Player Matchup

Freya
Freya
ProphetJeremiah
Freya
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Rad28_
Kukulkan
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 37L
1,604 Elo+
Party 1
Yemoja
Yemoja
TheGreatBolbino
Yemoja
Level 17
God Stats
12W - 11L
1,809 SR
Queue Stats
23W - 24L
1,679 Elo+
Party 1
Hou Yi
Hou Yi
dcw808
Hou Yi
Level 29
God Stats
6W - 1L
1,524 SR
Queue Stats
12W - 9L
1,629 Elo+
Party 1
Mercury
Mercury
x2LegitWaffle2x
Mercury
Level 29
God Stats
6W - 1L
1,988 SR
Queue Stats
15W - 18L
1,629 Elo+
Party 1
Team Averages
Level 28
1,664 SR
1,608 Elo+

VS

Team Averages
Level 32
1,550 SR
1,487 Elo+
Fenrir
Fenrir
Incursion831
Fenrir
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 31L
1,514 Elo+
Party 2
Agni
Agni
Naoie
Agni
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 58L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Zance21
Danzaburou
Level 24
God Stats
66W - 59L
1,621 SR
Queue Stats
199W - 206L
1,412 Elo+
Party 2
Horus
Horus
lemon74928
Horus
Level 79
God Stats
5W - 6L
1,572 SR
Queue Stats
173W - 177L
1,481 Elo+
Party 2
Pele
Pele
zed1222
Pele
Level 29
God Stats
7W - 8L
1,555 SR
Queue Stats
46W - 52L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 4
10,238
539
8,986
11,545
4,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Rad28_
Kukulkan
16
6 / 3 / 7
10,201
537
11,316
8,030
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 1 / 11
9,307
490
6,868
10,401
8,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
dcw808
Hou Yi
15
6 / 0 / 8
9,093
479
11,282
7,840
2,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 0 / 5
11,294
594
5,941
10,770
4,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 5 / 2
8,776
462
6,862
16,026
6,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
Naoie
Agni
13
0 / 6 / 1
7,476
393
2,273
7,319
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Zance21
Danzaburou
13
1 / 3 / 0
8,068
425
8,738
9,795
3,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
13
0 / 5 / 0
6,894
363
4,935
15,740
10,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Pele
zed1222
Pele
16
3 / 5 / 0
9,596
505
8,708
15,861
9,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
10
24
Kills
7
7
Deaths
24
35
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
5
2
0.8
L
Agni
Naoie
Agni
0
6
1
0.08
W
4
3
4
2
W
Kukulkan
Rad28_
Kukulkan
6
3
7
3.17
W
2
1
11
7.5
L
Danzaburou
Zance21
Danzaburou
1
3
0
0.33
W
Hou Yi
dcw808
Hou Yi
6
0
8
10
L
Horus
0
5
0
0
W
6
0
5
8.5
L
Pele
zed1222
Pele
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,393
Damage
31,516
48,586
Taken
64,741
23,889
Mitigated
33,967
20,566
Healing
19,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,862
1,132
0
4,720
16,026
6,804
0
7,361
8,665
0
46,027
L
Agni
Naoie
Agni
2,273
235
0
500
7,319
2,602
0
4,373
2,946
30,576
0
W
8,986
3,106
0
6,551
11,545
4,191
441
0
11,170
61,336
0
W
Kukulkan
Rad28_
Kukulkan
11,316
778
0
1,244
8,030
3,377
1,590
1,553
6,427
55,835
0
W
6,868
1,274
3,296
5,540
10,401
8,775
393
548
9,653
33,427
0
L
Danzaburou
Zance21
Danzaburou
8,738
3,275
0
1,875
9,795
3,897
1,045
2,723
7,072
0
51,053
W
Hou Yi
dcw808
Hou Yi
11,282
4,864
0
2,685
7,840
2,710
59
878
6,887
0
46,168
L
Horus
4,935
1,473
1,070
4,761
15,740
10,920
180
4,444
11,296
4,343
21,258
W
5,941
1,745
0
1,250
10,770
4,836
294
344
10,251
0
90,249
L
Pele
zed1222
Pele
8,708
1,199
0
6,282
15,861
9,744
348
8,269
7,592
0
61,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,133
Gold Earned
40,810
494
Minions Killed
389
0
Camps Cleared
0
1,821,036
Distance Traveled
1,681,690
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,776
462
70
4
0
366,532
0
L
Agni
7,476
393
63
3
0
272,699
0
W
Freya
10,238
539
118
6
0
328,752
0
W
Kukulkan
10,201
537
102
5
0
334,261
3
W
Yemoja
9,307
490
48
3
0
342,698
0
L
Danzaburou
8,068
425
92
5
0
340,360
0
W
Hou Yi
9,093
479
75
4
0
366,041
0
L
Horus
6,894
363
41
2
0
353,407
0
W
Mercury
11,294
594
151
8
0
449,284
3
L
Pele
9,596
505
123
6
0
348,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role