Player Matchup

Heimdallr
Heimdallr
HogWeenie
Heimdallr
Level 7
God Stats
1W - 2L
1,434 SR
Queue Stats
9W - 13L
1,770 Elo+
Solo
Hel
Hel
INaked-Snake
Hel
Level 11
God Stats
4W - 3L
1,364 SR
Queue Stats
24W - 18L
1,675 Elo+
Party 1
Pele
Pele
Spydogy92
Pele
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 17L
1,741 Elo+
Party 1
Achilles
Achilles
YO_lets_go_BBC
Achilles
Level 30
God Stats
24W - 25L
1,319 SR
Queue Stats
83W - 106L
1,522 Elo+
Solo
Neith
Neith
the-speedy-ytb
Neith
Level 14
God Stats
15W - 22L
1,563 SR
Queue Stats
179W - 184L
1,621 Elo+
Party 1
Team Averages
Level 17
1,436 SR
1,666 Elo+

VS

Team Averages
Level 21
1,611 SR
1,599 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
AnEdgyTurtle
Set
Level 11
God Stats
4W - 3L
1,611 SR
Queue Stats
84W - 115L
1,637 Elo+
Solo
King Arthur
King Arthur
IvoryLighhht
King Arthur
Level 24
God Stats
9W - 9L
1,700 SR
Queue Stats
209W - 206L
1,507 Elo+
Solo
Thoth
Thoth
Kingminer45
Thoth
Level 24
God Stats
4W - 1L
1,745 SR
Queue Stats
8W - 7L
1,726 Elo+
Solo
Fenrir
Fenrir
gonian_rain
Fenrir
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 33L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HogWeenie
Heimdallr
12
0 / 4 / 1
7,679
427
2,327
10,564
5,649
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 6 / 2
7,760
431
7,341
13,607
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Pele
15
5 / 6 / 2
9,348
519
11,983
17,571
6,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Achilles
16
4 / 5 / 1
9,848
547
10,929
18,394
20,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 4 / 2
8,804
489
6,416
11,984
3,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
2 / 3 / 5
10,046
558
10,996
12,099
5,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 6 / 2
7,917
440
3,145
11,671
3,920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
IvoryLighhht
King Arthur
19
8 / 2 / 3
11,254
625
22,555
24,878
19,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
2 / 1 / 4
9,977
554
5,158
5,691
1,966
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
17
11 / 3 / 1
10,872
604
13,312
13,896
7,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
13
Kills
24
25
Deaths
15
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
3
5
1.5
W
1
6
2
0.33
L
Heimdallr
HogWeenie
Heimdallr
0
4
1
0.13
L
2
6
2
0.5
W
King Arthur
IvoryLighhht
King Arthur
8
2
3
4.75
W
2
1
4
4
L
Pele
5
6
2
1
L
Achilles
4
5
1
0.9
W
Fenrir
11
3
1
3.83
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,996
Damage
55,166
72,120
Taken
68,235
39,846
Mitigated
38,463
19,038
Healing
25,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,996
2,997
219
4,450
12,099
5,789
2,672
3,326
8,748
0
61,470
W
3,145
852
0
2,023
11,671
3,920
208
1,528
10,093
0
32,321
L
Heimdallr
HogWeenie
Heimdallr
2,327
1,324
0
192
10,564
5,649
1,372
1,156
9,408
0
37,434
L
7,341
417
3,773
5,642
13,607
3,687
156
575
12,707
34,668
0
W
King Arthur
IvoryLighhht
King Arthur
22,555
3,245
0
9,295
24,878
19,607
0
984
23,360
0
80,386
W
5,158
248
0
1,451
5,691
1,966
162
1,077
4,589
58,860
0
L
Pele
11,983
3,135
0
4,382
17,571
6,588
0
1,863
15,658
0
55,545
L
Achilles
10,929
4,235
0
4,224
18,394
20,199
384
1,564
16,252
0
53,974
W
Fenrir
13,312
2,756
0
7,896
13,896
7,181
40
426
13,445
0
82,125
L
6,416
3,517
0
825
11,984
3,723
54
0
11,784
0
58,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,439
Gold Earned
50,066
465
Minions Killed
519
0
Camps Cleared
0
1,623,922
Distance Traveled
1,802,582
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,046
558
103
6
0
327,988
6
W
Set
7,917
440
66
4
0
322,801
1
L
Heimdallr
7,679
427
89
5
0
295,660
0
L
Hel
7,760
431
49
3
0
324,370
4
W
King Arthur
11,254
625
132
7
0
402,897
1
W
Thoth
9,977
554
111
6
0
385,332
3
L
Pele
9,348
519
94
5
0
375,023
3
L
Achilles
9,848
547
106
6
0
340,722
1
W
Fenrir
10,872
604
107
6
0
363,564
0
L
Neith
8,804
489
127
7
0
288,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role