Player Matchup

Medusa
Medusa
Walker l 2 l
Medusa
Level 121
God Stats
10W - 14L
1,500 SR
Queue Stats
278W - 254L
1,553 Elo+
Party 1
Danzaburou
Danzaburou
Yamyaks
Danzaburou
Level 83
God Stats
24W - 11L
1,576 SR
Queue Stats
224W - 220L
1,530 Elo+
Solo
Ah Puch
Ah Puch
Yankeefan47
Ah Puch
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 27L
1,540 Elo+
Party 1
Cerberus
Cerberus
dec1etful1
Cerberus
Level 53
God Stats
1W - 5L
1,283 SR
Queue Stats
119W - 105L
1,538 Elo+
Solo
Bellona
Bellona
maaaahk
Bellona
Level 139
God Stats
6W - 2L
1,766 SR
Queue Stats
268W - 245L
1,507 Elo+
Solo
Team Averages
Level 97
1,525 SR
1,533 Elo+

VS

Team Averages
Level 96
1,499 SR
1,553 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
ManBearPig1511
Nemesis
Level 102
God Stats
1W - 4L
1,182 SR
Queue Stats
59W - 55L
1,491 Elo+
Solo
Sun Wukong
Sun Wukong
SuoIin
Sun Wukong
Level 99
God Stats
5W - 4L
1,824 SR
Queue Stats
209W - 197L
1,590 Elo+
Solo
Nu Wa
Nu Wa
TimeKnight23
Nu Wa
Level 86
God Stats
3W - 4L
1,532 SR
Queue Stats
29W - 20L
1,593 Elo+
Party 2
Neith
Neith
iVerzyy
Neith
Level 68
God Stats
10W - 7L
1,456 SR
Queue Stats
207W - 191L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
2 / 2 / 5
7,059
471
6,247
7,573
2,386
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Yamyaks
Danzaburou
15
6 / 1 / 5
9,291
619
4,296
7,421
4,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Puch
Yankeefan47
Ah Puch
16
6 / 0 / 4
9,211
614
8,685
4,510
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
dec1etful1
Cerberus
11
1 / 1 / 7
6,396
426
6,561
14,436
5,100
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
maaaahk
Bellona
14
3 / 2 / 4
8,539
569
7,813
13,309
9,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
0 / 3 / 0
6,019
401
5,613
11,753
6,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 3 / 1
7,372
491
3,189
11,176
3,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
SuoIin
Sun Wukong
10
1 / 6 / 1
6,484
432
6,537
11,089
8,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
1 / 3 / 0
7,713
514
5,578
6,351
2,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
iVerzyy
Neith
11
1 / 3 / 1
6,684
446
6,478
8,416
2,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
18
Kills
6
6
Deaths
18
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
3
0
0
L
3
3
1
1.17
L
Sun Wukong
SuoIin
Sun Wukong
1
6
1
0.25
L
1
3
0
0.33
W
Medusa
2
2
5
2.25
W
Danzaburou
Yamyaks
Danzaburou
6
1
5
8.5
W
Ah Puch
Yankeefan47
Ah Puch
6
0
4
8
W
Cerberus
dec1etful1
Cerberus
1
1
7
4.5
L
Neith
iVerzyy
Neith
1
3
1
0.5
W
Bellona
maaaahk
Bellona
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,602
Damage
27,395
47,249
Taken
48,785
22,989
Mitigated
22,734
16,055
Healing
10,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
5,613
1,427
0
1,532
11,753
6,156
212
4,783
6,932
19,583
0
L
3,189
1,054
0
4,784
11,176
3,774
0
1,877
9,217
0
41,098
L
Sun Wukong
SuoIin
Sun Wukong
6,537
1,095
0
1,075
11,089
8,143
11
1,915
9,156
0
29,243
L
5,578
225
0
242
6,351
2,034
327
4,036
2,097
48,298
0
W
Medusa
6,247
2,432
0
1,344
7,573
2,386
0
2,733
4,742
0
50,483
W
Danzaburou
Yamyaks
Danzaburou
4,296
1,216
0
1,384
7,421
4,148
0
1,328
5,917
0
59,706
W
Ah Puch
Yankeefan47
Ah Puch
8,685
520
0
2,200
4,510
1,513
0
1,625
2,699
67,755
0
W
Cerberus
dec1etful1
Cerberus
6,561
711
445
4,895
14,436
5,100
0
4,167
10,016
22,889
0
L
Neith
iVerzyy
Neith
6,478
3,500
0
2,911
8,416
2,627
840
3,552
4,816
0
42,171
W
Bellona
maaaahk
Bellona
7,813
2,148
0
5,787
13,309
9,842
0
668
11,971
9,192
46,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,496
Gold Earned
34,272
503
Minions Killed
354
0
Camps Cleared
0
1,426,782
Distance Traveled
1,337,657
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,019
401
17
1
0
304,293
1
L
Nemesis
7,372
491
80
5
0
289,707
2
L
Sun Wukong
6,484
432
49
3
0
245,849
5
L
Nu Wa
7,713
514
114
8
0
254,011
0
W
Medusa
7,059
471
96
6
0
272,297
3
W
Danzaburou
9,291
619
104
7
0
304,654
2
W
Ah Puch
9,211
614
140
9
0
301,776
0
W
Cerberus
6,396
426
41
3
0
276,330
2
L
Neith
6,684
446
94
6
0
243,797
1
W
Bellona
8,539
569
122
8
0
271,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role