek
I0NV3N0M
Sobek
Level 3
God Stats
12W - 3L
1,500 SR
Queue Stats
21W - 15L
1,500 Elo+
Party 2
Merlin
Merlin
Vato Chuey
Merlin
Level 124
God Stats
2W - 0L
1,740 SR
Queue Stats
48W - 61L
1,448 Elo+
Party 2
Team Averages
Level 85
1,689 SR
1,538 Elo+

VS

Team Averages
Level 53
1,391 SR
1,335 Elo+
Danzaburou
Danzaburou
KiingError
Danzaburou
Level 26
God Stats
13W - 12L
1,491 SR
Queue Stats
20W - 28L
1,318 Elo+
Party 1
Zhong Kui
Zhong Kui
RoloDestroyer
Zhong Kui
Level 117
God Stats
0W - 2L
1,246 SR
Queue Stats
58W - 90L
1,437 Elo+
Party 1
Thor
Thor
rafaelo_9
Thor
Level 15
God Stats
2W - 2L
1,436 SR
Queue Stats
7W - 14L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 2 / 7
11,675
834
11,745
10,923
10,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sobek
I0NV3N0M
Sobek
14
3 / 1 / 13
9,836
703
3,839
7,000
6,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Merlin
Vato Chuey
Merlin
15
6 / 1 / 11
10,594
757
13,829
7,597
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KiingError
Danzaburou
11
0 / 8 / 4
8,482
606
5,853
12,016
3,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
RoloDestroyer
Zhong Kui
11
2 / 8 / 1
8,596
614
9,110
14,953
7,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
11
2 / 7 / 1
8,776
627
3,108
10,117
3,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
22
Kills
4
4
Deaths
23
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
13
2
7
8.25
W
Sobek
I0NV3N0M
Sobek
3
1
13
9.5
L
Danzaburou
KiingError
Danzaburou
0
8
4
0.25
L
Zhong Kui
RoloDestroyer
Zhong Kui
2
8
1
0.31
W
Merlin
Vato Chuey
Merlin
6
1
11
11.5
L
Thor
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,413
Damage
18,071
25,520
Taken
37,086
19,968
Mitigated
15,054
4,671
Healing
5,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,745
4,580
0
1,551
10,923
10,813
758
3,705
7,218
0
36,243
W
Sobek
I0NV3N0M
Sobek
3,839
264
0
1,699
7,000
6,088
855
2,773
4,227
18,484
0
L
Danzaburou
KiingError
Danzaburou
5,853
2,038
374
761
12,016
3,988
0
5,680
6,211
0
29,541
L
Zhong Kui
RoloDestroyer
Zhong Kui
9,110
1,011
221
3,797
14,953
7,729
255
7,583
7,245
38,430
0
W
Merlin
Vato Chuey
Merlin
13,829
614
0
1,421
7,597
3,067
942
2,692
4,905
61,696
0
L
Thor
3,108
845
0
0
10,117
3,337
100
4,493
5,474
0
9,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,105
Gold Earned
25,854
169
Minions Killed
129
0
Camps Cleared
0
774,444
Distance Traveled
647,216
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,675
834
38
3
0
260,281
4
W
Sobek
9,836
703
30
2
0
270,431
2
L
Danzaburou
8,482
606
50
4
0
212,790
1
L
Zhong Kui
8,596
614
63
5
0
208,264
1
W
Merlin
10,594
757
101
7
0
243,732
4
L
Thor
8,776
627
16
1
0
226,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role