Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Babu_tico
Ra
Level 26
God Stats
1W - 2L
1,724 SR
Queue Stats
39W - 60L
1,402 Elo+
Party 1
Hades
Hades
FreshTwinkie
Hades
Level 33
God Stats
3W - 2L
1,736 SR
Queue Stats
4W - 3L
1,780 Elo+
Solo
Thanatos
Thanatos
PapasJr420
Thanatos
Level 64
God Stats
26W - 34L
1,454 SR
Queue Stats
588W - 660L
1,437 Elo+
Party 1
Set
Set
SrPorta
Set
Level 89
God Stats
17W - 24L
1,585 SR
Queue Stats
621W - 639L
1,441 Elo+
Party 1
Team Averages
Level 58
1,600 SR
1,512 Elo+

VS

Team Averages
Level 56
1,499 SR
1,372 Elo+
Baron Samedi
Baron Samedi
Butterbugs
Baron Samedi
Level 43
God Stats
61W - 87L
1,519 SR
Queue Stats
118W - 181L
1,263 Elo+
Solo
Ra
Ra
DvBlackzin
Ra
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 43L
1,300 Elo+
Solo
Awilix
Awilix
lGinSanl
Awilix
Level 102
God Stats
3W - 2L
1,786 SR
Queue Stats
178W - 171L
1,529 Elo+
Party 2
Skadi
Skadi
miajolie435
Skadi
Level 28
God Stats
7W - 10L
1,423 SR
Queue Stats
9W - 19L
1,305 Elo+
Party 2
Zhong Kui
Zhong Kui
orengo125
Zhong Kui
Level 66
God Stats
3W - 2L
1,268 SR
Queue Stats
548W - 584L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 2 / 0
4,398
440
2,731
7,531
3,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 3 / 0
4,729
473
2,234
3,843
822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 4 / 1
4,594
459
2,731
5,334
2,409
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
PapasJr420
Thanatos
9
1 / 1 / 0
5,423
542
983
6,973
2,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Set
11
4 / 1 / 0
6,316
632
3,967
6,622
4,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Butterbugs
Baron Samedi
8
1 / 0 / 1
4,590
459
1,449
3,278
1,454
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 2 / 0
6,027
603
4,045
5,166
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
lGinSanl
Awilix
10
3 / 2 / 4
6,151
615
5,278
7,383
2,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 0 / 1
5,340
534
3,605
5,124
1,247
Heavy Mace

Heavy Mace

+30
Physical Power

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
orengo125
Zhong Kui
10
4 / 1 / 0
6,006
601
3,092
4,692
3,206
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
5
Kills
11
11
Deaths
5
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
0
0
L
0
3
0
0
W
Baron Samedi
Butterbugs
Baron Samedi
1
0
1
1.5
W
1
2
0
0.5
L
0
4
1
0.13
L
Thanatos
PapasJr420
Thanatos
1
1
0
1
L
Set
4
1
0
4
W
Awilix
lGinSanl
Awilix
3
2
4
2.5
W
2
0
1
2.5
W
Zhong Kui
orengo125
Zhong Kui
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,646
Damage
17,469
30,303
Taken
25,643
13,449
Mitigated
9,966
11,339
Healing
10,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,731
0
217
1,417
7,531
3,717
100
683
6,848
16,087
0
L
2,234
269
501
530
3,843
822
280
1,153
2,690
19,438
0
W
Baron Samedi
Butterbugs
Baron Samedi
1,449
241
547
1,754
3,278
1,454
126
1,919
1,099
14,131
0
W
4,045
801
22
1,211
5,166
1,805
175
534
4,632
34,579
0
L
2,731
191
61
939
5,334
2,409
300
2,278
3,056
14,521
0
L
Thanatos
PapasJr420
Thanatos
983
332
0
4,812
6,973
2,133
0
923
6,050
0
30,457
L
Set
3,967
1,981
0
2,862
6,622
4,368
323
3,549
3,073
0
30,898
W
Awilix
lGinSanl
Awilix
5,278
2,259
0
3,437
7,383
2,254
0
1,292
6,066
0
27,135
W
3,605
2,053
0
985
5,124
1,247
1,022
1,747
3,105
0
28,495
W
Zhong Kui
orengo125
Zhong Kui
3,092
529
0
2,350
4,692
3,206
540
1,559
3,045
25,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,460
Gold Earned
28,114
221
Minions Killed
268
0
Camps Cleared
0
883,675
Distance Traveled
899,004
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,398
440
25
3
0
178,854
0
L
Ra
4,729
473
45
5
0
168,323
1
W
Baron Samedi
4,590
459
27
3
0
147,542
1
W
Ra
6,027
603
79
8
0
166,592
0
L
Hades
4,594
459
25
3
0
136,060
0
L
Thanatos
5,423
542
63
6
0
187,071
0
L
Set
6,316
632
63
6
0
213,367
2
W
Awilix
6,151
615
53
5
0
199,648
1
W
Skadi
5,340
534
63
6
0
190,349
1
W
Zhong Kui
6,006
601
46
5
0
194,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role