Player Matchup

Rama
Rama
Bronze III
BimmyNeuron
Rama
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,537 MMR
Solo
Nike
Nike
Bronze III
MidrangeHero
Nike
Bronze III
Level 69
God Stats
0W - 1L
1,879 SR
Queue Stats
2W - 2L
1,530 MMR
Solo
Sobek
Sobek
Gold V
thesucker21
Sobek
Gold V
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,531 MMR
Solo
Nemesis
Nemesis
Gold III
uncleansedblaze
Nemesis
Gold III
Level 128
God Stats
4W - 4L
1,180 SR
Queue Stats
272W - 260L
1,525 MMR
Party 2
Poseidon
Poseidon
Gold IV
̀BrainDead̀
Poseidon
Gold IV
Level 108
God Stats
1W - 3L
1,558 SR
Queue Stats
117W - 124L
1,535 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 112
1,523 SR
1,532 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,562 SR
1,523 MMR
Horus
Horus
Gold III
R3vliSxD
Horus
Gold III
Level 147
God Stats
5W - 4L
1,394 SR
Queue Stats
349W - 344L
1,528 MMR
Solo
Cupid
Cupid
Bronze III
Revjuke
Cupid
Bronze III
Level 128
God Stats
2W - 1L
1,704 SR
Queue Stats
14W - 10L
1,527 MMR
Solo
Hun Batz
Hun Batz
Gold II
Strik3xman
Hun Batz
Gold II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold III
ZmansNut
Scylla
Gold III
Level 149
God Stats
6W - 10L
1,803 SR
Queue Stats
494W - 506L
1,530 MMR
Party 1
Xing Tian
Xing Tian
Gold IV
jaymizal
Xing Tian
Gold IV
Level 128
God Stats
11W - 8L
1,410 SR
Queue Stats
416W - 414L
1,532 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
4,992
499
2,566
7,632
1,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 1 / 0
5,791
579
3,016
6,520
2,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 2 / 1
5,076
508
2,224
8,120
4,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
1 / 4 / 0
5,600
560
3,867
7,877
2,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poseidon
̀BrainDead̀
Poseidon
9
2 / 2 / 0
5,573
557
2,100
4,583
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Cu ChulainnApolloCthulhuSetPersephone

VS

Bans
DanzaburouTsukuyomiCerberusGaneshaPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
R3vliSxD
Horus
9
0 / 1 / 7
5,518
552
3,240
7,335
3,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
Revjuke
Cupid
11
2 / 0 / 4
6,436
644
4,486
4,270
1,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Hun Batz
Strik3xman
Hun Batz
13
7 / 0 / 3
7,236
724
5,539
4,816
1,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
ZmansNut
Scylla
10
3 / 2 / 3
5,731
573
3,893
3,831
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
jaymizal
Xing Tian
11
1 / 0 / 0
6,377
638
4,252
6,185
4,228
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
13
13
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
1
0
0
W
Horus
R3vliSxD
Horus
0
1
7
3.5
W
Cupid
Revjuke
Cupid
2
0
4
4
W
Hun Batz
Strik3xman
Hun Batz
7
0
3
8.5
W
Scylla
ZmansNut
Scylla
3
2
3
2.25
W
Xing Tian
jaymizal
Xing Tian
1
0
0
1
L
0
2
1
0.25
L
1
4
0
0.25
L
Poseidon
̀BrainDead̀
Poseidon
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,773
Damage
21,410
34,732
Taken
26,437
12,428
Mitigated
11,704
12,039
Healing
10,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,566
2,297
0
2,939
7,632
1,639
0
223
7,405
0
26,670
L
3,016
474
0
2,199
6,520
2,998
0
4,210
2,268
0
28,648
W
Horus
R3vliSxD
Horus
3,240
1,323
533
3,487
7,335
3,628
0
1,905
5,322
0
10,007
W
Cupid
Revjuke
Cupid
4,486
2,806
0
1,282
4,270
1,173
1,059
587
3,683
0
33,728
W
Hun Batz
Strik3xman
Hun Batz
5,539
2,155
0
2,048
4,816
1,572
33
252
4,564
0
45,821
W
Scylla
ZmansNut
Scylla
3,893
195
0
704
3,831
1,103
357
1,400
2,359
25,273
0
W
Xing Tian
jaymizal
Xing Tian
4,252
721
0
2,122
6,185
4,228
0
0
5,835
30,387
0
L
2,224
183
0
3,046
8,120
4,191
0
777
7,261
10,239
0
L
3,867
1,412
0
3,166
7,877
2,313
0
841
6,910
0
29,073
L
Poseidon
̀BrainDead̀
Poseidon
2,100
374
0
689
4,583
1,287
0
1,644
2,743
28,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,032
Gold Earned
31,298
287
Minions Killed
311
0
Camps Cleared
0
1,029,130
Distance Traveled
1,032,892
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,992
499
60
6
0
181,167
0
L
Nike
5,791
579
78
8
0
186,145
2
W
Horus
5,518
552
8
1
0
218,634
4
W
Cupid
6,436
644
69
7
0
173,929
3
W
Hun Batz
7,236
724
99
10
0
240,210
5
W
Scylla
5,731
573
66
7
0
197,500
2
W
Xing Tian
6,377
638
69
7
0
202,619
1
L
Sobek
5,076
508
7
1
0
205,641
4
L
Nemesis
5,600
560
66
7
0
235,637
1
L
Poseidon
5,573
557
76
8
0
220,540
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role