Player Matchup

Fenrir
Fenrir
AsMistRises
Fenrir
Level 123
God Stats
4W - 1L
1,781 SR
Queue Stats
57W - 39L
1,626 Elo+
Party 2
Heimdallr
Heimdallr
Efuni
Heimdallr
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 7L
1,743 Elo+
Party 2
Vamana
Vamana
JaJaTheDestroyer
Vamana
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 43L
1,672 Elo+
Party 2
Hera
Hera
L0RD of the DUB
Hera
Level 100
God Stats
5W - 0L
1,500 SR
Queue Stats
20W - 11L
1,660 Elo+
Party 2
Geb
Geb
cxH3R0
Geb
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 5L
1,500 Elo+
Party 2
Team Averages
Level 94
1,556 SR
1,640 Elo+

VS

Team Averages
Level 40
1,523 SR
1,490 Elo+
Rama
Rama
Grich72
Rama
Level 27
God Stats
3W - 11L
1,568 SR
Queue Stats
80W - 96L
1,526 Elo+
Party 1
Ymir
Ymir
MoneyMitch4256
Ymir
Level 49
God Stats
30W - 27L
1,475 SR
Queue Stats
418W - 444L
1,310 Elo+
Party 1
Olorun
Olorun
NotourisBIG
Olorun
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 20L
1,551 Elo+
Party 1
Chaac
Chaac
XxSmokey-2000xX
Chaac
Level 82
God Stats
1W - 3L
1,573 SR
Queue Stats
2W - 3L
1,487 Elo+
Party 1
Chernobog
Chernobog
iHitThat315
Chernobog
Level 25
God Stats
3W - 7L
1,498 SR
Queue Stats
11W - 16L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
19 / 4 / 18
13,301
1,330
16,972
15,257
8,083
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
Efuni
Heimdallr
19
17 / 1 / 28
12,671
1,267
30,955
11,640
6,424
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
7 / 0 / 33
11,780
1,178
12,858
11,511
15,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
6 / 4 / 21
10,774
1,077
18,536
6,331
2,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
cxH3R0
Geb
17
3 / 2 / 32
10,639
1,064
15,209
10,993
6,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

271

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Grich72
Rama
15
5 / 13 / 4
10,766
1,077
16,819
21,692
8,317
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
4 / 10 / 4
10,627
1,063
11,230
20,314
13,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
15
0 / 13 / 5
8,773
877
5,751
21,281
8,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 6 / 7
9,930
993
11,213
17,162
21,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
iHitThat315
Chernobog
15
0 / 10 / 5
8,860
886
5,706
17,649
6,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

184
Kill Participation
36
52
Kills
11
11
Deaths
52
132
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
19
4
18
7
W
Heimdallr
Efuni
Heimdallr
17
1
28
31
L
Rama
Grich72
Rama
5
13
4
0.54
W
7
0
33
23.5
W
6
4
21
4.13
L
4
10
4
0.6
L
Olorun
0
13
5
0.19
L
2
6
7
0.92
W
Geb
cxH3R0
Geb
3
2
32
9.5
L
Chernobog
iHitThat315
Chernobog
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,530
Damage
50,719
55,732
Taken
98,098
38,545
Mitigated
57,531
11,915
Healing
6,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
16,972
5,758
0
2,964
15,257
8,083
0
4,232
10,875
0
21,986
W
Heimdallr
Efuni
Heimdallr
30,955
15,820
0
3,797
11,640
6,424
0
3,426
8,139
0
52,351
L
Rama
Grich72
Rama
16,819
14,831
0
140
21,692
8,317
0
5,698
15,784
0
27,914
W
12,858
4,839
0
4,252
11,511
15,224
0
3,074
8,287
0
29,250
W
18,536
5,181
0
250
6,331
2,671
0
1,265
4,941
40,010
0
L
11,230
1,134
0
951
20,314
13,377
0
7,582
12,399
20,995
0
L
Olorun
5,751
3,236
401
1,758
21,281
8,265
0
9,438
11,699
12,727
0
L
11,213
813
0
2,634
17,162
21,278
0
5,259
11,428
0
29,942
W
Geb
cxH3R0
Geb
15,209
2,385
0
652
10,993
6,143
0
4,984
5,934
24,058
0
L
Chernobog
iHitThat315
Chernobog
5,706
3,311
0
628
17,649
6,294
0
4,959
12,460
0
26,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,165
Gold Earned
48,956
168
Minions Killed
147
7
Camps Cleared
3
912,898
Distance Traveled
850,489
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,301
1,330
16
2
3
185,336
0
W
Heimdallr
12,671
1,267
38
4
1
186,030
0
L
Rama
10,766
1,077
25
3
1
162,049
0
W
Vamana
11,780
1,178
41
4
1
204,674
1
W
Hera
10,774
1,077
60
6
0
161,625
0
L
Ymir
10,627
1,063
21
2
0
157,736
0
L
Olorun
8,773
877
8
1
2
137,105
1
L
Chaac
9,930
993
51
5
0
191,138
0
W
Geb
10,639
1,064
13
1
2
175,233
0
L
Chernobog
8,860
886
42
4
0
202,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role