Player Matchup

Bellona
Bellona
ForEwe
Bellona
Level 22
God Stats
6W - 21L
1,452 SR
Queue Stats
7W - 29L
1,376 Elo+
Party 1
Fenrir
Fenrir
Phadent
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 9L
1,733 Elo+
Party 3
Medusa
Medusa
Trogdor24
Medusa
Level 26
God Stats
0W - 8L
1,116 SR
Queue Stats
2W - 18L
1,205 Elo+
Party 1
Athena
Athena
gallantmot
Athena
Level 62
God Stats
14W - 12L
1,677 SR
Queue Stats
76W - 52L
1,697 Elo+
Party 3
Scylla
Scylla
snakeboiii97
Scylla
Level 56
God Stats
6W - 13L
1,490 SR
Queue Stats
168W - 191L
1,379 Elo+
Party 1
Team Averages
Level 39
1,447 SR
1,478 Elo+

VS

Team Averages
Level 69
1,743 SR
1,501 Elo+
Set
Set
CrackinCold1s
Set
Level 84
God Stats
23W - 12L
1,855 SR
Queue Stats
419W - 348L
1,641 Elo+
Party 2
Zhong Kui
Zhong Kui
Grebgok
Zhong Kui
Level 39
God Stats
12W - 8L
1,888 SR
Queue Stats
135W - 110L
1,579 Elo+
Party 2
Kukulkan
Kukulkan
HeroinHero111
Kukulkan
Level 4
God Stats
8W - 3L
1,500 SR
Queue Stats
10W - 6L
1,114 Elo+
Party 2
Bellona
Bellona
SenorRompeCulos
Bellona
Level 126
God Stats
10W - 5L
1,763 SR
Queue Stats
270W - 232L
1,561 Elo+
Solo
Heimdallr
Heimdallr
thelasttatertot
Heimdallr
Level 94
God Stats
5W - 8L
1,709 SR
Queue Stats
571W - 477L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ForEwe
Bellona
18
3 / 7 / 3
11,212
448
13,317
21,789
24,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Phadent
Fenrir
19
11 / 6 / 5
12,812
512
19,265
24,883
18,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Trogdor24
Medusa
16
1 / 9 / 5
10,312
412
9,612
18,259
7,073
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Athena
gallantmot
Athena
16
0 / 6 / 14
10,605
424
8,339
26,311
31,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
17
3 / 5 / 5
10,796
432
6,169
13,356
5,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 10
15,811
632
22,215
24,020
13,195
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Grebgok
Zhong Kui
18
4 / 5 / 11
12,804
512
17,059
17,280
9,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
HeroinHero111
Kukulkan
17
1 / 6 / 9
11,846
474
10,256
10,348
4,075
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 1 / 12
15,542
622
19,299
25,225
22,914
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
thelasttatertot
Heimdallr
20
8 / 3 / 13
15,553
622
16,219
16,761
8,497
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
88
18
Kills
33
33
Deaths
18
32
Assists
55
Player
Kills
Deaths
Assists
KDA
W
13
3
10
6
L
Bellona
ForEwe
Bellona
3
7
3
0.64
W
Zhong Kui
Grebgok
Zhong Kui
4
5
11
1.9
W
Kukulkan
HeroinHero111
Kukulkan
1
6
9
0.92
L
Fenrir
Phadent
Fenrir
11
6
5
2.25
W
7
1
12
13
L
Medusa
Trogdor24
Medusa
1
9
5
0.39
L
Athena
gallantmot
Athena
0
6
14
1.17
L
Scylla
3
5
5
1.1
W
Heimdallr
thelasttatertot
Heimdallr
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,702
Damage
85,048
104,598
Taken
93,634
87,043
Mitigated
58,068
21,916
Healing
43,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,215
9,344
0
11,116
24,020
13,195
1,945
2,676
21,242
0
144,454
L
Bellona
ForEwe
Bellona
13,317
5,046
0
4,346
21,789
24,946
1,898
2,468
19,250
0
63,165
W
Zhong Kui
Grebgok
Zhong Kui
17,059
2,148
0
7,261
17,280
9,387
1,508
3,522
13,738
53,795
0
W
Kukulkan
HeroinHero111
Kukulkan
10,256
1,422
0
360
10,348
4,075
1,926
2,510
7,800
55,843
0
L
Fenrir
Phadent
Fenrir
19,265
8,146
0
9,094
24,883
18,595
0
4,735
19,898
0
90,275
W
19,299
6,650
0
14,254
25,225
22,914
1,687
2,444
22,703
0
104,704
L
Medusa
Trogdor24
Medusa
9,612
5,030
0
5,307
18,259
7,073
0
4,741
13,079
0
63,728
L
Athena
gallantmot
Athena
8,339
3,992
0
2,073
26,311
31,088
0
8,764
17,115
29,423
0
L
Scylla
6,169
905
0
1,096
13,356
5,341
894
5,444
7,698
61,042
0
W
Heimdallr
thelasttatertot
Heimdallr
16,219
8,948
0
10,041
16,761
8,497
6,785
3,054
13,643
0
130,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,737
Gold Earned
71,556
493
Minions Killed
730
0
Camps Cleared
0
2,383,893
Distance Traveled
2,277,342
37
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
15,811
632
172
7
0
514,828
1
L
Bellona
11,212
448
121
5
0
444,951
2
W
Zhong Kui
12,804
512
91
4
0
407,889
1
W
Kukulkan
11,846
474
107
4
0
418,973
1
L
Fenrir
12,812
512
124
5
0
477,483
10
W
Bellona
15,542
622
166
7
0
511,191
3
L
Medusa
10,312
412
104
4
0
519,549
7
L
Athena
10,605
424
32
1
0
499,470
5
L
Scylla
10,796
432
112
4
0
442,440
13
W
Heimdallr
15,553
622
194
8
0
424,461
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role