Player Matchup

Neith
Neith
CravenPuppet780
Neith
Level 104
God Stats
4W - 5L
1,500 SR
Queue Stats
36W - 42L
1,553 Elo+
Party 1
Set
Set
Kaotic Fiend
Set
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 142L
1,655 Elo+
Party 1
Eset
Eset
Lady_Luna_82
Eset
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,513 Elo+
Party 1
Team Averages
Level 98
1,500 SR
1,573 Elo+

VS

Team Averages
Level 99
1,465 SR
1,403 Elo+
Sun Wukong
Sun Wukong
SoulGreninja_PR
Sun Wukong
Level 126
God Stats
6W - 8L
1,500 SR
Queue Stats
511W - 482L
1,359 Elo+
Party 2
Izanami
Izanami
THE_GHOST_1_pr
Izanami
Level 65
God Stats
6W - 6L
1,217 SR
Queue Stats
579W - 534L
1,277 Elo+
Party 2
Anubis
Anubis
Yezal_
Anubis
Level 106
God Stats
12W - 7L
1,677 SR
Queue Stats
40W - 27L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 4
13,510
643
25,212
16,840
6,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 9 / 6
13,293
633
16,278
20,522
12,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 9 / 9
12,045
574
8,715
15,554
4,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SoulGreninja_PR
Sun Wukong
18
5 / 6 / 13
14,541
692
17,517
23,782
20,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
2 / 5 / 7
12,356
588
5,117
17,321
5,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
Yezal_
Anubis
20
16 / 3 / 4
15,998
762
19,476
18,261
10,467
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
47
14
Kills
23
23
Deaths
14
19
Assists
24
Player
Kills
Deaths
Assists
KDA
L
7
5
4
1.8
L
6
9
6
1
L
1
9
9
0.61
W
Sun Wukong
SoulGreninja_PR
Sun Wukong
5
6
13
1.92
W
2
5
7
1.1
W
Anubis
Yezal_
Anubis
16
3
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,205
Damage
42,110
52,916
Taken
59,364
23,923
Mitigated
36,452
11,206
Healing
23,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,212
9,569
0
4,195
16,840
6,314
1,468
4,445
12,070
0
91,041
L
16,278
9,791
975
2,529
20,522
12,888
0
7,960
12,237
0
48,321
L
8,715
777
1,406
2,101
15,554
4,721
47
7,667
7,742
41,364
0
W
Sun Wukong
SoulGreninja_PR
Sun Wukong
17,517
3,284
243
8,569
23,782
20,727
512
3,655
20,127
514
46,844
W
5,117
2,633
0
1,978
17,321
5,258
1,006
2,800
14,521
0
35,594
W
Anubis
Yezal_
Anubis
19,476
75
0
12,283
18,261
10,467
1,534
2,515
15,746
97,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,848
Gold Earned
42,895
232
Minions Killed
232
0
Camps Cleared
0
922,082
Distance Traveled
1,023,697
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,510
643
123
6
0
325,719
2
L
Set
13,293
633
57
3
0
307,602
3
L
Eset
12,045
574
52
2
0
288,761
2
W
Sun Wukong
14,541
692
38
2
0
371,728
1
W
Izanami
12,356
588
70
3
0
303,107
2
W
Anubis
15,998
762
124
6
0
348,862
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role