Player Matchup

Merlin
Merlin
Diddian
Merlin
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 79L
1,795 Elo+
Party 1
Loki
Loki
MiCdT WiNGMaN
Loki
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 147L
1,366 Elo+
Party 1
Fenrir
Fenrir
MiCdT2
Fenrir
Level 146
God Stats
1W - 3L
1,180 SR
Queue Stats
166W - 147L
1,401 Elo+
Party 1
Team Averages
Level 135
1,393 SR
1,521 Elo+

VS

Team Averages
Level 24
1,564 SR
1,657 Elo+
Hercules
Hercules
Dwood2313
Hercules
Level 28
God Stats
45W - 64L
1,672 SR
Queue Stats
157W - 221L
1,537 Elo+
Solo
Neith
Neith
crackedmask609
Neith
Level 16
God Stats
1W - 0L
1,237 SR
Queue Stats
49W - 46L
1,680 Elo+
Solo
Discordia
Discordia
mvds__
Discordia
Level 29
God Stats
3W - 0L
1,783 SR
Queue Stats
7W - 5L
1,755 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Diddian
Merlin
13
1 / 4 / 2
8,715
670
6,728
8,917
2,736
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 6 / 0
7,726
594
5,098
10,928
3,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fenrir
MiCdT2
Fenrir
9
0 / 6 / 1
7,245
557
3,886
14,877
7,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dwood2313
Hercules
14
5 / 0 / 8
9,984
768
8,252
10,487
5,479
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
7 / 1 / 7
9,911
762
14,369
7,910
2,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
mvds__
Discordia
13
4 / 2 / 5
9,453
727
5,060
6,132
3,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
16
16
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
Diddian
Merlin
1
4
2
0.5
W
Hercules
Dwood2313
Hercules
5
0
8
9
L
1
6
0
0.17
L
Fenrir
MiCdT2
Fenrir
0
6
1
0.08
W
7
1
7
10.5
W
Discordia
mvds__
Discordia
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,712
Damage
27,681
34,722
Taken
24,529
13,520
Mitigated
11,586
2,775
Healing
7,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Diddian
Merlin
6,728
1,040
0
1,590
8,917
2,736
0
1,656
7,261
39,900
0
W
Hercules
Dwood2313
Hercules
8,252
3,062
0
3,420
10,487
5,479
1,054
3,442
6,870
0
27,122
L
5,098
1,116
0
712
10,928
3,418
0
2,409
8,519
0
24,693
L
Fenrir
MiCdT2
Fenrir
3,886
855
0
473
14,877
7,366
0
1,080
13,797
0
15,775
W
14,369
7,103
0
2,525
7,910
2,895
1,107
2,431
5,429
0
42,226
W
Discordia
mvds__
Discordia
5,060
252
0
1,482
6,132
3,212
574
907
5,125
40,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,686
Gold Earned
29,348
123
Minions Killed
167
0
Camps Cleared
0
688,161
Distance Traveled
751,488
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,715
670
72
6
0
191,824
3
W
Hercules
9,984
768
47
4
0
297,299
0
L
Loki
7,726
594
27
2
0
244,942
1
L
Fenrir
7,245
557
24
2
0
251,395
2
W
Neith
9,911
762
53
4
0
223,052
1
W
Discordia
9,453
727
67
5
0
231,137
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role