Player Matchup

Hel
Hel
EvanIsSaltyAF
Hel
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 46L
1,455 Elo+
Party 1
Neith
Neith
LuminousLantern
Neith
Level 7
God Stats
11W - 8L
1,520 SR
Queue Stats
22W - 21L
1,592 Elo+
Party 1
Bellona
Bellona
ZombieMilkParty
Bellona
Level 6
God Stats
2W - 1L
1,520 SR
Queue Stats
2W - 1L
1,592 Elo+
Party 1
Team Averages
Level 39
1,513 SR
1,546 Elo+

VS

Team Averages
Level 53
1,331 SR
1,360 Elo+
Poseidon
Poseidon
BirdmanMills
Poseidon
Level 13
God Stats
8W - 22L
1,305 SR
Queue Stats
25W - 39L
1,198 Elo+
Party 2
Izanami
Izanami
Blackn0291
Izanami
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 47L
1,473 Elo+
Solo
Cthulhu
Cthulhu
Duffunk
Cthulhu
Level 29
God Stats
0W - 4L
1,189 SR
Queue Stats
30W - 44L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 5
14,513
605
31,127
23,737
13,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 2 / 6
13,960
582
15,493
25,199
11,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 1 / 6
13,992
583
7,887
14,655
17,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BirdmanMills
Poseidon
16
0 / 5 / 2
12,231
510
8,230
15,471
5,696
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Blackn0291
Izanami
18
3 / 3 / 2
14,176
591
23,170
24,030
10,158
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Duffunk
Cthulhu
17
2 / 1 / 3
13,287
554
16,983
21,189
22,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
9
Kills
5
5
Deaths
9
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BirdmanMills
Poseidon
0
5
2
0.2
L
Izanami
Blackn0291
Izanami
3
3
2
1.33
L
Cthulhu
Duffunk
Cthulhu
2
1
3
3.5
W
4
2
5
3.25
W
2
2
6
2.5
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,507
Damage
48,383
63,591
Taken
60,690
42,459
Mitigated
37,933
47,520
Healing
16,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BirdmanMills
Poseidon
8,230
217
0
2,817
15,471
5,696
0
9,217
6,254
63,907
0
L
Izanami
Blackn0291
Izanami
23,170
17,913
0
7,115
24,030
10,158
0
11,441
12,589
0
101,147
L
Cthulhu
Duffunk
Cthulhu
16,983
183
496
6,125
21,189
22,079
0
10,676
10,513
40,906
0
W
31,127
1,892
18,305
17,274
23,737
13,275
999
10,357
12,980
127,294
0
W
15,493
5,215
60
9,596
25,199
11,408
1,940
8,999
15,975
0
96,133
W
7,887
1,348
1,115
1,170
14,655
17,776
99
5,215
9,289
1,297
42,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,465
Gold Earned
39,694
313
Minions Killed
262
0
Camps Cleared
0
1,269,367
Distance Traveled
1,228,603
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
12,231
510
70
3
0
388,120
2
L
Izanami
14,176
591
135
6
0
426,181
5
L
Cthulhu
13,287
554
57
2
0
414,302
0
W
Hel
14,513
605
135
6
0
432,305
2
W
Neith
13,960
582
122
5
0
385,532
0
W
Bellona
13,992
583
56
2
0
451,530
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role