Player Matchup

Thor
Thor
HeyTawny
Thor
Level 9
God Stats
5W - 2L
1,736 SR
Queue Stats
11W - 7L
1,570 Elo+
Party 2
Camazotz
Camazotz
HulkAleijado
Camazotz
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 9L
1,552 Elo+
Party 2
Medusa
Medusa
Katherine1
Medusa
Level 31
God Stats
3W - 0L
1,500 SR
Queue Stats
62W - 71L
1,535 Elo+
Party 1
Anubis
Anubis
Nooahz
Anubis
Level 29
God Stats
11W - 8L
1,743 SR
Queue Stats
56W - 73L
1,553 Elo+
Party 1
Nu Wa
Nu Wa
gatunoxD
Nu Wa
Level 26
God Stats
8W - 3L
1,645 SR
Queue Stats
28W - 24L
1,559 Elo+
Solo
Team Averages
Level 21
1,625 SR
1,554 Elo+

VS

Team Averages
Level 18
1,652 SR
1,553 Elo+
Cthulhu
Cthulhu
SankeBR
Cthulhu
Level 12
God Stats
10W - 7L
1,995 SR
Queue Stats
22W - 25L
1,638 Elo+
Solo
Bellona
Bellona
danbertollini
Bellona
Level 4
God Stats
2W - 1L
1,694 SR
Queue Stats
4W - 4L
1,492 Elo+
Solo
Pele
Pele
noiadin
Pele
Level 29
God Stats
6W - 9L
1,570 SR
Queue Stats
44W - 48L
1,530 Elo+
Solo
Hera
Hera
tef02049
Hera
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 58L
1,576 Elo+
Solo
Artemis
Artemis
titulo-pessimo
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 69L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
2 / 2 / 5
7,183
553
3,673
7,477
2,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
HulkAleijado
Camazotz
12
5 / 0 / 3
7,473
575
2,579
3,510
1,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Medusa
Katherine1
Medusa
12
5 / 2 / 4
7,153
550
7,423
7,853
2,634
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
Nooahz
Anubis
13
6 / 0 / 2
7,934
610
6,202
4,786
2,564
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
gatunoxD
Nu Wa
13
7 / 2 / 9
8,221
632
9,993
5,670
1,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SankeBR
Cthulhu
9
2 / 7 / 0
6,114
470
4,554
13,190
8,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
9
1 / 4 / 0
5,594
430
1,007
6,301
3,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pele
noiadin
Pele
9
0 / 5 / 2
5,728
441
3,358
9,335
2,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hera
12
2 / 4 / 0
6,723
517
4,018
7,136
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 5 / 2
6,204
477
2,777
8,708
2,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
25
Kills
6
6
Deaths
25
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thor
2
2
5
2.25
W
Camazotz
HulkAleijado
Camazotz
5
0
3
6.5
W
Medusa
Katherine1
Medusa
5
2
4
3.5
W
Anubis
Nooahz
Anubis
6
0
2
7
L
Cthulhu
SankeBR
Cthulhu
2
7
0
0.29
L
Bellona
1
4
0
0.25
W
Nu Wa
gatunoxD
Nu Wa
7
2
9
5.75
L
Pele
noiadin
Pele
0
5
2
0.2
L
Hera
2
4
0
0.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,870
Damage
15,714
29,296
Taken
44,670
10,588
Mitigated
18,173
12,419
Healing
6,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
3,673
1,259
0
2,295
7,477
2,359
967
885
6,586
0
41,033
W
Camazotz
HulkAleijado
Camazotz
2,579
586
0
1,939
3,510
1,486
291
0
3,510
0
26,565
W
Medusa
Katherine1
Medusa
7,423
4,050
0
1,970
7,853
2,634
470
3,026
4,827
0
26,525
W
Anubis
Nooahz
Anubis
6,202
693
0
3,949
4,786
2,564
402
2,473
2,095
40,284
0
L
Cthulhu
SankeBR
Cthulhu
4,554
250
0
581
13,190
8,327
0
4,337
8,611
21,603
0
L
Bellona
1,007
268
0
96
6,301
3,349
0
1,198
4,911
0
10,198
W
Nu Wa
gatunoxD
Nu Wa
9,993
3,519
150
2,116
5,670
1,545
747
1,884
3,706
48,971
0
L
Pele
noiadin
Pele
3,358
763
0
2,740
9,335
2,155
224
2,817
6,276
0
28,613
L
Hera
4,018
1,065
0
1,323
7,136
1,708
0
4,366
2,657
38,823
0
L
2,777
667
0
2,177
8,708
2,634
108
2,754
5,770
0
27,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,964
Gold Earned
30,363
352
Minions Killed
239
0
Camps Cleared
0
1,225,280
Distance Traveled
1,034,531
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,183
553
89
7
0
238,507
2
W
Camazotz
7,473
575
61
5
0
270,430
0
W
Medusa
7,153
550
52
4
0
238,971
0
W
Anubis
7,934
610
71
5
0
245,713
2
L
Cthulhu
6,114
470
36
3
0
211,738
3
L
Bellona
5,594
430
23
2
0
182,922
1
W
Nu Wa
8,221
632
79
6
0
231,659
5
L
Pele
5,728
441
58
4
0
210,208
2
L
Hera
6,723
517
74
6
0
227,442
0
L
Artemis
6,204
477
48
4
0
202,221
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role