Player Matchup

Hercules
Hercules
Gold V
GooptaHorse
Hercules
Gold V
Level 143
God Stats
0W - 1L
1,706 SR
Queue Stats
6W - 5L
1,532 MMR
Party 1
Discordia
Discordia
Gold V
blingblingboiii
Discordia
Gold V
Level 120
God Stats
0W - 1L
1,818 SR
Queue Stats
10W - 7L
1,532 MMR
Party 1
Ullr
Ullr
Gold V
ogblackranger
Ullr
Gold V
Level 142
God Stats
0W - 1L
1,537 SR
Queue Stats
10W - 7L
1,532 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,687 SR
1,532 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,655 SR
1,629 MMR
Fenrir
Fenrir
Gold I
FantasyCream
Fenrir
Gold I
Level 148
God Stats
2W - 6L
1,500 SR
Queue Stats
37W - 42L
1,868 MMR
Solo
Anubis
Anubis
Bronze III
Nottdeadyett
Anubis
Bronze III
Level 85
God Stats
2W - 1L
1,964 SR
Queue Stats
2W - 2L
1,517 MMR
Party 2
Cu Chulainn
Cu Chulainn
Bronze III
Ryfy
Cu Chulainn
Bronze III
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GooptaHorse
Hercules
13
1 / 5 / 4
10,552
660
7,921
21,095
18,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
blingblingboiii
Discordia
12
1 / 3 / 5
9,722
608
11,185
6,661
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 5 / 2
10,314
645
5,728
12,610
4,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
BacchusScyllaPersephoneCthulhu

VS

Bans
ThothSobekYemojaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
7 / 0 / 5
11,731
733
9,002
9,586
7,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Anubis
16
3 / 3 / 7
11,518
720
11,458
10,839
4,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Ryfy
Cu Chulainn
14
3 / 3 / 5
10,597
662
14,227
15,638
12,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
6
Kills
13
13
Deaths
6
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
0
5
9.5
L
Hercules
GooptaHorse
Hercules
1
5
4
0.6
W
Anubis
3
3
7
2.17
W
Cu Chulainn
Ryfy
Cu Chulainn
3
3
5
1.83
L
Discordia
blingblingboiii
Discordia
1
3
5
1.17
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,834
Damage
34,687
40,366
Taken
36,063
25,565
Mitigated
24,768
5,982
Healing
12,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
9,002
1,941
0
3,770
9,586
7,538
1,500
2,042
7,324
189
32,835
L
Hercules
GooptaHorse
Hercules
7,921
3,790
0
5,442
21,095
18,943
0
8,090
11,869
157
17,458
W
Anubis
11,458
346
0
5,904
10,839
4,946
917
4,237
6,184
77,943
0
W
Cu Chulainn
Ryfy
Cu Chulainn
14,227
2,693
0
2,969
15,638
12,284
392
4,080
10,531
11,592
39,285
L
Discordia
blingblingboiii
Discordia
11,185
428
0
310
6,661
2,374
0
941
5,417
44,956
0
L
5,728
2,295
0
230
12,610
4,248
432
4,547
7,523
0
48,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,588
Gold Earned
33,846
177
Minions Killed
214
0
Camps Cleared
0
816,713
Distance Traveled
935,667
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,731
733
41
3
0
355,636
5
L
Hercules
10,552
660
11
1
0
297,876
6
W
Anubis
11,518
720
101
6
0
274,163
0
W
Cu Chulainn
10,597
662
72
5
0
305,868
2
L
Discordia
9,722
608
75
5
0
258,903
4
L
Ullr
10,314
645
91
6
0
259,934
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role