Player Matchup

Amaterasu
Amaterasu
ASuperfluousMan
Amaterasu
Level 107
God Stats
1W - 1L
1,186 SR
Queue Stats
74W - 59L
1,431 Elo+
Party 2
Cerberus
Cerberus
JaggerSmallPP
Cerberus
Level 24
God Stats
2W - 1L
1,776 SR
Queue Stats
8W - 2L
1,648 Elo+
Party 2
Fenrir
Fenrir
LacedwithJoy
Fenrir
Level 46
God Stats
4W - 3L
1,702 SR
Queue Stats
15W - 10L
1,648 Elo+
Party 2
Danzaburou
Danzaburou
SquattingNinja
Danzaburou
Level 87
God Stats
3W - 6L
1,888 SR
Queue Stats
24W - 15L
1,648 Elo+
Party 2
Nox
Nox
quilswoo
Nox
Level 106
God Stats
3W - 0L
1,892 SR
Queue Stats
24W - 20L
1,532 Elo+
Party 2
Team Averages
Level 74
1,689 SR
1,582 Elo+

VS

Team Averages
Level 93
1,429 SR
1,582 Elo+
Neith
Neith
Ceyrinn
Neith
Level 106
God Stats
4W - 8L
1,500 SR
Queue Stats
191W - 197L
1,548 Elo+
Party 1
Anubis
Anubis
Enjayneer
Anubis
Level 46
God Stats
36W - 47L
1,348 SR
Queue Stats
396W - 443L
1,377 Elo+
Solo
King Arthur
King Arthur
Primalgehenna88
King Arthur
Level 156
God Stats
16W - 19L
1,495 SR
Queue Stats
123W - 118L
1,655 Elo+
Party 1
Cerberus
Cerberus
SteroidGrif
Cerberus
Level 129
God Stats
0W - 2L
1,304 SR
Queue Stats
8W - 20L
1,630 Elo+
Party 1
Ravana
Ravana
llZemogll
Ravana
Level 28
God Stats
16W - 5L
1,500 SR
Queue Stats
475W - 363L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ASuperfluousMan
Amaterasu
20
5 / 4 / 5
13,146
572
11,839
20,553
16,528
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
JaggerSmallPP
Cerberus
18
3 / 0 / 13
12,633
549
6,830
19,783
22,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
16
1 / 2 / 10
11,061
481
3,035
16,769
6,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
SquattingNinja
Danzaburou
20
10 / 1 / 2
15,107
657
14,060
10,452
5,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 2 / 8
13,567
590
15,266
8,259
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ceyrinn
Neith
15
0 / 5 / 0
9,666
420
3,400
14,444
4,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
Enjayneer
Anubis
16
2 / 10 / 1
10,072
438
10,410
19,113
8,650
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Primalgehenna88
King Arthur
20
5 / 3 / 1
12,869
560
9,708
14,654
12,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
SteroidGrif
Cerberus
17
0 / 5 / 1
10,512
457
5,645
13,826
9,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ravana
llZemogll
Ravana
18
2 / 3 / 3
11,091
482
8,604
11,727
4,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
15
26
Kills
9
9
Deaths
26
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ASuperfluousMan
Amaterasu
5
4
5
1.88
L
Neith
Ceyrinn
Neith
0
5
0
0
L
Anubis
Enjayneer
Anubis
2
10
1
0.25
W
Cerberus
JaggerSmallPP
Cerberus
3
0
13
9.5
W
Fenrir
1
2
10
3
L
King Arthur
Primalgehenna88
King Arthur
5
3
1
1.83
W
Danzaburou
SquattingNinja
Danzaburou
10
1
2
11
L
Cerberus
SteroidGrif
Cerberus
0
5
1
0.1
L
Ravana
llZemogll
Ravana
2
3
3
1.17
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,030
Damage
37,767
75,816
Taken
73,764
54,583
Mitigated
38,676
26,041
Healing
22,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ASuperfluousMan
Amaterasu
11,839
6,329
0
6,151
20,553
16,528
1,147
8,091
12,462
0
72,739
L
Neith
Ceyrinn
Neith
3,400
773
0
6,622
14,444
4,178
0
3,003
11,441
0
68,121
L
Anubis
Enjayneer
Anubis
10,410
1,101
0
5,197
19,113
8,650
1,106
8,834
10,279
58,810
0
W
Cerberus
JaggerSmallPP
Cerberus
6,830
786
0
5,891
19,783
22,901
690
2,423
17,360
58,420
0
W
Fenrir
3,035
543
0
8,913
16,769
6,441
1,012
4,060
12,709
0
65,495
L
King Arthur
Primalgehenna88
King Arthur
9,708
1,609
0
2,340
14,654
12,068
0
3,251
10,877
0
76,466
W
Danzaburou
SquattingNinja
Danzaburou
14,060
8,455
0
4,181
10,452
5,344
7,818
2,252
8,200
0
112,509
L
Cerberus
SteroidGrif
Cerberus
5,645
741
0
4,079
13,826
9,078
0
1,577
12,249
59,488
0
L
Ravana
llZemogll
Ravana
8,604
2,531
0
4,095
11,727
4,702
1,991
4,905
6,822
0
98,050
W
15,266
835
0
905
8,259
3,369
1,914
2,308
5,951
88,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,514
Gold Earned
54,210
694
Minions Killed
690
0
Camps Cleared
0
2,239,864
Distance Traveled
1,982,296
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,146
572
158
7
0
433,147
0
L
Neith
9,666
420
115
5
0
356,027
6
L
Anubis
10,072
438
101
4
0
314,006
5
W
Cerberus
12,633
549
101
4
0
465,965
8
W
Fenrir
11,061
481
100
4
0
469,117
9
L
King Arthur
12,869
560
147
6
0
437,060
2
W
Danzaburou
15,107
657
176
8
0
421,452
4
L
Cerberus
10,512
457
160
7
0
403,808
0
L
Ravana
11,091
482
167
7
0
471,395
2
W
Nox
13,567
590
159
7
0
450,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role