Player Matchup

Danzaburou
Danzaburou
Ahhdestroy
Danzaburou
Level 126
God Stats
24W - 19L
1,565 SR
Queue Stats
161W - 159L
1,361 Elo+
Party 3
Ares
Ares
Joey8818
Ares
Level 134
God Stats
5W - 1L
1,500 SR
Queue Stats
77W - 70L
1,629 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KillerKodiak69
Cu Chulainn
Level 106
God Stats
1W - 2L
1,601 SR
Queue Stats
5W - 6L
1,112 Elo+
Party 1
Mercury
Mercury
MDYHM
Mercury
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
killslikewhoa
Zeus
Level 149
God Stats
8W - 8L
1,574 SR
Queue Stats
547W - 530L
1,478 Elo+
Party 3
Team Averages
Level 133
1,548 SR
1,416 Elo+

VS

Team Averages
Level 127
1,518 SR
1,460 Elo+
Cerberus
Cerberus
OXIFER
Cerberus
Level 128
God Stats
5W - 3L
1,351 SR
Queue Stats
63W - 43L
1,447 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SiKHaZe
Cu Chulainn
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
66W - 63L
1,371 Elo+
Solo
Thanatos
Thanatos
Vandrall
Thanatos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chernobog
Chernobog
Venesparg
Chernobog
Level 120
God Stats
0W - 1L
1,741 SR
Queue Stats
81W - 61L
1,527 Elo+
Party 2
Sol
Sol
youregoingdown
Sol
Level 158
God Stats
2W - 5L
1,500 SR
Queue Stats
175W - 181L
1,454 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ahhdestroy
Danzaburou
10
1 / 0 / 0
5,734
521
3,409
3,874
1,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
10
1 / 1 / 6
5,908
537
5,244
6,257
2,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
KillerKodiak69
Cu Chulainn
10
1 / 2 / 2
5,857
532
3,922
6,569
4,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
MDYHM
Mercury
12
4 / 2 / 0
6,810
619
2,082
5,321
1,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
5 / 2 / 0
6,947
632
4,966
3,849
1,531
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
OXIFER
Cerberus
9
1 / 2 / 2
5,721
520
2,504
8,785
3,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
SiKHaZe
Cu Chulainn
10
1 / 4 / 1
5,736
521
5,273
8,434
6,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Vandrall
Thanatos
11
4 / 0 / 1
6,448
586
2,463
5,675
1,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
Venesparg
Chernobog
9
1 / 2 / 1
5,241
476
2,554
6,470
1,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 4 / 3
5,121
466
1,484
5,027
1,940
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
12
Kills
7
7
Deaths
12
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Ahhdestroy
Danzaburou
1
0
0
1
W
Ares
1
1
6
4
W
Cu Chulainn
KillerKodiak69
Cu Chulainn
1
2
2
1
W
Mercury
MDYHM
Mercury
4
2
0
2
L
Cerberus
OXIFER
Cerberus
1
2
2
1
L
Cu Chulainn
SiKHaZe
Cu Chulainn
1
4
1
0.38
L
Thanatos
Vandrall
Thanatos
4
0
1
4.5
L
Chernobog
Venesparg
Chernobog
1
2
1
0.75
W
5
2
0
2.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,623
Damage
14,278
25,870
Taken
34,391
12,014
Mitigated
15,570
7,841
Healing
17,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Ahhdestroy
Danzaburou
3,409
2,242
0
1,852
3,874
1,921
230
1,304
2,570
0
36,019
W
Ares
5,244
531
0
1,855
6,257
2,473
0
1,178
5,079
14,148
0
W
Cu Chulainn
KillerKodiak69
Cu Chulainn
3,922
1,077
0
2,417
6,569
4,418
0
216
6,353
0
26,558
W
Mercury
MDYHM
Mercury
2,082
915
0
441
5,321
1,671
0
55
5,266
0
37,828
L
Cerberus
OXIFER
Cerberus
2,504
84
0
3,655
8,785
3,761
0
3,033
5,752
24,448
0
L
Cu Chulainn
SiKHaZe
Cu Chulainn
5,273
1,156
0
2,812
8,434
6,145
142
320
8,114
856
28,112
L
Thanatos
Vandrall
Thanatos
2,463
271
0
7,900
5,675
1,769
0
423
5,252
0
32,631
L
Chernobog
Venesparg
Chernobog
2,554
1,544
0
2,380
6,470
1,955
0
2,346
4,124
0
28,612
W
4,966
1,391
0
1,276
3,849
1,531
0
1,480
2,369
41,133
0
L
1,484
481
0
947
5,027
1,940
0
4,088
939
17,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,256
Gold Earned
28,267
308
Minions Killed
315
0
Camps Cleared
0
1,075,175
Distance Traveled
1,006,144
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,734
521
75
7
0
179,608
1
W
Ares
5,908
537
10
1
0
236,185
1
W
Cu Chulainn
5,857
532
54
5
0
192,618
2
W
Mercury
6,810
619
84
8
0
255,225
3
L
Cerberus
5,721
520
96
9
0
206,877
1
L
Cu Chulainn
5,736
521
51
5
0
190,239
0
L
Thanatos
6,448
586
71
6
0
230,538
3
L
Chernobog
5,241
476
57
5
0
203,296
2
W
Zeus
6,947
632
85
8
0
211,539
1
L
Sol
5,121
466
40
4
0
175,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role