Player Matchup

Nu Wa
Nu Wa
Divinity TaZe
Nu Wa
Level 69
God Stats
0W - 3L
1,297 SR
Queue Stats
3W - 17L
1,245 Elo+
Party 1
Heimdallr
Heimdallr
GrotesqueBean89
Heimdallr
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Hydras Reach
Erlang Shen
Level 43
God Stats
2W - 4L
1,604 SR
Queue Stats
99W - 85L
1,515 Elo+
Solo
Da Ji
Da Ji
KitsuneVenym
Da Ji
Level 17
God Stats
4W - 9L
1,329 SR
Queue Stats
20W - 42L
1,323 Elo+
Party 1
Pele
Pele
kingbacon III
Pele
Level 14
God Stats
1W - 5L
1,468 SR
Queue Stats
1W - 5L
1,473 Elo+
Party 1
Team Averages
Level 46
1,440 SR
1,411 Elo+

VS

Team Averages
Level 42
1,492 SR
1,486 Elo+
Janus
Janus
 
Janus
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
FallenDarkness7
Neith
Level 45
God Stats
11W - 10L
1,428 SR
Queue Stats
91W - 101L
1,513 Elo+
Solo
Scylla
Scylla
SH_Holmes1
Scylla
Level 48
God Stats
31W - 27L
1,453 SR
Queue Stats
212W - 219L
1,473 Elo+
Solo
Xbalanque
Xbalanque
ToluSmith
Xbalanque
Level 33
God Stats
34W - 40L
1,345 SR
Queue Stats
84W - 116L
1,376 Elo+
Solo
Cerberus
Cerberus
legal-lift1
Cerberus
Level 40
God Stats
18W - 13L
1,735 SR
Queue Stats
314W - 294L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 4
10,863
988
15,126
17,247
5,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
GrotesqueBean89
Heimdallr
16
1 / 7 / 5
10,270
934
7,517
16,871
6,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
Hydras Reach
Erlang Shen
16
2 / 10 / 4
10,488
953
8,395
24,754
11,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 6 / 6
9,581
871
2,414
10,764
3,499
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 9 / 4
10,072
916
6,910
18,636
6,623
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
10 / 0 / 21
12,306
1,119
18,830
3,997
2,415
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
9 / 1 / 26
12,364
1,124
16,585
7,183
2,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
SH_Holmes1
Scylla
18
8 / 1 / 23
11,865
1,079
19,005
5,785
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
ToluSmith
Xbalanque
18
5 / 3 / 19
11,292
1,027
13,621
11,580
4,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
legal-lift1
Cerberus
19
7 / 1 / 28
13,164
1,197
14,123
15,638
17,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
156
6
Kills
39
39
Deaths
6
23
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
10
0
21
20.5
L
2
7
4
0.57
W
9
1
26
22
L
Heimdallr
GrotesqueBean89
Heimdallr
1
7
5
0.5
L
Erlang Shen
Hydras Reach
Erlang Shen
2
10
4
0.4
L
0
6
6
0.5
W
Scylla
SH_Holmes1
Scylla
8
1
23
19.5
W
Xbalanque
ToluSmith
Xbalanque
5
3
19
4.83
L
1
9
4
0.33
W
Cerberus
legal-lift1
Cerberus
7
1
28
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,362
Damage
82,164
88,272
Taken
44,183
34,336
Mitigated
29,362
5,113
Healing
9,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
18,830
1,651
162
0
3,997
2,415
0
1,654
2,343
49,155
0
L
15,126
3,509
0
1,399
17,247
5,590
0
9,238
7,863
45,826
0
W
16,585
8,481
0
2,595
7,183
2,816
0
2,838
4,270
0
35,836
L
Heimdallr
GrotesqueBean89
Heimdallr
7,517
4,109
0
0
16,871
6,639
0
9,116
7,617
0
38,510
L
Erlang Shen
Hydras Reach
Erlang Shen
8,395
3,781
0
2,355
24,754
11,985
0
15,857
8,536
0
18,613
L
2,414
587
987
240
10,764
3,499
0
7,648
3,048
0
5,588
W
Scylla
SH_Holmes1
Scylla
19,005
552
98
536
5,785
1,859
0
1,168
3,612
36,390
0
W
Xbalanque
ToluSmith
Xbalanque
13,621
4,646
171
3,175
11,580
4,712
0
4,267
7,138
0
38,494
L
6,910
1,169
0
132
18,636
6,623
0
9,214
9,250
0
17,466
W
Cerberus
legal-lift1
Cerberus
14,123
947
0
3,196
15,638
17,560
0
5,199
9,828
23,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,274
Gold Earned
60,991
196
Minions Killed
252
6
Camps Cleared
4
923,139
Distance Traveled
1,110,833
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,306
1,119
85
8
1
223,965
0
L
Nu Wa
10,863
988
61
6
0
175,302
0
W
Neith
12,364
1,124
34
3
1
221,376
1
L
Heimdallr
10,270
934
90
8
2
167,989
0
L
Erlang Shen
10,488
953
16
1
3
206,365
0
L
Da Ji
9,581
871
5
0
0
170,545
0
W
Scylla
11,865
1,079
58
5
0
199,624
0
W
Xbalanque
11,292
1,027
48
4
2
201,973
0
L
Pele
10,072
916
24
2
1
202,938
0
W
Cerberus
13,164
1,197
27
2
0
263,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role