Player Matchup

Ullr
Ullr
Beerµs
Ullr
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 25L
1,348 Elo+
Party 1
Pele
Pele
Boiiifyoudont
Pele
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,770 Elo+
Solo
Hercules
Hercules
SirBeardzAlot
Hercules
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
78W - 66L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
Trµnks
Kuzenbo
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 19L
1,475 Elo+
Party 1
Janus
Janus
Yeee5
Janus
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
86W - 67L
1,500 Elo+
Party 3
Team Averages
Level 131
1,500 SR
1,519 Elo+

VS

Team Averages
Level 144
1,538 SR
1,558 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Cerberuswar GOW
Jormungandr
Level 144
God Stats
39W - 34L
1,457 SR
Queue Stats
104W - 96L
1,510 Elo+
Solo
Osiris
Osiris
Claudiiuss
Osiris
Level 119
God Stats
2W - 4L
1,732 SR
Queue Stats
310W - 301L
1,612 Elo+
Solo
Arachne
Arachne
InIt4TheMemez
Arachne
Level 154
God Stats
7W - 7L
1,500 SR
Queue Stats
678W - 644L
1,572 Elo+
Solo
Chang'e
Chang'e
PostCrush
Chang'e
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
560W - 556L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Beerµs
Ullr
19
5 / 1 / 11
12,359
727
17,702
12,198
5,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
5 / 0 / 8
11,954
703
7,791
10,932
8,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
SirBeardzAlot
Hercules
18
4 / 1 / 12
13,386
787
8,784
20,012
27,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
Trµnks
Kuzenbo
18
4 / 1 / 13
12,003
706
12,229
16,456
23,087
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
Yeee5
Janus
18
3 / 4 / 5
11,704
688
11,797
10,837
3,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
1 / 4 / 2
9,514
560
10,366
11,348
4,740
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Cerberuswar GOW
Jormungandr
19
3 / 3 / 3
11,771
692
16,862
15,668
17,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Claudiiuss
Osiris
17
3 / 5 / 3
11,306
665
9,927
17,157
11,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
17
0 / 1 / 0
9,744
573
5,868
9,602
5,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
PostCrush
Chang'e
14
0 / 8 / 4
9,017
530
9,285
15,303
7,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
19
21
Kills
7
7
Deaths
21
49
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
4
2
0.5
W
Ullr
Beerµs
Ullr
5
1
11
10.5
W
5
0
8
9
L
Jormungandr
Cerberuswar GOW
Jormungandr
3
3
3
1.5
L
Osiris
Claudiiuss
Osiris
3
5
3
0.9
L
Arachne
0
1
0
0
L
Chang'e
PostCrush
Chang'e
0
8
4
0.25
W
Hercules
SirBeardzAlot
Hercules
4
1
12
10
W
Kuzenbo
Trµnks
Kuzenbo
4
1
13
10.5
W
Janus
Yeee5
Janus
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,303
Damage
52,308
70,435
Taken
69,078
68,932
Mitigated
45,953
21,185
Healing
10,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
10,366
4,234
0
714
11,348
4,740
0
4,622
6,483
0
37,406
W
Ullr
Beerµs
Ullr
17,702
10,453
0
3,237
12,198
5,579
4,466
5,044
6,921
0
57,051
W
7,791
2,852
0
1,486
10,932
8,952
232
4,668
5,943
0
44,885
L
Jormungandr
Cerberuswar GOW
Jormungandr
16,862
1,738
0
1,695
15,668
17,118
0
2,483
12,869
49,396
0
L
Osiris
Claudiiuss
Osiris
9,927
2,013
0
865
17,157
11,201
0
6,894
9,719
0
31,117
L
Arachne
5,868
4,095
0
2,397
9,602
5,546
0
3,415
6,011
0
32,862
L
Chang'e
PostCrush
Chang'e
9,285
630
1,438
2,976
15,303
7,348
2
6,150
8,903
23,652
0
W
Hercules
SirBeardzAlot
Hercules
8,784
2,381
0
9,299
20,012
27,354
239
4,757
14,938
0
19,487
W
Kuzenbo
Trµnks
Kuzenbo
12,229
3,671
1,443
4,398
16,456
23,087
75
6,094
9,109
40,908
0
W
Janus
Yeee5
Janus
11,797
796
0
1,322
10,837
3,960
44
4,613
6,097
61,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,406
Gold Earned
51,352
402
Minions Killed
340
12
Camps Cleared
5
1,780,666
Distance Traveled
1,446,445
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,514
560
75
4
0
259,143
1
W
Ullr
12,359
727
110
6
3
317,758
2
W
Pele
11,954
703
78
5
4
402,406
0
L
Jormungandr
11,771
692
90
5
0
305,524
3
L
Osiris
11,306
665
46
3
1
319,858
1
L
Arachne
9,744
573
84
5
3
287,041
1
L
Chang'e
9,017
530
45
3
1
274,879
2
W
Hercules
13,386
787
27
2
3
388,319
4
W
Kuzenbo
12,003
706
60
4
0
347,244
1
W
Janus
11,704
688
127
7
2
324,939
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role