Player Matchup

Nike
Nike
PedroSPD
Nike
Level 99
God Stats
3W - 6L
1,254 SR
Queue Stats
357W - 374L
1,411 Elo+
Solo
Thoth
Thoth
XHeroLink64
Thoth
Level 34
God Stats
4W - 0L
1,875 SR
Queue Stats
44W - 34L
1,620 Elo+
Party 1
Mercury
Mercury
iBaam
Mercury
Level 105
God Stats
2W - 0L
1,813 SR
Queue Stats
41W - 36L
1,583 Elo+
Party 1
Bacchus
Bacchus
markburry19
Bacchus
Level 24
God Stats
17W - 12L
1,422 SR
Queue Stats
220W - 220L
1,439 Elo+
Party 3
Cupid
Cupid
stopdropandgrol
Cupid
Level 40
God Stats
20W - 21L
1,552 SR
Queue Stats
76W - 86L
1,439 Elo+
Party 3
Team Averages
Level 60
1,583 SR
1,499 Elo+

VS

Team Averages
Level 69
1,584 SR
1,522 Elo+
Olorun
Olorun
Gunmine
Olorun
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,518 Elo+
Party 2
Janus
Janus
Jelliah
Janus
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
207W - 189L
1,599 Elo+
Solo
Horus
Horus
genoir26
Horus
Level 138
God Stats
3W - 2L
1,880 SR
Queue Stats
17W - 17L
1,527 Elo+
Party 2
Thanatos
Thanatos
joao151515
Thanatos
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,468 Elo+
Party 2
Nike
Nike
Νικολαΐδες
Nike
Level 28
God Stats
8W - 9L
1,542 SR
Queue Stats
17W - 18L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
3 / 2 / 0
6,100
555
2,636
6,918
2,328
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 2 / 3
6,490
590
4,968
4,552
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
iBaam
Mercury
11
3 / 1 / 5
6,439
585
3,019
6,970
2,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
markburry19
Bacchus
9
0 / 0 / 1
5,457
496
3,731
5,695
2,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 0 / 0
5,384
489
2,029
3,629
808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Gunmine
Olorun
8
0 / 1 / 0
5,071
461
3,835
3,752
1,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Janus
Jelliah
Janus
7
0 / 4 / 1
4,891
445
1,770
4,180
948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
genoir26
Horus
8
0 / 0 / 0
5,208
473
1,928
6,146
3,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
joao151515
Thanatos
8
2 / 3 / 0
5,493
499
2,306
6,125
1,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 2 / 2
6,324
575
3,742
7,009
4,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
10
Kills
3
5
Deaths
10
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Olorun
Gunmine
Olorun
0
1
0
0
L
Janus
Jelliah
Janus
0
4
1
0.13
W
Nike
3
2
0
1.5
W
3
2
3
2.25
L
Horus
genoir26
Horus
0
0
0
0
W
Mercury
iBaam
Mercury
3
1
5
5.5
L
Thanatos
joao151515
Thanatos
2
3
0
0.67
W
Bacchus
markburry19
Bacchus
0
0
1
0.5
W
1
0
0
1
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,383
Damage
13,581
27,764
Taken
27,212
9,477
Mitigated
12,036
12,376
Healing
7,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Gunmine
Olorun
3,835
1,315
245
776
3,752
1,826
0
1,665
2,087
25,191
2,978
L
Janus
Jelliah
Janus
1,770
74
0
423
4,180
948
0
2,338
1,518
20,387
0
W
Nike
2,636
199
0
1,977
6,918
2,328
0
29
6,664
0
25,089
W
4,968
95
0
1,141
4,552
1,367
384
1,637
2,840
30,447
0
L
Horus
genoir26
Horus
1,928
851
0
1,640
6,146
3,632
0
2,066
4,080
0
12,501
W
Mercury
iBaam
Mercury
3,019
1,623
0
3,433
6,970
2,228
0
431
6,514
0
34,131
L
Thanatos
joao151515
Thanatos
2,306
731
0
3,609
6,125
1,592
0
1,110
4,939
0
18,448
W
Bacchus
markburry19
Bacchus
3,731
36
276
2,822
5,695
2,746
0
1,923
3,772
18,682
0
W
2,029
1,132
718
2,009
3,629
808
0
1,669
1,960
0
27,109
L
3,742
390
0
675
7,009
4,038
398
1,022
5,889
2,078
28,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,870
Gold Earned
26,987
272
Minions Killed
216
0
Camps Cleared
0
1,037,917
Distance Traveled
915,878
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,071
461
55
5
0
186,896
0
L
Janus
4,891
445
35
3
0
135,616
0
W
Nike
6,100
555
57
5
0
216,213
1
W
Thoth
6,490
590
59
5
0
191,280
2
L
Horus
5,208
473
26
2
0
214,498
5
W
Mercury
6,439
585
69
6
0
237,950
0
L
Thanatos
5,493
499
44
4
0
210,963
1
W
Bacchus
5,457
496
22
2
0
208,905
0
W
Cupid
5,384
489
65
6
0
183,569
2
L
Nike
6,324
575
56
5
0
167,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role