Player Matchup

Ymir
Ymir
Llanz07
Ymir
Level 74
God Stats
16W - 10L
1,958 SR
Queue Stats
564W - 595L
1,473 Elo+
Party 3
Hera
Hera
dorcascavani
Hera
Level 7
God Stats
39W - 48L
1,362 SR
Queue Stats
43W - 58L
1,268 Elo+
Party 1
Nu Wa
Nu Wa
gwencavani
Nu Wa
Level 58
God Stats
58W - 60L
1,464 SR
Queue Stats
219W - 272L
1,336 Elo+
Party 1
Vamana
Vamana
icecavani
Vamana
Level 61
God Stats
26W - 16L
1,500 SR
Queue Stats
799W - 799L
1,389 Elo+
Party 1
Arachne
Arachne
taenen123
Arachne
Level 35
God Stats
12W - 9L
1,363 SR
Queue Stats
155W - 170L
1,266 Elo+
Party 3
Team Averages
Level 47
1,529 SR
1,346 Elo+

VS

Team Averages
Level 72
1,488 SR
1,460 Elo+
Cupid
Cupid
CLeVerKloGs_3
Cupid
Level 29
God Stats
16W - 13L
1,639 SR
Queue Stats
43W - 44L
1,448 Elo+
Party 2
Ganesha
Ganesha
DeeJayJuiceBox
Ganesha
Level 36
God Stats
1W - 12L
993 SR
Queue Stats
59W - 78L
1,392 Elo+
Solo
Danzaburou
Danzaburou
Kyle-Feirick
Danzaburou
Level 88
God Stats
14W - 13L
1,773 SR
Queue Stats
73W - 89L
1,442 Elo+
Party 2
Discordia
Discordia
Sabadomingo86
Discordia
Level 85
God Stats
8W - 10L
1,721 SR
Queue Stats
142W - 135L
1,500 Elo+
Party 2
Janus
Janus
ShaunFeirick
Janus
Level 122
God Stats
16W - 19L
1,315 SR
Queue Stats
239W - 212L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Llanz07
Ymir
12
3 / 2 / 4
8,351
557
3,888
10,147
6,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 1 / 3
8,765
584
5,387
7,795
2,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
14
8 / 4 / 2
8,587
572
13,307
10,194
3,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
icecavani
Vamana
16
0 / 0 / 0
9,038
603
2,633
10,013
7,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arachne
taenen123
Arachne
12
4 / 3 / 3
7,921
528
8,971
8,574
4,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 4
6,860
457
2,136
10,853
2,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 2 / 4
6,051
403
4,540
9,170
3,211
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Kyle-Feirick
Danzaburou
14
6 / 4 / 1
9,153
610
11,344
10,261
5,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
Sabadomingo86
Discordia
13
0 / 0 / 0
7,521
501
4,603
5,004
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

13
2 / 5 / 1
7,705
514
7,541
11,287
4,046
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
16
Kills
10
10
Deaths
16
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
1
2
4
1.5
L
Danzaburou
Kyle-Feirick
Danzaburou
6
4
1
1.63
W
Ymir
Llanz07
Ymir
3
2
4
2.5
L
Discordia
Sabadomingo86
Discordia
0
0
0
0
L
2
5
1
0.5
W
1
1
3
2.5
W
Nu Wa
8
4
2
2.25
W
Vamana
icecavani
Vamana
0
0
0
0
W
Arachne
taenen123
Arachne
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,186
Damage
30,164
46,723
Taken
46,575
23,438
Mitigated
17,917
11,281
Healing
11,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,136
988
236
3,740
10,853
2,740
418
6,587
3,798
0
27,176
L
4,540
117
123
2,052
9,170
3,211
0
5,476
3,264
18,332
0
L
Danzaburou
Kyle-Feirick
Danzaburou
11,344
5,790
0
1,204
10,261
5,451
0
3,410
6,725
0
52,996
W
Ymir
Llanz07
Ymir
3,888
479
513
1,061
10,147
6,007
395
3,823
6,324
23,539
0
L
Discordia
Sabadomingo86
Discordia
4,603
613
34
1,147
5,004
2,469
142
601
4,323
46,019
0
L
7,541
409
0
2,568
11,287
4,046
0
5,028
5,883
47,523
0
W
5,387
929
0
2,362
7,795
2,837
2,894
2,695
5,100
54,973
0
W
Nu Wa
13,307
3,058
349
978
10,194
3,382
1,193
2,252
7,942
51,618
0
W
Vamana
icecavani
Vamana
2,633
877
0
3,910
10,013
7,113
786
4,603
5,410
0
66,733
W
Arachne
taenen123
Arachne
8,971
6,947
0
2,108
8,574
4,099
0
3,311
5,263
0
29,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,662
Gold Earned
37,290
430
Minions Killed
368
0
Camps Cleared
0
1,468,143
Distance Traveled
1,285,750
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,860
457
78
5
0
241,193
0
L
Ganesha
6,051
403
4
0
0
267,223
1
L
Danzaburou
9,153
610
82
5
0
267,755
0
W
Ymir
8,351
557
48
3
0
269,200
1
L
Discordia
7,521
501
110
7
0
235,486
4
L
Janus
7,705
514
94
6
0
274,093
2
W
Hera
8,765
584
126
8
0
282,946
2
W
Nu Wa
8,587
572
74
5
0
269,431
2
W
Vamana
9,038
603
134
9
0
312,995
0
W
Arachne
7,921
528
48
3
0
333,571
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role