Player Matchup

Baron Samedi
Baron Samedi
HellSaintZer0
Baron Samedi
Level 155
God Stats
1W - 2L
1,703 SR
Queue Stats
72W - 77L
1,521 Elo+
Party 1
Scylla
Scylla
MJOLNER0290
Scylla
Level 83
God Stats
7W - 2L
1,790 SR
Queue Stats
202W - 232L
1,207 Elo+
Solo
Vulcan
Vulcan
Neko_Tigerlily
Vulcan
Level 149
God Stats
18W - 13L
1,487 SR
Queue Stats
970W - 1,013L
1,447 Elo+
Party 1
Fafnir
Fafnir
RB3ndz
Fafnir
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 130L
1,495 Elo+
Solo
Ullr
Ullr
schwettster1
Ullr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,670 Elo+
Party 1
Team Averages
Level 120
1,596 SR
1,468 Elo+

VS

Team Averages
Level 102
1,505 SR
1,482 Elo+
Ra
Ra
BoomBroBryson
Ra
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 58L
1,468 Elo+
Party 2
Ares
Ares
BoomBroBubba
Ares
Level 102
God Stats
2W - 1L
1,525 SR
Queue Stats
31W - 30L
1,477 Elo+
Party 2
Jormungandr
Jormungandr
MistaStanky
Jormungandr
Level 58
God Stats
5W - 2L
1,500 SR
Queue Stats
113W - 116L
1,516 Elo+
Solo
Poseidon
Poseidon
eljefedelosjefes
Poseidon
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,485 Elo+
Party 2
Danzaburou
Danzaburou
kill4muther
Danzaburou
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
233W - 244L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HellSaintZer0
Baron Samedi
13
2 / 7 / 3
7,399
740
7,346
9,272
4,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
13
1 / 6 / 2
7,074
707
4,656
6,913
2,498
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 5 / 2
7,688
769
9,428
7,347
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
RB3ndz
Fafnir
13
2 / 6 / 3
8,106
811
6,680
11,758
14,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 5 / 2
6,947
695
1,507
8,538
3,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 17
9,818
982
9,877
7,417
3,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 2 / 19
8,277
828
7,246
8,380
7,179
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
MistaStanky
Jormungandr
16
5 / 2 / 23
9,052
905
9,739
9,761
9,776
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
10 / 0 / 16
9,945
995
8,182
6,526
3,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
kill4muther
Danzaburou
13
2 / 2 / 19
8,372
837
4,365
9,315
5,459
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
123
8
Kills
29
29
Deaths
8
12
Assists
94
Player
Kills
Deaths
Assists
KDA
W
9
2
17
8.75
W
3
2
19
6.25
L
Baron Samedi
HellSaintZer0
Baron Samedi
2
7
3
0.5
L
Scylla
1
6
2
0.33
W
Jormungandr
MistaStanky
Jormungandr
5
2
23
8.25
L
2
5
2
0.6
L
Fafnir
RB3ndz
Fafnir
2
6
3
0.58
W
10
0
16
18
W
Danzaburou
kill4muther
Danzaburou
2
2
19
5.75
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,617
Damage
39,409
43,828
Taken
41,399
27,748
Mitigated
29,544
6,132
Healing
22,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,877
1,501
8,608
3,186
7,417
3,791
529
5,861
1,556
26,207
0
W
7,246
92
876
633
8,380
7,179
361
3,965
4,415
9,688
0
L
Baron Samedi
HellSaintZer0
Baron Samedi
7,346
753
482
716
9,272
4,386
0
6,924
2,260
18,982
0
L
Scylla
4,656
307
0
367
6,913
2,498
0
6,315
544
15,617
0
W
Jormungandr
MistaStanky
Jormungandr
9,739
1,589
437
755
9,761
9,776
510
5,343
4,418
22,718
0
L
9,428
3,976
938
608
7,347
2,825
0
6,491
822
20,288
0
L
Fafnir
RB3ndz
Fafnir
6,680
2,273
697
1,342
11,758
14,902
0
7,809
3,771
8,803
0
W
8,182
564
1,194
1,400
6,526
3,339
807
5,252
1,274
26,399
0
W
Danzaburou
kill4muther
Danzaburou
4,365
1,107
2,413
3,225
9,315
5,459
967
7,689
1,626
0
7,369
L
1,507
706
313
669
8,538
3,137
0
7,015
1,387
0
6,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,214
Gold Earned
45,464
91
Minions Killed
128
0
Camps Cleared
0
801,980
Distance Traveled
914,147
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,818
982
50
5
0
166,059
0
W
Ares
8,277
828
6
1
0
178,288
0
L
Baron Samedi
7,399
740
22
2
0
115,257
0
L
Scylla
7,074
707
22
2
0
168,076
3
W
Jormungandr
9,052
905
26
3
0
192,847
0
L
Vulcan
7,688
769
33
3
0
185,671
1
L
Fafnir
8,106
811
3
0
0
175,204
0
W
Poseidon
9,945
995
38
4
0
194,636
0
W
Danzaburou
8,372
837
8
1
0
182,317
0
L
Ullr
6,947
695
11
1
0
157,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role