Player Matchup

Cupid
Cupid
FakFabian
Cupid
Level 126
God Stats
36W - 20L
1,741 SR
Queue Stats
277W - 309L
1,441 Elo+
Party 3
Hercules
Hercules
Thesuddenattack
Hercules
Level 29
God Stats
0W - 3L
1,488 SR
Queue Stats
9W - 17L
1,214 Elo+
Party 1
Nox
Nox
sergerium
Nox
Level 36
God Stats
11W - 23L
1,337 SR
Queue Stats
115W - 154L
1,379 Elo+
Party 3
Nemesis
Nemesis
syzack98
Nemesis
Level 49
God Stats
5W - 5L
1,511 SR
Queue Stats
165W - 195L
1,409 Elo+
Party 1
Geb
Geb
Вr0k3И
Geb
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 48L
1,570 Elo+
Solo
Team Averages
Level 70
1,515 SR
1,403 Elo+

VS

Team Averages
Level 52
1,390 SR
1,467 Elo+
Apollo
Apollo
 
Apollo
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
LucidAnxrchy
Kukulkan
Level 41
God Stats
4W - 5L
1,361 SR
Queue Stats
254W - 283L
1,518 Elo+
Party 2
Achilles
Achilles
Tatertot3442
Achilles
Level 83
God Stats
9W - 5L
1,131 SR
Queue Stats
142W - 138L
1,513 Elo+
Solo
Pele
Pele
YvngMindz
Pele
Level 18
God Stats
14W - 28L
1,485 SR
Queue Stats
17W - 37L
1,264 Elo+
Party 2
Cerberus
Cerberus
ilandVersace
Cerberus
Level 68
God Stats
25W - 20L
1,476 SR
Queue Stats
188W - 204L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
FakFabian
Cupid
14
5 / 4 / 1
8,936
470
9,414
11,736
5,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
13
2 / 4 / 0
8,238
434
6,223
13,839
10,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
6 / 3 / 4
10,187
536
10,623
10,029
3,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
syzack98
Nemesis
14
4 / 7 / 6
9,487
499
12,156
17,527
6,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
1 / 4 / 2
7,198
379
3,528
9,199
2,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
4 / 3 / 6
10,125
533
11,350
16,962
6,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
LucidAnxrchy
Kukulkan
16
6 / 3 / 3
10,222
538
14,101
11,361
5,242
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Tatertot3442
Achilles
18
4 / 1 / 0
10,749
566
8,558
11,135
10,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pele
17
5 / 6 / 1
10,229
538
5,832
16,030
5,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cerberus
ilandVersace
Cerberus
14
2 / 5 / 10
8,665
456
6,152
12,359
8,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
41
18
Kills
21
22
Deaths
18
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
3
6
2.33
L
Cupid
FakFabian
Cupid
5
4
1
1.38
W
Kukulkan
LucidAnxrchy
Kukulkan
6
3
3
2.5
W
Achilles
Tatertot3442
Achilles
4
1
0
4
L
Hercules
2
4
0
0.5
W
Pele
5
6
1
0.92
W
Cerberus
ilandVersace
Cerberus
2
5
10
1.4
L
6
3
4
2.67
L
Nemesis
syzack98
Nemesis
4
7
6
1
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,944
Damage
45,993
62,330
Taken
67,847
29,259
Mitigated
36,819
14,253
Healing
21,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
11,350
7,201
0
10,037
16,962
6,508
1,831
5,611
11,351
0
79,880
L
Cupid
FakFabian
Cupid
9,414
4,999
1,301
4,095
11,736
5,375
663
2,744
8,970
0
50,766
W
Kukulkan
LucidAnxrchy
Kukulkan
14,101
2,019
0
992
11,361
5,242
1,141
3,692
7,569
67,908
0
W
Achilles
Tatertot3442
Achilles
8,558
2,248
0
1,250
11,135
10,402
358
0
10,785
0
66,251
L
Hercules
6,223
1,609
0
1,987
13,839
10,393
630
4,060
9,429
0
37,565
W
Pele
5,832
1,231
0
7,124
16,030
5,970
0
1,467
14,513
0
62,762
W
Cerberus
ilandVersace
Cerberus
6,152
815
0
1,868
12,359
8,697
0
3,381
8,978
22,408
0
L
10,623
877
0
1,157
10,029
3,980
479
4,951
5,053
57,784
0
L
Nemesis
syzack98
Nemesis
12,156
5,627
0
3,667
17,527
6,584
1,120
6,262
11,115
0
53,349
L
3,528
375
0
2,046
9,199
2,927
0
2,236
6,963
13,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,046
Gold Earned
49,990
394
Minions Killed
565
0
Camps Cleared
0
1,620,276
Distance Traveled
1,761,067
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,125
533
149
8
0
319,998
4
L
Cupid
8,936
470
99
5
0
322,524
2
W
Kukulkan
10,222
538
126
7
0
339,570
2
W
Achilles
10,749
566
126
7
0
382,070
1
L
Hercules
8,238
434
77
4
0
348,636
1
W
Pele
10,229
538
116
6
0
367,980
0
W
Cerberus
8,665
456
48
3
0
351,449
7
L
Nox
10,187
536
118
6
0
327,616
0
L
Nemesis
9,487
499
88
5
0
355,240
1
L
Geb
7,198
379
12
1
0
266,260
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role